Player Matchup

Ymir
Ymir
Axz13
Ymir
Level 68
God Stats
14W - 16L
1,615 SR
Queue Stats
242W - 242L
1,495 Elo+
Solo
Rama
Rama
Nyhlek
Rama
Level 158
God Stats
0W - 3L
1,209 SR
Queue Stats
496W - 478L
1,488 Elo+
Solo
Olorun
Olorun
hugoelmejo195
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,904 Elo+
Party 2
Thanatos
Thanatos
native_951
Thanatos
Level 42
God Stats
44W - 55L
1,554 SR
Queue Stats
215W - 223L
1,554 Elo+
Solo
King Arthur
King Arthur
rodrigoelmejo195
King Arthur
Level 153
God Stats
2W - 6L
1,297 SR
Queue Stats
120W - 96L
1,606 Elo+
Party 2
Team Averages
Level 87
1,435 SR
1,609 Elo+

VS

Team Averages
Level 63
1,542 SR
1,553 Elo+
Terra
Terra
AeonianSentinel
Terra
Level 62
God Stats
3W - 1L
1,795 SR
Queue Stats
71W - 29L
1,689 Elo+
Party 3
Tiamat
Tiamat
Hades_Hammer9
Tiamat
Level 73
God Stats
2W - 1L
1,497 SR
Queue Stats
362W - 354L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkullKidRathius
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,711 SR
Queue Stats
94W - 43L
1,647 Elo+
Party 3
Mulan
Mulan
Truckerqb7
Mulan
Level 124
God Stats
16W - 21L
1,401 SR
Queue Stats
581W - 592L
1,495 Elo+
Party 1
Kali
Kali
captndan
Kali
Level 38
God Stats
3W - 0L
1,304 SR
Queue Stats
80W - 95L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axz13
Ymir
13
2 / 5 / 2
8,326
490
3,575
19,423
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Nyhlek
Rama
12
1 / 4 / 2
7,530
443
3,849
11,859
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 3 / 1
8,655
509
11,018
13,756
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
native_951
Thanatos
14
3 / 3 / 5
8,757
515
4,293
11,784
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
rodrigoelmejo195
King Arthur
15
2 / 7 / 2
8,959
527
12,875
22,921
16,796
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
9,104
536
9,093
13,543
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 1 / 2
9,677
569
5,470
5,437
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SkullKidRathius
Ah Muzen Cab
17
8 / 2 / 2
10,279
605
19,602
7,835
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
7 / 2 / 1
10,640
626
18,249
17,911
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
16
5 / 3 / 4
10,477
616
8,268
13,395
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
22
22
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Ymir
Axz13
Ymir
2
5
2
0.6
W
0
1
2
1
L
Rama
Nyhlek
Rama
1
4
2
0.5
W
Ah Muzen Cab
SkullKidRathius
Ah Muzen Cab
8
2
2
4.5
W
Mulan
7
2
1
3.75
W
Kali
5
3
4
2.33
L
3
3
1
1.17
L
Thanatos
native_951
Thanatos
3
3
5
1.83
L
King Arthur
rodrigoelmejo195
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
60,682
79,743
Taken
58,121
45,260
Mitigated
36,198
26,985
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,093
1,740
646
4,719
13,543
9,295
136
5,290
8,107
18,737
0
L
Ymir
Axz13
Ymir
3,575
842
0
2,637
19,423
15,951
0
4,328
15,043
33,894
0
W
5,470
477
145
2,808
5,437
2,095
170
1,464
3,828
57,931
0
L
Rama
Nyhlek
Rama
3,849
2,839
0
4,354
11,859
2,752
0
2,343
9,516
0
41,481
W
Ah Muzen Cab
SkullKidRathius
Ah Muzen Cab
19,602
6,977
0
1,492
7,835
3,081
3,527
1,086
6,749
0
97,064
W
Mulan
18,249
3,989
0
9,942
17,911
16,762
1,448
2,839
14,924
0
66,001
W
Kali
8,268
2,745
0
6,748
13,395
4,965
13
3,349
9,920
0
57,610
L
11,018
6,442
324
6,510
13,756
5,588
0
4,904
8,445
61,354
0
L
Thanatos
native_951
Thanatos
4,293
428
0
6,425
11,784
4,173
0
1,534
10,116
0
47,742
L
King Arthur
rodrigoelmejo195
King Arthur
12,875
2,351
0
6,735
22,921
16,796
0
1,002
21,061
0
55,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,227
Gold Earned
50,177
467
Minions Killed
532
0
Camps Cleared
0
1,526,588
Distance Traveled
1,629,496
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,104
536
31
2
0
333,672
3
L
Ymir
8,326
490
53
3
0
275,999
2
W
Tiamat
9,677
569
122
7
0
323,948
5
L
Rama
7,530
443
105
6
0
264,607
3
W
Ah Muzen Cab
10,279
605
150
9
0
310,201
0
W
Mulan
10,640
626
123
7
0
305,928
2
W
Kali
10,477
616
106
6
0
355,747
2
L
Olorun
8,655
509
117
7
0
293,841
3
L
Thanatos
8,757
515
93
5
0
357,757
3
L
King Arthur
8,959
527
99
6
0
334,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role