Player Matchup

Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Silver V
B-Boyy62
Medusa
Silver V
Level 116
God Stats
11W - 9L
1,479 SR
Queue Stats
26W - 28L
1,017 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
Confusion_y
Tsukuyomi
Silver II
Level 113
God Stats
4W - 1L
1,658 SR
Queue Stats
434W - 427L
1,008 MMR
Party 1
Cerberus
Cerberus
Silver II
DoctorGlitzi
Cerberus
Silver II
Level 142
God Stats
4W - 3L
1,545 SR
Queue Stats
462W - 481L
974 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Shaq_on_fire
Kukulkan
Silver II
Level 67
God Stats
46W - 42L
1,520 SR
Queue Stats
291W - 284L
1,075 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,540 SR
1,115 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,451 SR
993 MMR
Sobek
Sobek
Silver III
ADY786CFC
Sobek
Silver III
Level 114
God Stats
103W - 91L
1,532 SR
Queue Stats
383W - 426L
962 MMR
Solo
Rama
Rama
Silver II
D_Young04
Rama
Silver II
Level 87
God Stats
3W - 5L
1,443 SR
Queue Stats
364W - 358L
977 MMR
Solo
Janus
Janus
Silver II
Termit1488
Janus
Silver II
Level 154
God Stats
14W - 24L
1,408 SR
Queue Stats
598W - 611L
993 MMR
Solo
Chaac
Chaac
Silver IV
Ulquiorra290_
Chaac
Silver IV
Level 43
God Stats
12W - 26L
1,340 SR
Queue Stats
136W - 159L
801 MMR
Party 3
Thanatos
Thanatos
Silver IV
Wayzzerdi
Thanatos
Silver IV
Level 47
God Stats
10W - 8L
1,531 SR
Queue Stats
43W - 44L
1,233 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 6
10,715
564
11,725
15,764
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
B-Boyy62
Medusa
19
6 / 2 / 5
11,509
606
11,370
11,024
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Confusion_y
Tsukuyomi
17
10 / 5 / 11
11,217
590
14,495
15,259
6,979
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DoctorGlitzi
Cerberus
15
3 / 2 / 15
9,945
523
7,168
17,371
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Shaq_on_fire
Kukulkan
17
9 / 2 / 11
11,306
595
16,998
9,304
3,953
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KaliAthenaApolloGilgameshHades

VS

Bans
SetLokiYmirCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ADY786CFC
Sobek
10
1 / 4 / 2
7,434
391
4,075
16,905
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
0 / 7 / 3
9,166
482
5,746
14,214
4,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
15
4 / 4 / 2
9,517
501
8,005
11,671
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 8 / 1
9,411
495
8,793
18,312
11,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Wayzzerdi
Thanatos
15
5 / 10 / 4
9,966
525
14,652
16,555
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
33
Kills
14
15
Deaths
33
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
4
6
2
L
Sobek
ADY786CFC
Sobek
1
4
2
0.5
W
Medusa
B-Boyy62
Medusa
6
2
5
4.25
W
Tsukuyomi
Confusion_y
Tsukuyomi
10
5
11
3.1
L
Rama
0
7
3
0.21
W
Cerberus
DoctorGlitzi
Cerberus
3
2
15
5.25
W
Kukulkan
Shaq_on_fire
Kukulkan
9
2
11
7.25
L
Janus
4
4
2
1.25
L
4
8
1
0.56
L
Thanatos
Wayzzerdi
Thanatos
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,756
Damage
41,271
68,722
Taken
77,657
39,265
Mitigated
36,574
24,270
Healing
20,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,725
874
831
9,491
15,764
7,019
1,312
1,779
13,985
69,095
0
L
Sobek
ADY786CFC
Sobek
4,075
59
0
4,117
16,905
11,484
0
7,746
9,159
16,045
0
W
Medusa
B-Boyy62
Medusa
11,370
5,004
0
2,315
11,024
4,217
1,651
1,656
9,368
0
105,860
W
Tsukuyomi
Confusion_y
Tsukuyomi
14,495
3,601
0
1,870
15,259
6,979
1,290
2,731
12,528
0
72,890
L
Rama
5,746
4,158
0
2,553
14,214
4,481
232
2,559
11,655
0
65,406
W
Cerberus
DoctorGlitzi
Cerberus
7,168
465
0
4,007
17,371
17,097
537
3,682
13,689
33,700
0
W
Kukulkan
Shaq_on_fire
Kukulkan
16,998
2,329
1,802
3,954
9,304
3,953
700
2,232
7,057
63,718
0
L
Janus
8,005
116
0
2,236
11,671
3,349
0
6,741
4,930
50,747
0
L
8,793
204
0
3,729
18,312
11,046
60
10,549
7,763
0
41,416
L
Thanatos
Wayzzerdi
Thanatos
14,652
4,372
0
7,943
16,555
6,214
0
8,296
8,259
0
55,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
45,494
622
Minions Killed
408
0
Camps Cleared
0
1,827,950
Distance Traveled
1,650,146
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,715
564
144
8
0
331,216
4
L
Sobek
7,434
391
16
1
0
347,545
1
W
Medusa
11,509
606
162
9
0
366,748
1
W
Tsukuyomi
11,217
590
126
7
0
390,530
1
L
Rama
9,166
482
121
6
0
297,552
4
W
Cerberus
9,945
523
74
4
0
361,225
7
W
Kukulkan
11,306
595
116
6
0
378,231
6
L
Janus
9,517
501
95
5
0
348,384
9
L
Chaac
9,411
495
81
4
0
316,910
3
L
Thanatos
9,966
525
95
5
0
339,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role