Player Matchup

Osiris
Osiris
Gedimus_lehavre
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Solo
Kukulkan
Kukulkan
Lyrowen21
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Neith
Neith
RazonDPro
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
edgarescobedo7
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
thesergiorevenge
Danzaburou
Level 28
God Stats
29W - 36L
1,435 SR
Queue Stats
45W - 77L
1,272 Elo+
Solo
Team Averages
Level 8
1,487 SR
1,384 Elo+

VS

Team Averages
Level 26
1,459 SR
1,315 Elo+
Achilles
Achilles
Jayooo
Achilles
Level 27
God Stats
3W - 1L
1,685 SR
Queue Stats
108W - 128L
1,359 Elo+
Solo
Yemoja
Yemoja
SrMemez
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,356 Elo+
Solo
Merlin
Merlin
WitcherGhost626
Merlin
Level 28
God Stats
4W - 6L
1,384 SR
Queue Stats
6W - 11L
1,242 Elo+
Solo
Neith
Neith
its_Kevin176
Neith
Level 22
God Stats
2W - 2L
1,268 SR
Queue Stats
36W - 39L
1,288 Elo+
Solo
Cabrakan
Cabrakan
Ðęíțý
Cabrakan
Level 29
God Stats
11W - 18L
1,457 SR
Queue Stats
120W - 194L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,750
337
5,386
12,906
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Lyrowen21
Kukulkan
15
2 / 7 / 0
9,625
418
15,675
15,900
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
RazonDPro
Neith
4
0 / 3 / 0
6,283
273
242
1,965
457
2
0 / 0 / 0
4,536
197
0
521
109
Danzaburou
thesergiorevenge
Danzaburou
12
0 / 14 / 0
8,444
367
8,289
23,055
11,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jayooo
Achilles
18
2 / 0 / 5
12,083
525
6,190
14,669
12,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
SrMemez
Yemoja
15
2 / 0 / 8
9,865
429
6,056
9,325
4,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 5
11,260
490
11,273
11,531
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 0 / 8
11,441
497
8,989
8,660
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Ðęíțý
Cabrakan
18
11 / 1 / 4
12,170
529
11,756
13,898
6,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
2
Kills
26
26
Deaths
3
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
Jayooo
Achilles
2
0
5
4.5
L
Kukulkan
Lyrowen21
Kukulkan
2
7
0
0.29
L
Neith
RazonDPro
Neith
0
3
0
0
W
Yemoja
SrMemez
Yemoja
2
0
8
6
W
6
2
5
4.25
L
0
0
0
0
W
5
0
8
9
L
Danzaburou
thesergiorevenge
Danzaburou
0
14
0
0
W
Cabrakan
Ðęíțý
Cabrakan
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,592
Damage
44,264
54,347
Taken
58,083
25,325
Mitigated
32,233
8,597
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,386
674
0
3,249
12,906
7,613
0
4,844
7,680
0
27,247
W
Achilles
Jayooo
Achilles
6,190
3,030
0
5,176
14,669
12,932
5,742
2,534
12,135
0
65,045
L
Kukulkan
Lyrowen21
Kukulkan
15,675
691
0
2,498
15,900
5,599
58
9,978
5,922
62,666
0
L
Neith
RazonDPro
Neith
242
242
0
60
1,965
457
0
608
1,357
0
2,627
W
Yemoja
SrMemez
Yemoja
6,056
960
4,513
1,703
9,325
4,107
1,941
4,066
5,259
24,142
0
W
11,273
1,250
583
1,617
11,531
4,505
1,370
4,442
7,089
65,507
0
L
0
0
0
0
521
109
0
521
0
0
0
W
8,989
3,252
0
3,696
8,660
3,702
5,598
3,434
5,226
0
59,837
L
Danzaburou
thesergiorevenge
Danzaburou
8,289
2,061
0
2,790
23,055
11,547
1,645
13,134
9,771
0
41,936
W
Cabrakan
Ðęíțý
Cabrakan
11,756
1,172
0
3,566
13,898
6,987
441
1,199
11,727
74,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
56,819
206
Minions Killed
479
0
Camps Cleared
0
1,225,128
Distance Traveled
2,135,823
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,750
337
41
2
0
468,448
8
W
Achilles
12,083
525
127
6
0
405,315
0
L
Kukulkan
9,625
418
101
4
0
383,106
3
L
Neith
6,283
273
1
0
0
75,560
0
W
Yemoja
9,865
429
39
2
0
456,834
0
W
Merlin
11,260
490
114
5
0
388,503
1
L
Bellona
4,536
197
0
0
0
0
0
W
Neith
11,441
497
96
4
0
436,534
1
L
Danzaburou
8,444
367
63
3
0
298,014
1
W
Cabrakan
12,170
529
103
4
0
448,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role