Player Matchup

Nox
Nox
ForegoneSpore
Nox
Level 149
God Stats
6W - 8L
1,572 SR
Queue Stats
61W - 49L
1,604 Elo+
Party 1
Fafnir
Fafnir
Stein70
Fafnir
Level 126
God Stats
8W - 2L
1,695 SR
Queue Stats
342W - 317L
1,548 Elo+
Party 1
Ne Zha
Ne Zha
iDonors
Ne Zha
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
260W - 264L
1,394 Elo+
Party 1
Ullr
Ullr
nam192
Ullr
Level 155
God Stats
3W - 3L
1,776 SR
Queue Stats
85W - 83L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
roman_by_2005
Sylvanus
Level 148
God Stats
5W - 5L
1,147 SR
Queue Stats
679W - 709L
1,389 Elo+
Solo
Team Averages
Level 129
1,538 SR
1,490 Elo+

VS

Team Averages
Level 97
1,527 SR
1,490 Elo+
Janus
Janus
Brainsons
Janus
Level 105
God Stats
3W - 5L
1,284 SR
Queue Stats
229W - 269L
1,537 Elo+
Solo
Cernunnos
Cernunnos
FishKami
Cernunnos
Level 115
God Stats
0W - 1L
1,927 SR
Queue Stats
70W - 79L
1,538 Elo+
Party 2
Ra
Ra
K1ngL1gma
Ra
Level 108
God Stats
1W - 2L
1,588 SR
Queue Stats
30W - 32L
1,505 Elo+
Party 2
Bellona
Bellona
PartyKitteh
Bellona
Level 101
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 8L
1,447 Elo+
Solo
Ymir
Ymir
drewlaw
Ymir
Level 54
God Stats
1W - 4L
1,588 SR
Queue Stats
2W - 7L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 5
10,605
663
12,640
9,431
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Stein70
Fafnir
12
1 / 1 / 12
8,621
539
5,578
10,708
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
iDonors
Ne Zha
15
2 / 3 / 9
9,248
578
5,669
12,807
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
nam192
Ullr
15
4 / 1 / 8
9,183
574
9,534
7,415
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
roman_by_2005
Sylvanus
16
5 / 0 / 4
10,176
636
9,514
6,761
5,808
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brainsons
Janus
13
2 / 5 / 1
8,139
509
4,142
9,576
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
FishKami
Cernunnos
12
0 / 6 / 1
6,975
436
4,849
11,405
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 7 / 1
7,807
488
8,220
13,929
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
PartyKitteh
Bellona
13
0 / 5 / 2
7,176
449
2,742
11,080
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
drewlaw
Ymir
11
1 / 2 / 2
7,121
445
4,589
13,647
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
6
6
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Brainsons
Janus
2
5
1
0.5
L
Cernunnos
FishKami
Cernunnos
0
6
1
0.08
W
13
1
5
15.5
L
3
7
1
0.5
L
Bellona
PartyKitteh
Bellona
0
5
2
0.2
W
Fafnir
Stein70
Fafnir
1
1
12
7
L
Ymir
drewlaw
Ymir
1
2
2
1
W
Ne Zha
iDonors
Ne Zha
2
3
9
2.17
W
Ullr
nam192
Ullr
4
1
8
8
W
Sylvanus
roman_by_2005
Sylvanus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
24,542
47,122
Taken
59,637
25,899
Mitigated
23,260
19,876
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Brainsons
Janus
4,142
46
0
2,146
9,576
2,863
0
5,373
3,941
46,333
0
L
Cernunnos
FishKami
Cernunnos
4,849
2,462
0
2,495
11,405
3,471
0
3,253
7,951
0
45,640
W
12,640
1,380
0
2,666
9,431
3,854
1,343
3,512
5,685
64,054
0
L
8,220
863
535
4,525
13,929
4,623
190
5,000
8,781
53,920
0
L
Bellona
PartyKitteh
Bellona
2,742
467
0
2,650
11,080
5,358
0
6,869
4,201
0
32,687
W
Fafnir
Stein70
Fafnir
5,578
821
0
4,319
10,708
9,159
262
4,289
6,349
16,722
0
L
Ymir
drewlaw
Ymir
4,589
526
0
2,375
13,647
6,945
0
5,906
7,031
23,850
0
W
Ne Zha
iDonors
Ne Zha
5,669
1,372
0
5,641
12,807
4,448
0
4,711
8,003
0
58,669
W
Ullr
nam192
Ullr
9,534
4,914
0
3,086
7,415
2,630
1,879
1,987
5,428
0
59,548
W
Sylvanus
roman_by_2005
Sylvanus
9,514
2,375
1,570
2,594
6,761
5,808
1,119
1,999
4,706
54,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
37,218
438
Minions Killed
428
0
Camps Cleared
0
1,527,532
Distance Traveled
1,462,094
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,139
509
110
7
0
292,252
5
L
Cernunnos
6,975
436
81
5
0
269,226
5
W
Nox
10,605
663
126
8
0
313,743
10
L
Ra
7,807
488
106
7
0
277,362
0
L
Bellona
7,176
449
83
5
0
317,223
0
W
Fafnir
8,621
539
12
1
0
335,563
4
L
Ymir
7,121
445
48
3
0
306,031
7
W
Ne Zha
9,248
578
96
6
0
322,654
2
W
Ullr
9,183
574
99
6
0
307,482
0
W
Sylvanus
10,176
636
105
7
0
248,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role