Player Matchup

Kukulkan
Kukulkan
B1ack Excalibur
Kukulkan
Level 101
God Stats
1W - 1L
1,697 SR
Queue Stats
22W - 14L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
EIAxRageMasta
Ne Zha
Level 66
God Stats
33W - 30L
1,536 SR
Queue Stats
159W - 192L
1,524 Elo+
Party 1
Mulan
Mulan
UxG Tacticz
Mulan
Level 109
God Stats
20W - 21L
1,388 SR
Queue Stats
136W - 170L
1,529 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,534 Elo+

VS

Team Averages
Level 85
1,628 SR
1,606 Elo+
Cu Chulainn
Cu Chulainn
CryztalShard
Cu Chulainn
Level 64
God Stats
7W - 11L
1,479 SR
Queue Stats
98W - 112L
1,472 Elo+
Solo
Sol
Sol
Desquise
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 148L
1,665 Elo+
Party 2
Kuzenbo
Kuzenbo
Grand Kenyan
Kuzenbo
Level 63
God Stats
19W - 10L
1,904 SR
Queue Stats
113W - 66L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 6 / 9
18,077
753
28,655
19,986
9,585
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 9
16,412
684
32,245
27,232
15,242
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 7 / 17
15,161
632
20,140
28,435
38,717
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CryztalShard
Cu Chulainn
18
6 / 10 / 9
14,983
624
22,158
34,277
32,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 8 / 5
14,895
621
20,944
24,476
9,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Grand Kenyan
Kuzenbo
20
6 / 2 / 12
16,681
695
20,622
37,838
66,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
20
Kills
20
20
Deaths
20
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
6
9
2.42
L
Cu Chulainn
CryztalShard
Cu Chulainn
6
10
9
1.05
L
8
8
5
1.31
W
8
7
9
1.79
L
Kuzenbo
Grand Kenyan
Kuzenbo
6
2
12
6
W
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,040
Damage
63,724
75,653
Taken
96,591
63,544
Mitigated
108,655
21,234
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
28,655
4,072
0
6,163
19,986
9,585
1,369
13,912
6,074
109,590
0
L
Cu Chulainn
CryztalShard
Cu Chulainn
22,158
5,289
0
210
34,277
32,564
36
8,149
26,128
0
62,976
L
20,944
3,741
0
3,091
24,476
9,736
1,117
7,001
17,475
62,066
0
W
32,245
10,122
0
7,757
27,232
15,242
676
14,201
12,695
0
95,994
L
Kuzenbo
Grand Kenyan
Kuzenbo
20,622
5,635
0
2,660
37,838
66,355
503
13,505
24,333
60,194
0
W
20,140
3,028
1,674
5,640
28,435
38,717
626
13,453
14,982
0
48,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
46,559
306
Minions Killed
220
0
Camps Cleared
0
1,275,293
Distance Traveled
1,216,722
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,077
753
183
8
0
419,498
0
L
Cu Chulainn
14,983
624
64
3
0
386,826
2
L
Sol
14,895
621
88
4
0
367,305
1
W
Ne Zha
16,412
684
82
3
0
431,990
2
L
Kuzenbo
16,681
695
68
3
0
462,591
1
W
Mulan
15,161
632
41
2
0
423,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role