Player Matchup

Neith
Neith
Fetari
Neith
Level 127
God Stats
4W - 2L
1,771 SR
Queue Stats
140W - 59L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
Wiibalejuust0
Cthulhu
Level 76
God Stats
13W - 6L
1,681 SR
Queue Stats
56W - 34L
1,691 Elo+
Party 2
Scylla
Scylla
t0psi
Scylla
Level 49
God Stats
12W - 8L
1,595 SR
Queue Stats
114W - 54L
1,634 Elo+
Party 2
Team Averages
Level 84
1,683 SR
1,663 Elo+

VS

Team Averages
Level 92
1,817 SR
1,706 Elo+
Cthulhu
Cthulhu
Edgar2142
Cthulhu
Level 82
God Stats
155W - 88L
1,673 SR
Queue Stats
573W - 347L
1,661 Elo+
Party 1
Chaac
Chaac
EdgarBond
Chaac
Level 38
God Stats
97W - 24L
1,834 SR
Queue Stats
222W - 45L
1,805 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueSlayer107
Ah Muzen Cab
Level 156
God Stats
54W - 12L
1,944 SR
Queue Stats
580W - 354L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fetari
Neith
14
2 / 7 / 2
11,048
614
16,144
15,147
6,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
14
2 / 3 / 2
10,766
598
10,744
16,828
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
t0psi
Scylla
15
2 / 5 / 2
10,274
571
16,322
13,936
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edgar2142
Cthulhu
15
1 / 4 / 9
12,054
670
8,788
18,134
19,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
EdgarBond
Chaac
16
7 / 1 / 5
12,261
681
11,510
20,148
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
TrueSlayer107
Ah Muzen Cab
18
7 / 1 / 7
12,870
715
21,554
19,485
7,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
15
15
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Edgar2142
Cthulhu
1
4
9
1.38
W
Chaac
EdgarBond
Chaac
7
1
5
9.5
L
Neith
Fetari
Neith
2
7
2
0.43
W
Ah Muzen Cab
TrueSlayer107
Ah Muzen Cab
7
1
7
10.5
L
Cthulhu
2
3
2
1
L
Scylla
t0psi
Scylla
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,210
Damage
41,852
45,911
Taken
57,767
25,818
Mitigated
44,727
9,191
Healing
25,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Edgar2142
Cthulhu
8,788
155
1,068
3,909
18,134
19,649
112
7,486
10,220
37,838
0
W
Chaac
EdgarBond
Chaac
11,510
1,866
0
9,921
20,148
17,356
108
7,280
12,506
0
41,203
L
Neith
Fetari
Neith
16,144
9,410
0
2,606
15,147
6,978
0
2,797
12,080
0
43,401
W
Ah Muzen Cab
TrueSlayer107
Ah Muzen Cab
21,554
9,149
0
10,823
19,485
7,722
2,950
11,064
7,975
0
86,977
L
Cthulhu
10,744
684
606
3,558
16,828
14,248
0
2,730
13,876
41,077
0
L
Scylla
t0psi
Scylla
16,322
396
0
2,421
13,936
4,592
0
3,261
10,495
46,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,088
Gold Earned
37,185
205
Minions Killed
238
0
Camps Cleared
0
877,366
Distance Traveled
1,026,094
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,054
670
48
3
0
331,070
0
W
Chaac
12,261
681
60
3
0
350,333
1
L
Neith
11,048
614
89
5
0
290,454
4
W
Ah Muzen Cab
12,870
715
130
7
0
344,691
3
L
Cthulhu
10,766
598
44
2
0
307,937
2
L
Scylla
10,274
571
72
4
0
278,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role