Player Matchup

Yemoja
Yemoja
BakalhauSalgado
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Party 1
Da Ji
Da Ji
DjD_Wreckless
Da Ji
Level 23
God Stats
1W - 0L
1,228 SR
Queue Stats
116W - 125L
1,450 Elo+
Solo
Ullr
Ullr
KingArthur1512
Ullr
Level 29
God Stats
2W - 2L
1,661 SR
Queue Stats
64W - 54L
1,451 Elo+
Solo
Arachne
Arachne
Some1Coo1
Arachne
Level 28
God Stats
70W - 75L
1,415 SR
Queue Stats
283W - 323L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thithi-chan
Morgan Le Fay
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,176 Elo+
Party 1
Team Averages
Level 27
1,461 SR
1,331 Elo+

VS

Team Averages
Level 18
1,450 SR
1,413 Elo+
Serqet
Serqet
EazyKashSniper
Serqet
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
56W - 39L
1,469 Elo+
Solo
Bacchus
Bacchus
KidClown
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Camazotz
Camazotz
MJ Yggdrasil
Camazotz
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
230W - 249L
1,465 Elo+
Solo
Fenrir
Fenrir
Striker12659
Fenrir
Level 18
God Stats
11W - 20L
1,458 SR
Queue Stats
106W - 128L
1,470 Elo+
Solo
Heimdallr
Heimdallr
coque1421
Heimdallr
Level 11
God Stats
6W - 7L
1,522 SR
Queue Stats
6W - 7L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 10
10,775
468
3,444
14,384
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 8
10,993
478
5,582
15,046
5,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
6 / 3 / 7
11,079
482
10,451
14,857
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Some1Coo1
Arachne
19
6 / 3 / 4
12,811
557
15,228
18,680
14,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morgan Le Fay
Thithi-chan
Morgan Le Fay
20
17 / 2 / 9
14,205
618
23,535
17,602
9,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
10,403
452
9,542
19,447
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
KidClown
Bacchus
11
1 / 13 / 2
7,825
340
2,458
14,208
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Camazotz
MJ Yggdrasil
Camazotz
15
3 / 5 / 4
10,057
437
12,325
21,470
9,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
3 / 7 / 4
11,337
493
10,745
18,196
8,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
coque1421
Heimdallr
15
3 / 9 / 4
9,718
423
12,464
19,266
7,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
36
Kills
17
18
Deaths
39
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
8
10
1
W
4
2
8
4
L
7
5
4
1.8
L
Bacchus
KidClown
Bacchus
1
13
2
0.15
W
6
3
7
3.17
L
Camazotz
MJ Yggdrasil
Camazotz
3
5
4
1
W
Arachne
Some1Coo1
Arachne
6
3
4
2.67
L
Fenrir
3
7
4
0.71
W
Morgan Le Fay
Thithi-chan
Morgan Le Fay
17
2
9
10.75
L
Heimdallr
coque1421
Heimdallr
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,240
Damage
47,534
80,569
Taken
92,587
49,042
Mitigated
40,794
20,235
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,444
1,468
3,564
2,019
14,384
13,967
597
563
13,759
13,648
0
W
5,582
1,470
0
2,206
15,046
5,435
903
295
14,181
0
33,448
L
9,542
4,424
46
3,879
19,447
7,509
326
5,206
14,241
0
62,911
L
Bacchus
KidClown
Bacchus
2,458
344
0
216
14,208
8,320
160
4,463
9,745
10,097
0
W
10,451
3,347
0
2,157
14,857
6,121
2,627
299
14,085
0
71,293
L
Camazotz
MJ Yggdrasil
Camazotz
12,325
3,709
0
8,829
21,470
9,404
840
2,176
19,294
0
63,802
W
Arachne
Some1Coo1
Arachne
15,228
10,967
0
5,643
18,680
14,015
819
288
18,392
0
81,492
L
Fenrir
10,745
2,691
0
3,218
18,196
8,136
240
3,170
15,026
0
73,298
W
Morgan Le Fay
Thithi-chan
Morgan Le Fay
23,535
2,701
217
4,429
17,602
9,504
6,120
1,013
15,983
95,104
0
L
Heimdallr
coque1421
Heimdallr
12,464
5,326
0
4,256
19,266
7,425
315
11,964
7,302
0
49,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,863
Gold Earned
49,340
502
Minions Killed
441
0
Camps Cleared
0
2,197,090
Distance Traveled
1,985,516
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,775
468
23
1
0
368,011
0
W
Da Ji
10,993
478
63
3
0
517,391
0
L
Serqet
10,403
452
91
4
0
414,295
0
L
Bacchus
7,825
340
7
0
0
414,740
2
W
Ullr
11,079
482
103
4
0
372,564
5
L
Camazotz
10,057
437
119
5
0
385,072
1
W
Arachne
12,811
557
141
6
0
463,154
0
L
Fenrir
11,337
493
127
6
0
422,351
0
W
Morgan Le Fay
14,205
618
172
7
0
475,970
5
L
Heimdallr
9,718
423
97
4
0
349,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role