Player Matchup

Tiamat
Tiamat
GothyMoth
Tiamat
Level 28
God Stats
1W - 4L
1,307 SR
Queue Stats
41W - 61L
1,284 Elo+
Solo
Merlin
Merlin
Tridentbound
Merlin
Level 15
God Stats
0W - 3L
1,342 SR
Queue Stats
5W - 17L
1,178 Elo+
Solo
Neith
Neith
alex_flors12
Neith
Level 27
God Stats
60W - 60L
1,517 SR
Queue Stats
73W - 94L
1,344 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,269 Elo+

VS

Team Averages
Level 16
1,534 SR
1,372 Elo+
Medusa
Medusa
 
Medusa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Lazy42OBear_
Jormungandr
Level 27
God Stats
6W - 4L
1,507 SR
Queue Stats
34W - 51L
1,387 Elo+
Solo
Neith
Neith
Leadeath
Neith
Level 6
God Stats
4W - 3L
1,595 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GothyMoth
Tiamat
8
0 / 5 / 3
6,110
611
2,699
5,361
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
9
1 / 5 / 3
6,237
624
4,375
7,376
2,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 7 / 3
7,053
705
6,737
8,599
3,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
11 / 1 / 4
9,181
918
8,456
5,438
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Lazy42OBear_
Jormungandr
11
2 / 2 / 11
7,680
768
2,925
10,269
8,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Leadeath
Neith
11
4 / 3 / 9
7,924
792
7,518
5,196
1,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
4
13
L
Tiamat
GothyMoth
Tiamat
0
5
3
0.3
W
Jormungandr
Lazy42OBear_
Jormungandr
2
2
11
3.75
W
Neith
Leadeath
Neith
4
3
9
2.83
L
Merlin
1
5
3
0.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,811
Damage
18,899
21,336
Taken
20,903
7,659
Mitigated
11,644
1,673
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,456
2,713
0
1,652
5,438
1,594
1,811
1,502
3,800
0
27,997
L
Tiamat
GothyMoth
Tiamat
2,699
148
0
710
5,361
2,366
0
678
4,623
10,173
0
W
Jormungandr
Lazy42OBear_
Jormungandr
2,925
431
0
831
10,269
8,520
146
3,397
6,600
13,201
0
W
Neith
Leadeath
Neith
7,518
2,674
0
1,000
5,196
1,530
323
1,645
3,429
0
23,013
L
Merlin
4,375
1,061
0
0
7,376
2,262
0
1,056
6,140
11,977
0
L
6,737
2,542
0
963
8,599
3,031
246
831
7,648
0
23,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,400
Gold Earned
24,785
72
Minions Killed
107
0
Camps Cleared
0
403,059
Distance Traveled
524,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,181
918
50
5
0
164,509
0
L
Tiamat
6,110
611
12
1
0
118,112
0
W
Jormungandr
7,680
768
22
2
0
183,178
0
W
Neith
7,924
792
35
4
0
176,367
0
L
Merlin
6,237
624
24
2
0
145,325
0
L
Neith
7,053
705
36
4
0
139,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role