Player Matchup

Ullr
Ullr
Magnus-115-
Ullr
Level 60
God Stats
3W - 5L
1,274 SR
Queue Stats
301W - 355L
1,377 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maxy_250
Cu Chulainn
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
198W - 237L
1,307 Elo+
Party 1
Merlin
Merlin
SouthernSteel65
Merlin
Level 41
God Stats
29W - 19L
1,564 SR
Queue Stats
786W - 779L
1,365 Elo+
Solo
Set
Set
SunlightKnight17
Set
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 49L
1,316 Elo+
Solo
Ares
Ares
ttorivio_
Ares
Level 29
God Stats
14W - 13L
1,453 SR
Queue Stats
146W - 178L
1,296 Elo+
Party 1
Team Averages
Level 41
1,458 SR
1,332 Elo+

VS

Team Averages
Level 60
1,435 SR
1,329 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Flawless Kvng
Gilgamesh
Level 10
God Stats
2W - 2L
1,417 SR
Queue Stats
11W - 16L
1,193 Elo+
Party 2
Yemoja
Yemoja
Ghost_Callingz
Yemoja
Level 44
God Stats
9W - 13L
1,333 SR
Queue Stats
168W - 264L
1,200 Elo+
Solo
Artemis
Artemis
KvngKyWaun
Artemis
Level 102
God Stats
13W - 17L
1,444 SR
Queue Stats
491W - 503L
1,513 Elo+
Party 2
Fenrir
Fenrir
xXMrVoiceGuyXx
Fenrir
Level 38
God Stats
11W - 8L
1,482 SR
Queue Stats
17W - 23L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,126
413
1,619
6,797
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Maxy_250
Cu Chulainn
12
3 / 1 / 1
6,604
660
3,608
6,632
3,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,865
487
1,978
4,903
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 4 / 1
4,977
498
3,499
6,970
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
5
0 / 6 / 1
4,219
422
1,724
7,897
3,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
6 / 0 / 1
6,817
682
5,417
4,341
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Flawless Kvng
Gilgamesh
7
0 / 3 / 0
4,511
451
515
5,773
1,866
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 1 / 7
5,810
581
1,856
3,441
1,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KvngKyWaun
Artemis
9
6 / 0 / 4
5,677
568
7,413
5,169
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 2
5,714
571
3,446
6,731
2,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
18
21
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
0
1
6.5
W
Gilgamesh
Flawless Kvng
Gilgamesh
0
3
0
0
W
2
1
7
5.5
W
Artemis
KvngKyWaun
Artemis
6
0
4
8
L
0
6
1
0.08
L
Cu Chulainn
Maxy_250
Cu Chulainn
3
1
1
3.5
L
0
4
0
0
L
2
4
1
0.63
L
Ares
0
6
1
0.08
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
18,647
33,199
Taken
25,455
11,269
Mitigated
8,720
4,846
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,417
1,030
0
1,213
4,341
1,447
522
1,378
2,707
36,866
0
W
Gilgamesh
Flawless Kvng
Gilgamesh
515
135
0
410
5,773
1,866
0
0
5,773
0
11,261
W
1,856
449
1,298
796
3,441
1,859
189
787
2,654
13,794
0
W
Artemis
KvngKyWaun
Artemis
7,413
4,616
0
1,877
5,169
1,370
288
667
4,474
0
29,482
L
1,619
464
0
813
6,797
1,477
372
1,684
5,113
0
12,281
L
Cu Chulainn
Maxy_250
Cu Chulainn
3,608
887
0
1,509
6,632
3,120
817
0
6,632
0
37,883
L
1,978
134
0
936
4,903
1,419
185
2,430
2,473
20,707
0
L
3,499
1,956
0
390
6,970
2,217
0
2,438
4,532
0
20,159
L
Ares
1,724
62
0
1,198
7,897
3,036
77
721
7,176
9,868
0
W
3,446
998
356
1,648
6,731
2,178
0
546
6,145
0
24,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
28,529
204
Minions Killed
226
0
Camps Cleared
0
911,863
Distance Traveled
916,461
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,817
682
77
8
0
185,425
5
W
Gilgamesh
4,511
451
33
3
0
165,854
2
W
Yemoja
5,810
581
20
2
0
167,520
2
W
Artemis
5,677
568
47
5
0
171,341
3
L
Ullr
4,126
413
20
2
0
170,151
1
L
Cu Chulainn
6,604
660
89
9
0
195,177
2
L
Merlin
4,865
487
42
4
0
160,886
0
L
Set
4,977
498
40
4
0
188,237
4
L
Ares
4,219
422
13
1
0
197,412
1
W
Fenrir
5,714
571
49
5
0
226,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role