Player Matchup

Ra
Ra
 
Ra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MidKn1gthJ3st3r
Osiris
Level 126
God Stats
8W - 11L
1,520 SR
Queue Stats
161W - 151L
1,486 Elo+
Solo
Pele
Pele
Og_Yanc
Pele
Level 108
God Stats
10W - 9L
1,563 SR
Queue Stats
110W - 104L
1,498 Elo+
Solo
Fenrir
Fenrir
Tito211184
Fenrir
Level 69
God Stats
3W - 5L
1,533 SR
Queue Stats
313W - 317L
1,530 Elo+
Solo
Cabrakan
Cabrakan
VivasaltXQ
Cabrakan
Level 46
God Stats
21W - 32L
1,585 SR
Queue Stats
527W - 526L
1,470 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,497 Elo+

VS

Team Averages
Level 86
1,491 SR
1,496 Elo+
Bakasura
Bakasura
BORRE5052
Bakasura
Level 105
God Stats
31W - 26L
1,545 SR
Queue Stats
607W - 566L
1,464 Elo+
Solo
Sobek
Sobek
KsouLz-
Sobek
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 115L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Scylla_Crush
Heimdallr
Level 46
God Stats
24W - 22L
1,572 SR
Queue Stats
125W - 119L
1,561 Elo+
Solo
Anubis
Anubis
alirezaanoosh
Anubis
Level 109
God Stats
901W - 889L
1,581 SR
Queue Stats
902W - 897L
1,522 Elo+
Solo
Nike
Nike
ghostkingbess73
Nike
Level 129
God Stats
1W - 1L
1,260 SR
Queue Stats
232W - 219L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 3 / 0
6,203
345
1,173
4,126
821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 4 / 2
7,644
425
4,306
13,704
9,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Og_Yanc
Pele
14
5 / 5 / 2
9,193
511
7,719
12,610
3,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Tito211184
Fenrir
14
2 / 10 / 5
8,571
476
10,541
20,291
10,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
VivasaltXQ
Cabrakan
14
1 / 6 / 3
8,563
476
7,086
14,180
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BORRE5052
Bakasura
18
9 / 1 / 5
11,442
636
11,077
12,524
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
KsouLz-
Sobek
13
4 / 3 / 9
9,540
530
5,588
15,106
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Scylla_Crush
Heimdallr
18
7 / 2 / 8
11,667
648
11,941
11,499
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 5
11,039
613
12,225
8,750
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 4
10,342
575
8,970
9,225
6,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
28
28
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
W
Bakasura
BORRE5052
Bakasura
9
1
5
11.5
W
Sobek
KsouLz-
Sobek
4
3
9
2.83
L
0
4
2
0.25
L
Pele
Og_Yanc
Pele
5
5
2
1.2
W
Heimdallr
Scylla_Crush
Heimdallr
7
2
8
5.5
L
Fenrir
Tito211184
Fenrir
2
10
5
0.45
L
Cabrakan
VivasaltXQ
Cabrakan
1
6
3
0.42
W
5
1
5
7.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
49,801
64,911
Taken
57,104
32,972
Mitigated
38,689
12,247
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,173
0
28
602
4,126
821
0
2,397
1,653
24,004
0
W
Bakasura
BORRE5052
Bakasura
11,077
7,501
0
4,650
12,524
6,235
425
1,787
10,617
0
77,947
W
Sobek
KsouLz-
Sobek
5,588
658
0
3,092
15,106
15,836
197
1,143
13,933
12,219
0
L
4,306
863
0
3,525
13,704
9,703
0
3,605
9,823
0
43,251
L
Pele
Og_Yanc
Pele
7,719
1,715
171
1,448
12,610
3,802
0
2,148
10,080
0
45,793
W
Heimdallr
Scylla_Crush
Heimdallr
11,941
3,691
0
4,383
11,499
5,401
2,851
770
10,729
0
75,842
L
Fenrir
Tito211184
Fenrir
10,541
3,538
116
5,224
20,291
10,288
0
5,787
13,849
0
38,537
L
Cabrakan
VivasaltXQ
Cabrakan
7,086
908
0
1,133
14,180
8,358
0
3,876
9,576
57,654
0
W
12,225
134
0
5,620
8,750
4,452
3,022
3,425
5,295
77,612
0
W
8,970
1,975
0
729
9,225
6,765
837
1,134
7,872
0
55,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
54,030
377
Minions Killed
573
0
Camps Cleared
0
1,589,715
Distance Traveled
1,762,357
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,203
345
47
3
0
151,589
4
W
Bakasura
11,442
636
160
9
0
417,957
8
W
Sobek
9,540
530
17
1
0
352,685
2
L
Osiris
7,644
425
89
5
0
354,987
3
L
Pele
9,193
511
83
5
0
339,139
0
W
Heimdallr
11,667
648
132
7
0
327,412
0
L
Fenrir
8,571
476
52
3
0
411,042
2
L
Cabrakan
8,563
476
106
6
0
332,958
2
W
Anubis
11,039
613
150
8
0
295,321
6
W
Nike
10,342
575
114
6
0
368,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role