Player Matchup

Horus
Horus
Adak17
Horus
Level 72
God Stats
6W - 5L
1,525 SR
Queue Stats
393W - 380L
1,416 Elo+
Solo
Zeus
Zeus
BoneWarden69
Zeus
Level 108
God Stats
1W - 0L
1,759 SR
Queue Stats
55W - 43L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
LOGANKILLA6
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 80L
1,498 Elo+
Solo
Geb
Geb
NightKnight9747
Geb
Level 108
God Stats
6W - 1L
1,790 SR
Queue Stats
32W - 26L
1,519 Elo+
Party 2
Neith
Neith
ixNOSOULxi
Neith
Level 128
God Stats
3W - 7L
1,510 SR
Queue Stats
52W - 51L
1,536 Elo+
Party 2
Team Averages
Level 105
1,617 SR
1,495 Elo+

VS

Team Averages
Level 89
1,464 SR
1,448 Elo+
Sylvanus
Sylvanus
DustG23
Sylvanus
Level 127
God Stats
21W - 20L
1,704 SR
Queue Stats
330W - 299L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IIJokstrII
Morgan Le Fay
Level 99
God Stats
29W - 28L
1,601 SR
Queue Stats
516W - 522L
1,476 Elo+
Party 1
Chaac
Chaac
LT Fever
Chaac
Level 76
God Stats
8W - 5L
1,499 SR
Queue Stats
162W - 176L
1,423 Elo+
Party 1
Ratatoskr
Ratatoskr
NahDasCap4145
Ratatoskr
Level 81
God Stats
3W - 11L
1,274 SR
Queue Stats
326W - 361L
1,450 Elo+
Party 1
Izanami
Izanami
Thxghtz
Izanami
Level 62
God Stats
6W - 7L
1,242 SR
Queue Stats
131W - 137L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adak17
Horus
18
6 / 2 / 9
11,454
545
12,579
17,402
9,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 7
10,549
502
5,498
11,320
4,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
LOGANKILLA6
Sylvanus
16
3 / 5 / 2
10,195
485
9,294
21,256
20,580
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 12
10,234
487
7,028
15,026
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
19
7 / 3 / 7
12,187
580
16,598
12,836
6,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DustG23
Sylvanus
3
0 / 1 / 0
5,907
281
759
1,597
426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
IIJokstrII
Morgan Le Fay
18
7 / 5 / 2
11,380
542
16,848
15,682
6,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
LT Fever
Chaac
16
1 / 2 / 4
9,892
471
14,683
18,201
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
NahDasCap4145
Ratatoskr
16
4 / 7 / 0
9,935
473
9,493
16,149
5,714
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Thxghtz
Izanami
18
4 / 7 / 5
11,745
559
13,279
17,386
5,704
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
22
Kills
16
16
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Adak17
Horus
6
2
9
5.25
W
4
5
7
1.5
L
Sylvanus
DustG23
Sylvanus
0
1
0
0
L
Morgan Le Fay
IIJokstrII
Morgan Le Fay
7
5
2
1.6
W
Sylvanus
LOGANKILLA6
Sylvanus
3
5
2
0.8
L
Chaac
LT Fever
Chaac
1
2
4
1.5
L
Ratatoskr
NahDasCap4145
Ratatoskr
4
7
0
0.57
W
2
1
12
8
L
Izanami
Thxghtz
Izanami
4
7
5
0.93
W
Neith
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,997
Damage
55,062
77,840
Taken
69,015
56,886
Mitigated
33,742
24,508
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Adak17
Horus
12,579
6,279
1,266
4,120
17,402
9,478
792
3,083
14,229
0
72,319
W
5,498
134
0
3,219
11,320
4,397
396
6,541
4,779
47,141
0
L
Sylvanus
DustG23
Sylvanus
759
514
81
556
1,597
426
0
232
1,365
4,010
0
L
Morgan Le Fay
IIJokstrII
Morgan Le Fay
16,848
2,012
0
4,130
15,682
6,172
642
6,686
8,996
87,508
0
W
Sylvanus
LOGANKILLA6
Sylvanus
9,294
1,225
1,636
9,944
21,256
20,580
602
1,375
18,771
49,850
0
L
Chaac
LT Fever
Chaac
14,683
1,701
0
8,726
18,201
15,726
648
8,800
9,401
0
53,033
L
Ratatoskr
NahDasCap4145
Ratatoskr
9,493
2,118
0
530
16,149
5,714
0
4,472
11,677
0
80,307
W
7,028
392
0
1,923
15,026
16,410
264
4,136
10,860
29,930
0
L
Izanami
Thxghtz
Izanami
13,279
9,286
0
2,623
17,386
5,704
1,307
1,630
15,756
0
74,266
W
Neith
16,598
3,701
0
2,400
12,836
6,021
4,662
2,472
10,274
0
82,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
48,859
493
Minions Killed
518
0
Camps Cleared
0
1,813,560
Distance Traveled
1,499,787
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,454
545
105
5
0
404,382
2
W
Zeus
10,549
502
92
4
0
344,836
1
L
Sylvanus
5,907
281
7
0
0
36,671
0
L
Morgan Le Fay
11,380
542
134
6
0
375,687
4
W
Sylvanus
10,195
485
93
4
0
260,759
1
L
Chaac
9,892
471
112
5
0
357,641
0
L
Ratatoskr
9,935
473
129
6
0
398,206
5
W
Geb
10,234
487
50
2
0
442,384
3
L
Izanami
11,745
559
136
6
0
331,582
2
W
Neith
12,187
580
153
7
0
361,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role