Player Matchup

Thanatos
Thanatos
Al cap one93699
Thanatos
Level 16
God Stats
7W - 15L
1,174 SR
Queue Stats
13W - 28L
1,279 Elo+
Party 1
Hel
Hel
GilhamGamer
Hel
Level 80
God Stats
4W - 7L
1,583 SR
Queue Stats
43W - 46L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
Nico233442
Cthulhu
Level 64
God Stats
8W - 6L
1,795 SR
Queue Stats
69W - 60L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
cringetown
Gilgamesh
Level 88
God Stats
4W - 4L
1,597 SR
Queue Stats
36W - 32L
1,509 Elo+
Solo
Hun Batz
Hun Batz
kiler1908wrwg
Hun Batz
Level 69
God Stats
0W - 3L
1,146 SR
Queue Stats
279W - 310L
1,492 Elo+
Solo
Team Averages
Level 63
1,459 SR
1,456 Elo+

VS

Team Averages
Level 62
1,545 SR
1,488 Elo+
Chaac
Chaac
Katha_dot_exe
Chaac
Level 69
God Stats
18W - 10L
1,577 SR
Queue Stats
82W - 78L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
QuackQuackMofos
Morgan Le Fay
Level 49
God Stats
14W - 12L
1,487 SR
Queue Stats
123W - 112L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
RedTanziku91
Jormungandr
Level 60
God Stats
6W - 5L
1,460 SR
Queue Stats
580W - 608L
1,432 Elo+
Solo
Zeus
Zeus
Scruffy_Ogre
Zeus
Level 62
God Stats
2W - 0L
1,665 SR
Queue Stats
181W - 158L
1,539 Elo+
Party 3
Medusa
Medusa
TheRealTummtopf
Medusa
Level 68
God Stats
6W - 9L
1,536 SR
Queue Stats
65W - 70L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
3 / 7 / 8
13,588
906
11,937
21,330
11,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 4 / 15
14,421
961
18,590
25,315
17,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Nico233442
Cthulhu
20
6 / 2 / 15
16,823
1,122
28,322
27,290
32,653
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
cringetown
Gilgamesh
20
8 / 9 / 8
15,892
1,059
26,447
39,241
24,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
kiler1908wrwg
Hun Batz
20
6 / 10 / 10
14,979
999
26,636
26,563
11,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
15,557
1,037
18,121
30,475
35,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
QuackQuackMofos
Morgan Le Fay
20
5 / 7 / 17
14,995
1,000
28,390
22,218
9,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RedTanziku91
Jormungandr
20
4 / 3 / 27
15,769
1,051
22,459
27,429
39,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 16
14,097
940
23,377
13,465
4,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 5 / 9
17,506
1,167
38,372
23,115
9,954
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
125
26
Kills
32
32
Deaths
26
56
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
7
8
1
L
3
4
15
2.63
W
4
4
24
4
L
Cthulhu
Nico233442
Cthulhu
6
2
15
6.75
W
Morgan Le Fay
QuackQuackMofos
Morgan Le Fay
5
7
17
1.93
W
Jormungandr
RedTanziku91
Jormungandr
4
3
27
5.83
W
4
7
16
1.71
W
15
5
9
3.9
L
Gilgamesh
cringetown
Gilgamesh
8
9
8
1.33
L
Hun Batz
kiler1908wrwg
Hun Batz
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,932
Damage
130,719
139,739
Taken
116,702
98,879
Mitigated
99,471
51,536
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,937
2,953
387
6,704
21,330
11,579
0
7,019
14,311
0
27,826
L
18,590
583
23,350
12,840
25,315
17,854
0
15,808
9,507
43,819
0
W
18,121
2,280
0
11,113
30,475
35,785
0
17,183
13,292
0
50,331
L
Cthulhu
Nico233442
Cthulhu
28,322
609
3,391
1,847
27,290
32,653
0
13,189
14,101
52,611
0
W
Morgan Le Fay
QuackQuackMofos
Morgan Le Fay
28,390
2,377
967
4,328
22,218
9,378
0
7,076
15,142
47,102
0
W
Jormungandr
RedTanziku91
Jormungandr
22,459
5,948
1,455
2,967
27,429
39,548
0
11,260
16,169
52,662
0
W
23,377
2,140
0
0
13,465
4,806
0
3,616
9,849
43,561
0
W
38,372
25,917
0
5,127
23,115
9,954
0
8,981
14,134
0
73,218
L
Gilgamesh
cringetown
Gilgamesh
26,447
9,172
0
2,995
39,241
24,966
0
22,998
16,243
1,561
60,934
L
Hun Batz
kiler1908wrwg
Hun Batz
26,636
7,375
0
22
26,563
11,827
0
15,212
11,351
0
60,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,703
Gold Earned
77,924
307
Minions Killed
307
7
Camps Cleared
8
1,566,746
Distance Traveled
1,470,843
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,588
906
36
2
0
326,784
0
L
Hel
14,421
961
78
5
1
332,973
1
W
Chaac
15,557
1,037
74
5
1
322,751
1
L
Cthulhu
16,823
1,122
50
3
1
321,951
0
W
Morgan Le Fay
14,995
1,000
43
3
0
279,742
0
W
Jormungandr
15,769
1,051
69
5
1
280,786
1
W
Zeus
14,097
940
28
2
2
279,346
0
W
Medusa
17,506
1,167
93
6
4
308,218
0
L
Gilgamesh
15,892
1,059
77
5
3
275,921
0
L
Hun Batz
14,979
999
66
4
2
309,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role