Player Matchup

Anhur
Anhur
B0ngleInJ0ng1e
Anhur
Level 124
God Stats
2W - 5L
1,369 SR
Queue Stats
170W - 164L
1,503 Elo+
Party 1
Janus
Janus
Nattmaran
Janus
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
41W - 47L
1,481 Elo+
Party 1
Bacchus
Bacchus
SparkledXD
Bacchus
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
83W - 103L
1,467 Elo+
Party 1
Bakasura
Bakasura
Tronix496
Bakasura
Level 68
God Stats
1W - 1L
1,589 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zDoky
Cu Chulainn
Level 67
God Stats
5W - 7L
1,445 SR
Queue Stats
22W - 18L
1,529 Elo+
Party 3
Team Averages
Level 75
1,483 SR
1,503 Elo+

VS

Team Averages
Level 100
1,526 SR
1,596 Elo+
Anubis
Anubis
Lemmenjoki
Anubis
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 52L
1,681 Elo+
Party 2
Anhur
Anhur
Sihisee
Anhur
Level 103
God Stats
18W - 18L
1,574 SR
Queue Stats
819W - 597L
1,633 Elo+
Party 2
Ganesha
Ganesha
SotaJorma
Ganesha
Level 123
God Stats
4W - 3L
1,485 SR
Queue Stats
396W - 217L
1,719 Elo+
Party 2
Ao Kuang
Ao Kuang
Taniwhaa6
Ao Kuang
Level 86
God Stats
26W - 28L
1,524 SR
Queue Stats
196W - 193L
1,484 Elo+
Solo
Osiris
Osiris
legrandchaton
Osiris
Level 154
God Stats
6W - 7L
1,544 SR
Queue Stats
67W - 64L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,313
457
4,011
9,382
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Nattmaran
Janus
15
2 / 5 / 2
8,675
542
5,799
7,317
2,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SparkledXD
Bacchus
8
0 / 5 / 3
5,990
374
2,798
10,903
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Tronix496
Bakasura
13
3 / 4 / 3
7,717
482
7,289
11,414
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
zDoky
Cu Chulainn
14
3 / 4 / 2
8,420
526
10,672
14,392
7,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lemmenjoki
Anubis
16
7 / 0 / 2
9,658
604
5,908
6,704
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Sihisee
Anhur
16
5 / 0 / 3
10,282
643
9,434
8,521
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
SotaJorma
Ganesha
14
0 / 1 / 14
8,637
540
5,438
10,431
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Taniwhaa6
Ao Kuang
15
7 / 4 / 2
9,075
567
8,287
10,879
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 4 / 3
9,231
577
10,582
13,807
10,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
22
22
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Anubis
Lemmenjoki
Anubis
7
0
2
8
L
Janus
Nattmaran
Janus
2
5
2
0.6
W
Anhur
Sihisee
Anhur
5
0
3
6.5
W
Ganesha
SotaJorma
Ganesha
0
1
14
7
L
Bacchus
SparkledXD
Bacchus
0
5
3
0.3
W
Ao Kuang
Taniwhaa6
Ao Kuang
7
4
2
2
L
Bakasura
Tronix496
Bakasura
3
4
3
1.13
W
3
4
3
1.13
L
Cu Chulainn
zDoky
Cu Chulainn
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,569
Damage
39,649
53,408
Taken
50,342
19,601
Mitigated
28,626
12,858
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
2,296
0
3,176
9,382
1,800
0
829
8,553
0
47,389
W
Anubis
Lemmenjoki
Anubis
5,908
330
0
4,021
6,704
3,110
685
2,596
3,633
61,321
0
L
Janus
Nattmaran
Janus
5,799
445
0
350
7,317
2,016
0
4,621
2,510
66,119
0
W
Anhur
Sihisee
Anhur
9,434
5,729
0
4,738
8,521
2,715
1,074
470
8,051
0
81,152
W
Ganesha
SotaJorma
Ganesha
5,438
959
0
1,842
10,431
9,076
17
3,033
7,183
24,376
0
L
Bacchus
SparkledXD
Bacchus
2,798
907
0
1,824
10,903
5,395
0
6,235
4,598
10,613
0
W
Ao Kuang
Taniwhaa6
Ao Kuang
8,287
1,888
0
5,240
10,879
3,407
945
1,379
9,149
61,336
0
L
Bakasura
Tronix496
Bakasura
7,289
4,382
0
1,603
11,414
3,275
0
5,111
6,237
0
37,217
W
10,582
3,903
0
5,562
13,807
10,318
582
827
12,560
0
59,041
L
Cu Chulainn
zDoky
Cu Chulainn
10,672
3,080
0
5,905
14,392
7,115
0
2,867
11,525
0
53,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
46,883
448
Minions Killed
524
0
Camps Cleared
0
1,437,970
Distance Traveled
1,444,929
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,313
457
107
7
0
255,902
6
W
Anubis
9,658
604
145
9
0
288,452
3
L
Janus
8,675
542
147
9
0
276,332
0
W
Anhur
10,282
643
151
9
0
287,014
2
W
Ganesha
8,637
540
12
1
0
321,497
8
L
Bacchus
5,990
374
14
1
0
300,578
5
W
Ao Kuang
9,075
567
99
6
0
295,918
3
L
Bakasura
7,717
482
77
5
0
333,187
0
W
Osiris
9,231
577
117
7
0
252,048
3
L
Cu Chulainn
8,420
526
103
6
0
271,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role