Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aach
Jormungandr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
313W - 381L
1,327 Elo+
Solo
Ares
Ares
Fir3gn0me
Ares
Level 17
God Stats
2W - 2L
1,373 SR
Queue Stats
23W - 40L
1,205 Elo+
Solo
Anubis
Anubis
Winterfressh
Anubis
Level 29
God Stats
2W - 1L
1,306 SR
Queue Stats
55W - 49L
1,377 Elo+
Solo
Chiron
Chiron
onlySebo
Chiron
Level 10
God Stats
7W - 4L
1,414 SR
Queue Stats
13W - 9L
1,374 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,357 Elo+

VS

Team Averages
Level 21
1,417 SR
1,421 Elo+
Ra
Ra
Alkoholičar420
Ra
Level 23
God Stats
10W - 21L
1,351 SR
Queue Stats
88W - 115L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chrisboiii
Tsukuyomi
Level 60
God Stats
129W - 132L
1,396 SR
Queue Stats
391W - 415L
1,458 Elo+
Party 1
Ymir
Ymir
MGMPower
Ymir
Level 8
God Stats
28W - 35L
1,368 SR
Queue Stats
101W - 135L
1,341 Elo+
Party 1
Xbalanque
Xbalanque
QuentaPhoenix
Xbalanque
Level 5
God Stats
3W - 13L
1,319 SR
Queue Stats
95W - 117L
1,295 Elo+
Party 1
Yemoja
Yemoja
Ronort
Yemoja
Level 10
God Stats
1W - 3L
1,653 SR
Queue Stats
7W - 7L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 12 / 2
7,609
400
3,013
14,386
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Aach
Jormungandr
14
2 / 5 / 6
9,577
504
6,760
10,667
7,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
12
0 / 4 / 2
7,771
409
2,755
11,400
12,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
20
10 / 2 / 3
13,107
690
18,293
15,344
8,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
onlySebo
Chiron
20
13 / 0 / 4
13,541
713
24,025
15,024
6,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 7
10,492
552
13,168
11,180
3,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Chrisboiii
Tsukuyomi
18
8 / 4 / 7
11,123
585
16,047
17,311
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
11
0 / 5 / 0
7,164
377
1,578
15,826
9,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
QuentaPhoenix
Xbalanque
13
0 / 9 / 2
7,791
410
2,836
10,381
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Ronort
Yemoja
14
4 / 3 / 7
9,282
489
7,790
14,101
8,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
45
25
Kills
22
23
Deaths
25
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
12
2
0.08
W
Jormungandr
Aach
Jormungandr
2
5
6
1
L
10
4
7
3.38
L
Tsukuyomi
Chrisboiii
Tsukuyomi
8
4
7
2.88
W
Ares
0
4
2
0.25
L
Ymir
0
5
0
0
L
Xbalanque
QuentaPhoenix
Xbalanque
0
9
2
0.11
L
Yemoja
Ronort
Yemoja
4
3
7
2.5
W
Anubis
10
2
3
5.75
W
Chiron
onlySebo
Chiron
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,846
Damage
41,419
66,821
Taken
68,799
39,376
Mitigated
28,696
24,622
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,013
869
0
1,600
14,386
4,671
994
5,283
9,103
0
23,341
W
Jormungandr
Aach
Jormungandr
6,760
1,724
372
635
10,667
7,864
559
5,317
5,350
37,659
0
L
13,168
1,903
1,001
2,450
11,180
3,724
1,582
6,767
4,413
57,249
0
L
Tsukuyomi
Chrisboiii
Tsukuyomi
16,047
4,642
0
2,544
17,311
5,488
45
8,613
8,698
0
86,294
W
Ares
2,755
182
0
2,611
11,400
12,196
251
5,626
5,774
14,477
0
L
Ymir
1,578
0
0
672
15,826
9,429
348
1,613
14,213
22,664
0
L
Xbalanque
QuentaPhoenix
Xbalanque
2,836
752
0
491
10,381
1,961
720
206
10,175
0
36,213
L
Yemoja
Ronort
Yemoja
7,790
2,002
881
3,495
14,101
8,094
1,116
10,609
3,492
35,333
0
W
Anubis
18,293
895
0
10,328
15,344
8,021
4,182
3,879
11,465
88,241
0
W
Chiron
onlySebo
Chiron
24,025
13,230
228
8,848
15,024
6,624
2,130
2,431
12,593
0
130,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
45,852
489
Minions Killed
419
0
Camps Cleared
0
1,655,433
Distance Traveled
1,665,861
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,609
400
44
2
0
332,625
6
W
Jormungandr
9,577
504
55
3
0
376,649
3
L
Ra
10,492
552
115
6
0
337,947
0
L
Tsukuyomi
11,123
585
138
7
0
375,357
0
W
Ares
7,771
409
23
1
0
291,135
2
L
Ymir
7,164
377
38
2
0
351,789
0
L
Xbalanque
7,791
410
71
4
0
270,365
0
L
Yemoja
9,282
489
57
3
0
330,403
2
W
Anubis
13,107
690
163
9
0
303,338
0
W
Chiron
13,541
713
204
11
0
351,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role