Player Matchup

Sun Wukong
Sun Wukong
RaJJaDDa
Sun Wukong
Level 160
God Stats
19W - 13L
1,633 SR
Queue Stats
867W - 659L
1,616 Elo+
Party 1
Sobek
Sobek
Stratodon
Sobek
Level 160
God Stats
1W - 0L
1,432 SR
Queue Stats
60W - 42L
1,680 Elo+
Party 1
Thoth
Thoth
Xhitoman
Thoth
Level 160
God Stats
6W - 4L
1,356 SR
Queue Stats
488W - 315L
1,660 Elo+
Solo
Ullr
Ullr
XxRatãoxX
Ullr
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 26L
1,546 Elo+
Party 1
Mercury
Mercury
difiqui
Mercury
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
403W - 241L
1,651 Elo+
Party 1
Team Averages
Level 145
1,443 SR
1,631 Elo+

VS

Team Averages
Level 154
1,611 SR
1,565 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HaythamFoX
Fenrir
Level 160
God Stats
15W - 4L
1,773 SR
Queue Stats
100W - 83L
1,527 Elo+
Solo
Tiamat
Tiamat
LuxDesTroYeR
Tiamat
Level 153
God Stats
69W - 65L
1,655 SR
Queue Stats
424W - 462L
1,538 Elo+
Solo
Sol
Sol
llHarlekin
Sol
Level 155
God Stats
28W - 16L
1,544 SR
Queue Stats
408W - 366L
1,579 Elo+
Solo
Achilles
Achilles
llYugi
Achilles
Level 160
God Stats
10W - 9L
1,582 SR
Queue Stats
333W - 309L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RaJJaDDa
Sun Wukong
16
3 / 3 / 0
9,691
606
7,382
12,433
6,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Stratodon
Sobek
13
1 / 1 / 3
8,253
516
4,529
12,026
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Xhitoman
Thoth
15
1 / 1 / 1
8,848
553
9,624
7,230
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 0 / 4
10,350
647
12,238
8,509
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
difiqui
Mercury
13
1 / 6 / 1
8,090
506
3,731
12,637
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 2 / 1
7,625
477
6,621
13,365
11,663
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
HaythamFoX
Fenrir
16
5 / 1 / 3
9,095
568
5,281
11,950
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
7
0 / 0 / 1
5,560
348
296
1,752
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
2 / 3 / 1
8,683
543
11,637
12,610
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
llYugi
Achilles
14
1 / 3 / 1
7,901
494
9,422
13,823
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
11
11
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
2
1
1.75
L
Fenrir
HaythamFoX
Fenrir
5
1
3
6.5
L
Tiamat
0
0
1
0.5
W
Sun Wukong
RaJJaDDa
Sun Wukong
3
3
0
1
W
Sobek
Stratodon
Sobek
1
1
3
2.5
W
Thoth
Xhitoman
Thoth
1
1
1
1.5
W
3
0
4
5
W
Mercury
difiqui
Mercury
1
6
1
0.25
L
2
3
1
0.83
L
Achilles
llYugi
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
33,257
52,835
Taken
53,500
24,733
Mitigated
28,442
15,305
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,621
1,947
243
4,757
13,365
11,663
0
7,550
5,815
40,649
0
L
Fenrir
HaythamFoX
Fenrir
5,281
940
0
5,450
11,950
5,291
0
2,198
9,604
0
58,114
L
Tiamat
296
88
0
963
1,752
461
0
1,029
592
17,916
0
W
Sun Wukong
RaJJaDDa
Sun Wukong
7,382
1,418
0
5,446
12,433
6,328
374
1,097
11,118
0
66,969
W
Sobek
Stratodon
Sobek
4,529
168
0
5,366
12,026
8,051
0
6,520
5,506
20,534
0
W
Thoth
Xhitoman
Thoth
9,624
813
134
1,700
7,230
2,320
0
3,577
3,645
77,962
0
W
12,238
3,571
0
2,238
8,509
3,456
0
3,404
5,105
0
84,286
W
Mercury
difiqui
Mercury
3,731
1,250
0
421
12,637
4,578
0
3,948
8,689
0
58,531
L
11,637
3,109
0
6,854
12,610
3,524
0
1,189
11,083
72,271
0
L
Achilles
llYugi
Achilles
9,422
2,393
0
5,020
13,823
7,503
0
1,311
12,253
0
43,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,232
Gold Earned
38,864
609
Minions Killed
482
0
Camps Cleared
0
1,637,423
Distance Traveled
1,363,210
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,625
477
75
5
0
313,729
5
L
Fenrir
9,095
568
113
7
0
346,266
0
L
Tiamat
5,560
348
58
4
0
118,801
2
W
Sun Wukong
9,691
606
140
9
0
308,430
4
W
Sobek
8,253
516
41
3
0
361,217
7
W
Thoth
8,848
553
167
10
0
326,905
6
W
Ullr
10,350
647
167
10
0
294,735
1
W
Mercury
8,090
506
94
6
0
346,136
7
L
Sol
8,683
543
141
9
0
295,395
5
L
Achilles
7,901
494
95
6
0
289,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role