Player Matchup

Danzaburou
Danzaburou
JNormann1
Danzaburou
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Tomate_
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,167 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xwoman2731
Morgan Le Fay
Level 98
God Stats
3W - 7L
1,168 SR
Queue Stats
16W - 18L
1,313 Elo+
Party 1
Team Averages
Level 92
1,389 SR
1,293 Elo+

VS

Team Averages
Level 95
1,404 SR
1,446 Elo+
Gilgamesh
Gilgamesh
DRAGONHUNTER103
Gilgamesh
Level 104
God Stats
3W - 1L
1,457 SR
Queue Stats
6W - 3L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iDontKnowNowOk
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,254 SR
Queue Stats
9W - 11L
1,337 Elo+
Solo
Hachiman
Hachiman
kungfupanduuuh
Hachiman
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JNormann1
Danzaburou
18
3 / 10 / 10
14,578
634
10,713
18,190
7,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
19
7 / 4 / 11
15,336
667
15,103
22,381
29,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
xwoman2731
Morgan Le Fay
20
11 / 5 / 5
16,059
698
26,109
21,912
10,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRAGONHUNTER103
Gilgamesh
17
5 / 10 / 9
14,788
643
17,253
27,303
11,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iDontKnowNowOk
Morgan Le Fay
20
10 / 3 / 6
16,502
717
24,890
14,284
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hachiman
17
4 / 9 / 8
13,846
602
10,865
20,800
6,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
21
Kills
19
19
Deaths
22
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DRAGONHUNTER103
Gilgamesh
5
10
9
0.95
L
Danzaburou
JNormann1
Danzaburou
3
10
10
0.8
L
Cthulhu
7
4
11
3.13
W
Morgan Le Fay
iDontKnowNowOk
Morgan Le Fay
10
3
6
4.33
W
Hachiman
4
9
8
0.89
L
Morgan Le Fay
xwoman2731
Morgan Le Fay
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,925
Damage
53,008
62,483
Taken
62,387
47,817
Mitigated
24,656
10,492
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DRAGONHUNTER103
Gilgamesh
17,253
4,415
0
2,080
27,303
11,905
922
16,523
10,296
0
55,196
L
Danzaburou
JNormann1
Danzaburou
10,713
2,384
0
1,341
18,190
7,909
772
6,969
11,221
0
32,618
L
Cthulhu
15,103
519
511
1,050
22,381
29,505
248
9,121
13,260
39,639
0
W
Morgan Le Fay
iDontKnowNowOk
Morgan Le Fay
24,890
1,330
0
4,091
14,284
5,838
721
9,264
4,778
85,183
0
W
Hachiman
10,865
6,476
983
3,047
20,800
6,913
1,924
14,189
6,101
0
40,570
L
Morgan Le Fay
xwoman2731
Morgan Le Fay
26,109
1,457
120
7,470
21,912
10,403
597
8,800
13,112
113,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
45,136
232
Minions Killed
240
0
Camps Cleared
0
1,088,779
Distance Traveled
1,114,870
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,788
643
54
2
0
370,312
1
L
Danzaburou
14,578
634
38
2
0
354,319
3
L
Cthulhu
15,336
667
48
2
0
384,285
0
W
Morgan Le Fay
16,502
717
112
5
0
387,938
1
W
Hachiman
13,846
602
74
3
0
356,620
0
L
Morgan Le Fay
16,059
698
146
6
0
350,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role