Player Matchup

Thor
Thor
 
Thor
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CorkyBoiii
Olorun
Level 22
God Stats
1W - 4L
1,262 SR
Queue Stats
94W - 70L
1,623 Elo+
Party 1
Rama
Rama
HX_HN
Rama
Level 25
God Stats
8W - 4L
1,683 SR
Queue Stats
112W - 92L
1,636 Elo+
Party 1
Ganesha
Ganesha
Monocause
Ganesha
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 107L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
killzxth
Sun Wukong
Level 20
God Stats
17W - 11L
1,620 SR
Queue Stats
77W - 50L
1,619 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,609 Elo+

VS

Team Averages
Level 32
1,512 SR
1,455 Elo+
Kali
Kali
ArthurGordonPym
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,551 Elo+
Solo
Ra
Ra
FrosterSVK
Ra
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Party 3
Rama
Rama
Paqwos
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Party 3
Cerberus
Cerberus
Patrik559
Cerberus
Level 106
God Stats
3W - 0L
1,822 SR
Queue Stats
100W - 65L
1,641 Elo+
Party 2
Artemis
Artemis
xXxdarkgreyxXx
Artemis
Level 5
God Stats
2W - 1L
1,239 SR
Queue Stats
2W - 2L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 9 / 2
11,219
935
5,040
11,892
4,364
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
CorkyBoiii
Olorun
17
2 / 10 / 6
10,893
908
11,333
19,143
7,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
HX_HN
Rama
17
3 / 10 / 7
11,227
936
16,939
18,932
8,526
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Monocause
Ganesha
18
0 / 4 / 11
11,723
977
13,792
29,385
39,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
killzxth
Sun Wukong
17
5 / 6 / 4
11,357
946
14,189
23,066
13,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 11
14,438
1,203
18,939
19,160
8,617
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 24
12,636
1,053
20,509
10,532
4,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Paqwos
Rama
18
10 / 4 / 12
13,215
1,101
20,575
12,263
4,169
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Patrik559
Cerberus
20
11 / 0 / 17
13,954
1,163
19,763
16,278
18,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 4 / 14
11,052
921
14,300
10,126
4,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
15
Kills
39
39
Deaths
15
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
9
2
0.67
W
14
5
11
3.9
L
Olorun
CorkyBoiii
Olorun
2
10
6
0.5
W
2
2
24
7
L
Rama
HX_HN
Rama
3
10
7
0.65
L
Ganesha
Monocause
Ganesha
0
4
11
1.38
W
Rama
Paqwos
Rama
10
4
12
4
W
Cerberus
Patrik559
Cerberus
11
0
17
19.5
L
Sun Wukong
killzxth
Sun Wukong
5
6
4
1.17
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,293
Damage
94,086
102,418
Taken
68,359
73,362
Mitigated
40,018
9,474
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,040
1,911
0
0
11,892
4,364
0
5,020
6,872
0
16,747
W
18,939
11,785
0
7,291
19,160
8,617
0
5,333
12,000
0
27,762
L
Olorun
CorkyBoiii
Olorun
11,333
6,551
1,377
2,256
19,143
7,548
0
11,041
8,102
38,045
0
W
20,509
1,914
1,679
3,812
10,532
4,290
0
4,153
6,379
60,219
0
L
Rama
HX_HN
Rama
16,939
12,880
0
1,488
18,932
8,526
0
6,262
12,670
0
40,659
L
Ganesha
Monocause
Ganesha
13,792
409
0
893
29,385
39,534
0
9,150
19,892
19,300
0
W
Rama
Paqwos
Rama
20,575
15,238
0
0
12,263
4,169
0
4,444
7,819
0
38,403
W
Cerberus
Patrik559
Cerberus
19,763
936
0
2,551
16,278
18,909
0
7,401
8,877
36,321
0
L
Sun Wukong
killzxth
Sun Wukong
14,189
2,527
605
2,855
23,066
13,390
0
8,420
14,610
0
31,395
W
14,300
9,262
0
0
10,126
4,033
0
3,794
6,332
0
31,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,419
Gold Earned
65,295
193
Minions Killed
243
5
Camps Cleared
9
917,461
Distance Traveled
1,059,307
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,219
935
29
2
3
133,938
0
W
Kali
14,438
1,203
13
1
5
221,938
1
L
Olorun
10,893
908
64
5
0
177,931
0
W
Ra
12,636
1,053
108
9
1
231,009
2
L
Rama
11,227
936
52
4
2
154,501
0
L
Ganesha
11,723
977
0
0
0
228,992
0
W
Rama
13,215
1,101
38
3
1
195,807
0
W
Cerberus
13,954
1,163
47
4
2
246,801
0
L
Sun Wukong
11,357
946
48
4
0
222,099
0
W
Artemis
11,052
921
37
3
0
163,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role