Player Matchup

Tsukuyomi
Tsukuyomi
DaniTech_
Tsukuyomi
Level 17
God Stats
4W - 8L
1,712 SR
Queue Stats
4W - 11L
1,222 Elo+
Party 3
Set
Set
GabriTech
Set
Level 29
God Stats
2W - 4L
1,376 SR
Queue Stats
4W - 14L
1,124 Elo+
Party 3
Neith
Neith
InfernalMargwa
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,319 Elo+
Party 1
Odin
Odin
NightKing963
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 1
Sol
Sol
Vymero
Sol
Level 8
God Stats
23W - 16L
1,446 SR
Queue Stats
390W - 388L
1,291 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,255 Elo+

VS

Team Averages
Level 20
1,526 SR
1,415 Elo+
Merlin
Merlin
FCHansinator
Merlin
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 22L
1,406 Elo+
Party 2
Pele
Pele
Para5aur
Pele
Level 28
God Stats
32W - 18L
1,902 SR
Queue Stats
170W - 180L
1,451 Elo+
Solo
Ra
Ra
Tilidin99
Ra
Level 14
God Stats
1W - 0L
1,325 SR
Queue Stats
18W - 15L
1,310 Elo+
Party 2
Xbalanque
Xbalanque
TrashWatermalone
Xbalanque
Level 29
God Stats
6W - 1L
1,356 SR
Queue Stats
76W - 52L
1,535 Elo+
Solo
Amaterasu
Amaterasu
bappichildmuell
Amaterasu
Level 15
God Stats
23W - 10L
1,548 SR
Queue Stats
32W - 25L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaniTech_
Tsukuyomi
10
1 / 10 / 3
7,177
399
5,799
12,788
3,304
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 1
8,037
447
3,009
9,667
3,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 7 / 2
7,961
442
8,209
10,260
2,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 7
7,335
408
4,317
12,480
4,622
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
Vymero
Sol
15
6 / 3 / 1
9,502
528
11,143
12,642
6,052
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
6 / 3 / 5
9,060
503
9,673
10,796
3,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
8 / 3 / 4
10,963
609
10,458
12,651
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 13
8,076
449
4,744
6,437
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
14
2 / 0 / 11
9,208
512
7,004
11,765
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
bappichildmuell
Amaterasu
16
14 / 3 / 5
10,325
574
12,817
14,949
10,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
13
Kills
33
33
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaniTech_
Tsukuyomi
1
10
3
0.25
W
Merlin
6
3
5
2.83
L
3
6
1
0.58
L
3
7
2
0.57
L
0
7
7
0.5
W
Pele
8
3
4
3.33
W
3
4
13
2.38
W
Xbalanque
2
0
11
7.5
L
Sol
Vymero
Sol
6
3
1
2.17
W
Amaterasu
bappichildmuell
Amaterasu
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,477
Damage
44,696
57,837
Taken
56,598
19,897
Mitigated
25,114
8,615
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaniTech_
Tsukuyomi
5,799
2,450
123
1,037
12,788
3,304
0
2,592
10,196
0
31,641
W
Merlin
9,673
1,302
0
3,909
10,796
3,815
670
5,595
5,201
41,033
0
L
3,009
1,115
0
340
9,667
3,038
1,109
1,510
8,157
0
25,369
L
8,209
3,823
0
1,527
10,260
2,881
599
2,206
8,054
0
36,517
L
4,317
976
0
1,140
12,480
4,622
101
3,422
9,058
0
14,822
W
Pele
10,458
1,363
0
5,124
12,651
4,776
12
525
12,126
0
74,859
W
4,744
625
2,004
1,297
6,437
2,291
220
1,585
4,852
23,978
0
W
Xbalanque
7,004
3,264
0
3,658
11,765
4,012
3,064
1,667
10,098
0
55,068
L
Sol
Vymero
Sol
11,143
1,657
0
4,448
12,642
6,052
123
4,687
7,955
50,506
0
W
Amaterasu
bappichildmuell
Amaterasu
12,817
6,703
0
4,918
14,949
10,220
1,297
1,771
13,178
0
56,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
47,632
310
Minions Killed
436
0
Camps Cleared
0
1,452,759
Distance Traveled
1,581,490
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,177
399
59
3
0
243,608
2
W
Merlin
9,060
503
71
4
0
287,823
0
L
Set
8,037
447
48
3
0
289,987
0
L
Neith
7,961
442
79
4
0
283,364
3
L
Odin
7,335
408
23
1
0
309,217
2
W
Pele
10,963
609
143
8
0
371,446
0
W
Ra
8,076
449
42
2
0
315,213
4
W
Xbalanque
9,208
512
102
6
0
279,521
1
L
Sol
9,502
528
101
6
0
326,583
6
W
Amaterasu
10,325
574
78
4
0
327,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role