Player Matchup

Janus
Janus
Jer_troll
Janus
Level 6
God Stats
4W - 6L
1,189 SR
Queue Stats
44W - 44L
1,340 Elo+
Party 2
Ravana
Ravana
JptorresC
Ravana
Level 67
God Stats
4W - 2L
1,672 SR
Queue Stats
57W - 64L
1,328 Elo+
Party 2
Yemoja
Yemoja
backdropped
Yemoja
Level 28
God Stats
1W - 1L
1,054 SR
Queue Stats
72W - 74L
1,390 Elo+
Solo
Nemesis
Nemesis
iByakko-
Nemesis
Level 6
God Stats
2W - 2L
1,740 SR
Queue Stats
49W - 66L
1,236 Elo+
Party 2
Sol
Sol
oLogiq
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,082 Elo+
Solo
Team Averages
Level 22
1,431 SR
1,275 Elo+

VS

Team Averages
Level 10
1,412 SR
1,364 Elo+
Chaac
Chaac
Brianhoot
Chaac
Level 18
God Stats
2W - 5L
1,438 SR
Queue Stats
5W - 7L
1,728 Elo+
Solo
Cthulhu
Cthulhu
Darkriamon
Cthulhu
Level 14
God Stats
11W - 7L
1,548 SR
Queue Stats
18W - 19L
1,426 Elo+
Solo
Bastet
Bastet
Dude5765
Bastet
Level 5
God Stats
1W - 4L
1,172 SR
Queue Stats
2W - 5L
1,209 Elo+
Party 1
Artemis
Artemis
Enr4ged Bubble
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,138 Elo+
Party 1
Agni
Agni
Tactical Tyler1
Agni
Level 8
God Stats
4W - 5L
1,402 SR
Queue Stats
24W - 21L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jer_troll
Janus
20
4 / 6 / 12
13,949
930
12,555
15,498
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
JptorresC
Ravana
20
7 / 3 / 13
14,935
996
21,251
17,231
7,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
20
3 / 1 / 17
14,861
991
8,748
14,712
14,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
iByakko-
Nemesis
20
3 / 3 / 14
13,606
907
6,202
12,327
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
oLogiq
Sol
20
11 / 1 / 12
16,552
1,103
28,328
17,427
6,794
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

151

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brianhoot
Chaac
15
0 / 0 / 0
11,040
736
0
0
0
Cthulhu
Darkriamon
Cthulhu
20
4 / 4 / 6
15,373
1,025
16,075
24,673
31,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Dude5765
Bastet
20
6 / 8 / 6
15,182
1,012
25,356
26,973
11,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 14 / 3
12,776
852
13,861
20,805
8,388
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 2 / 4
13,284
886
14,658
12,054
4,433
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
28
Kills
14
14
Deaths
28
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
Brianhoot
Chaac
0
0
0
0
L
Cthulhu
Darkriamon
Cthulhu
4
4
6
1.75
L
Bastet
Dude5765
Bastet
6
8
6
1.13
L
2
14
3
0.25
W
Janus
Jer_troll
Janus
4
6
12
1.67
W
Ravana
JptorresC
Ravana
7
3
13
4.5
L
2
2
4
2
W
Yemoja
3
1
17
11.5
W
Nemesis
iByakko-
Nemesis
3
3
14
3.33
W
Sol
oLogiq
Sol
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,084
Damage
69,950
77,195
Taken
84,505
40,166
Mitigated
55,538
20,342
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Brianhoot
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Darkriamon
Cthulhu
16,075
688
694
2,570
24,673
31,372
0
15,828
8,845
77,293
0
L
Bastet
Dude5765
Bastet
25,356
5,074
0
0
26,973
11,345
0
14,581
12,392
0
42,504
L
13,861
7,417
0
0
20,805
8,388
0
11,046
9,759
0
18,266
W
Janus
Jer_troll
Janus
12,555
1,072
0
0
15,498
5,472
0
4,919
10,426
35,067
0
W
Ravana
JptorresC
Ravana
21,251
6,559
0
2,394
17,231
7,807
0
7,675
9,053
0
41,942
L
14,658
512
0
1,116
12,054
4,433
0
8,176
3,878
35,149
0
W
Yemoja
8,748
1,579
5,859
4,402
14,712
14,632
0
6,234
8,280
18,465
0
W
Nemesis
iByakko-
Nemesis
6,202
1,406
0
432
12,327
5,461
0
4,513
7,784
0
13,680
W
Sol
oLogiq
Sol
28,328
7,668
0
7,255
17,427
6,794
0
6,540
10,737
86,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,903
Gold Earned
67,655
306
Minions Killed
230
5
Camps Cleared
2
1,253,147
Distance Traveled
975,346
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,040
736
0
0
0
0
0
L
Cthulhu
15,373
1,025
128
9
0
250,922
0
L
Bastet
15,182
1,012
41
3
0
303,498
0
L
Artemis
12,776
852
20
1
0
155,126
0
W
Janus
13,949
930
64
4
0
195,945
0
W
Ravana
14,935
996
56
4
4
294,991
1
L
Agni
13,284
886
41
3
2
265,800
0
W
Yemoja
14,861
991
19
1
1
227,911
0
W
Nemesis
13,606
907
13
1
0
271,130
1
W
Sol
16,552
1,103
154
10
0
263,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role