Player Matchup

Pele
Pele
GeiZersSLV
Pele
Level 14
God Stats
8W - 9L
1,428 SR
Queue Stats
48W - 38L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Kovmap
Cthulhu
Level 28
God Stats
6W - 2L
1,805 SR
Queue Stats
186W - 199L
1,428 Elo+
Solo
Vulcan
Vulcan
M3dnis
Vulcan
Level 12
God Stats
8W - 14L
1,419 SR
Queue Stats
32W - 29L
1,379 Elo+
Party 1
King Arthur
King Arthur
Mansterninja
King Arthur
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
13W - 11L
1,370 Elo+
Party 3
Heimdallr
Heimdallr
sushinizer
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 3
Team Averages
Level 14
1,531 SR
1,403 Elo+

VS

Team Averages
Level 17
1,542 SR
1,546 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HeartlessX1
Neith
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 18L
1,666 Elo+
Party 2
Chaac
Chaac
JartinTV
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,720 Elo+
Party 2
Janus
Janus
Seto_Mulyadi
Janus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 64L
1,346 Elo+
Solo
Set
Set
Unlawfulskill
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 4
11,804
656
16,053
12,940
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Kovmap
Cthulhu
14
4 / 2 / 2
8,231
457
5,311
9,543
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
M3dnis
Vulcan
15
5 / 4 / 6
9,351
520
4,835
6,137
2,220
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Mansterninja
King Arthur
14
2 / 3 / 4
8,598
478
8,320
20,523
13,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
sushinizer
Heimdallr
15
1 / 1 / 4
8,928
496
4,533
6,992
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 4 / 2
7,852
436
6,829
8,511
6,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 0
8,396
466
5,072
7,923
2,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
JartinTV
Chaac
14
5 / 3 / 3
9,426
524
16,043
15,740
15,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 7 / 1
7,936
441
2,876
7,256
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 2
7,529
418
3,155
15,501
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
26
Kills
11
12
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
2
0.75
W
14
2
4
8
L
2
3
0
0.67
L
Chaac
JartinTV
Chaac
5
3
3
2.17
W
Cthulhu
Kovmap
Cthulhu
4
2
2
2.5
W
Vulcan
M3dnis
Vulcan
5
4
6
2
W
King Arthur
Mansterninja
King Arthur
2
3
4
1.33
L
2
7
1
0.36
L
0
10
2
0.1
W
Heimdallr
sushinizer
Heimdallr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
33,975
56,135
Taken
54,931
33,212
Mitigated
32,016
17,653
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,829
1,535
387
642
8,511
6,739
461
1,402
6,716
25,229
0
W
16,053
5,333
231
4,852
12,940
5,470
2,150
1,910
10,874
0
83,577
L
5,072
1,882
0
1,918
7,923
2,178
1,020
2,451
5,206
0
38,920
L
Chaac
JartinTV
Chaac
16,043
3,767
0
6,998
15,740
15,803
0
2,610
12,520
486
47,898
W
Cthulhu
Kovmap
Cthulhu
5,311
216
99
1,007
9,543
8,718
212
1,383
8,022
31,193
0
W
Vulcan
M3dnis
Vulcan
4,835
1,660
0
362
6,137
2,220
180
2,142
3,735
30,842
0
W
King Arthur
Mansterninja
King Arthur
8,320
1,284
0
8,820
20,523
13,858
289
4,031
15,736
0
31,225
L
2,876
406
0
340
7,256
1,851
377
871
6,355
31,051
0
L
3,155
1,560
0
3,589
15,501
5,445
0
2,291
13,150
0
42,867
W
Heimdallr
sushinizer
Heimdallr
4,533
2,215
0
2,282
6,992
2,946
4,043
382
6,580
0
51,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,912
Gold Earned
41,139
417
Minions Killed
344
0
Camps Cleared
0
1,744,738
Distance Traveled
1,514,693
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,852
436
22
1
0
345,682
3
W
Pele
11,804
656
152
8
0
392,025
0
L
Neith
8,396
466
80
4
0
330,035
3
L
Chaac
9,426
524
95
5
0
312,855
4
W
Cthulhu
8,231
457
44
2
0
338,423
5
W
Vulcan
9,351
520
58
3
0
305,000
3
W
King Arthur
8,598
478
56
3
0
372,686
0
L
Janus
7,936
441
69
4
0
208,725
2
L
Set
7,529
418
78
4
0
317,396
1
W
Heimdallr
8,928
496
107
6
0
336,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role