Player Matchup

Athena
Athena
BilliamCosby
Athena
Level 82
God Stats
18W - 8L
1,612 SR
Queue Stats
141W - 156L
1,316 Elo+
Party 2
Loki
Loki
BornFoot7372242
Loki
Level 16
God Stats
2W - 4L
1,195 SR
Queue Stats
4W - 7L
1,161 Elo+
Party 3
Hachiman
Hachiman
Thaumics
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
TheFunkyRatYT
King Arthur
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kingsimp1296
Morgan Le Fay
Level 22
God Stats
69W - 66L
1,539 SR
Queue Stats
173W - 205L
1,408 Elo+
Party 3
Team Averages
Level 30
1,423 SR
1,377 Elo+

VS

Team Averages
Level 16
1,469 SR
1,440 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BADCA7
Bakasura
Level 27
God Stats
15W - 29L
1,343 SR
Queue Stats
27W - 52L
1,199 Elo+
Solo
Rama
Rama
Dysingenuous
Rama
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
Troppa
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
7 / 3 / 14
10,558
587
7,035
12,746
7,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
11 / 5 / 10
9,736
541
8,458
7,844
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Thaumics
Hachiman
15
3 / 4 / 6
9,331
518
5,663
8,752
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TheFunkyRatYT
King Arthur
14
4 / 5 / 3
9,144
508
5,468
9,470
7,536
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
kingsimp1296
Morgan Le Fay
16
20 / 1 / 7
11,715
651
14,986
9,735
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 12 / 5
6,245
347
286
7,480
1,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
2
0 / 1 / 2
5,098
283
0
956
218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
BADCA7
Bakasura
14
6 / 9 / 5
9,493
527
10,517
19,069
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 16 / 1
9,421
523
8,506
17,225
5,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Troppa
Ymir
8
2 / 11 / 2
6,848
380
2,614
13,457
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
45
Kills
14
18
Deaths
49
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
12
5
0.21
L
Cupid
 
Cupid
0
1
2
1
L
Bakasura
BADCA7
Bakasura
6
9
5
0.94
W
Athena
7
3
14
4.67
W
11
5
10
3.2
L
6
16
1
0.41
W
Hachiman
Thaumics
Hachiman
3
4
6
1.5
W
King Arthur
TheFunkyRatYT
King Arthur
4
5
3
1.1
L
Ymir
Troppa
Ymir
2
11
2
0.27
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,610
Damage
21,923
48,547
Taken
58,187
24,383
Mitigated
21,676
5,846
Healing
2,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
286
286
0
20
7,480
1,611
0
2,749
4,611
286
0
L
Cupid
 
Cupid
0
0
0
0
956
218
0
469
487
0
0
L
Bakasura
BADCA7
Bakasura
10,517
7,076
0
1,605
19,069
6,981
504
5,854
12,993
0
41,452
W
Athena
7,035
1,407
0
2,624
12,746
7,083
2,755
1,510
11,186
39,876
0
W
8,458
1,698
0
607
7,844
2,216
1,591
350
6,156
0
22,669
L
8,506
4,997
111
787
17,225
5,499
380
7,299
9,661
0
37,594
W
Hachiman
Thaumics
Hachiman
5,663
4,304
0
0
8,752
3,452
2,127
143
8,330
0
38,681
W
King Arthur
TheFunkyRatYT
King Arthur
5,468
880
0
750
9,470
7,536
2,245
151
8,689
0
28,346
L
Ymir
Troppa
Ymir
2,614
1,580
0
322
13,457
7,367
188
4,843
8,414
15,029
0
W
Morgan Le Fay
kingsimp1296
Morgan Le Fay
14,986
1,327
0
1,865
9,735
4,096
4,650
746
8,641
60,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
37,105
342
Minions Killed
152
0
Camps Cleared
0
1,585,778
Distance Traveled
861,521
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,245
347
0
0
0
67,930
0
L
Cupid
5,098
283
0
0
0
23,454
0
L
Bakasura
9,493
527
82
5
0
321,058
0
W
Athena
10,558
587
85
5
0
357,280
2
W
Loki
9,736
541
37
2
0
332,399
0
L
Rama
9,421
523
54
3
0
260,431
2
W
Hachiman
9,331
518
67
4
0
283,043
2
W
King Arthur
9,144
508
42
2
0
292,040
1
L
Ymir
6,848
380
16
1
0
188,648
0
W
Morgan Le Fay
11,715
651
111
6
0
321,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role