Player Matchup

Khepri
Khepri
ArachnaTheQueen
Khepri
Level 118
God Stats
2W - 2L
1,562 SR
Queue Stats
63W - 76L
1,446 Elo+
Party 2
Persephone
Persephone
Ungluck
Persephone
Level 68
God Stats
2W - 2L
1,447 SR
Queue Stats
31W - 41L
1,335 Elo+
Party 2
Medusa
Medusa
zamanca
Medusa
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,371 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,384 Elo+

VS

Team Averages
Level 44
1,500 SR
1,349 Elo+
Gilgamesh
Gilgamesh
JKADiuefhvi
Gilgamesh
Level 27
God Stats
1W - 1L
1,626 SR
Queue Stats
6W - 4L
1,206 Elo+
Party 1
Athena
Athena
LongDuong
Athena
Level 18
God Stats
1W - 1L
1,375 SR
Queue Stats
9W - 6L
1,419 Elo+
Party 1
Sol
Sol
Madonnaddos
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
9,745
609
6,432
19,429
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
Ungluck
Persephone
13
1 / 6 / 4
10,501
656
11,452
13,363
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
zamanca
Medusa
14
5 / 6 / 1
10,909
682
16,548
14,926
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JKADiuefhvi
Gilgamesh
15
9 / 3 / 3
11,452
716
11,607
13,989
11,406
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
LongDuong
Athena
14
2 / 2 / 11
10,253
641
6,687
16,692
18,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 2 / 10
11,721
733
20,961
17,831
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
17
16
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Gilgamesh
JKADiuefhvi
Gilgamesh
9
3
3
3.5
W
Athena
LongDuong
Athena
2
2
11
3.75
W
6
2
10
5.5
L
Persephone
Ungluck
Persephone
1
6
4
0.5
L
Medusa
zamanca
Medusa
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
39,255
47,718
Taken
48,512
33,311
Mitigated
37,104
13,769
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,432
253
1,558
5,765
19,429
22,574
295
11,039
8,390
23,291
0
W
Gilgamesh
JKADiuefhvi
Gilgamesh
11,607
2,929
0
1,449
13,989
11,406
240
4,811
8,952
0
28,950
W
Athena
LongDuong
Athena
6,687
2,109
0
74
16,692
18,642
161
5,526
10,760
22,114
0
W
20,961
7,939
0
10,313
17,831
7,056
2,300
6,619
10,916
75,453
0
L
Persephone
Ungluck
Persephone
11,452
777
196
3,666
13,363
4,557
594
8,928
4,429
39,278
0
L
Medusa
zamanca
Medusa
16,548
8,053
0
2,584
14,926
6,180
554
7,678
7,248
0
31,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
33,426
131
Minions Killed
170
0
Camps Cleared
0
860,327
Distance Traveled
901,009
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,745
609
12
1
0
293,725
6
W
Gilgamesh
11,452
716
37
2
0
289,746
0
W
Athena
10,253
641
26
2
0
320,236
2
W
Sol
11,721
733
107
7
0
291,027
1
L
Persephone
10,501
656
61
4
0
286,631
2
L
Medusa
10,909
682
58
4
0
279,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role