Player Matchup

Ares
Ares
FnordyBalloon36
Ares
Level 6
God Stats
5W - 10L
1,618 SR
Queue Stats
11W - 20L
1,443 Elo+
Solo
Guan Yu
Guan Yu
GlitchMasta
Guan Yu
Level 26
God Stats
34W - 18L
1,678 SR
Queue Stats
314W - 205L
1,632 Elo+
Solo
Cernunnos
Cernunnos
NTFH_Goat
Cernunnos
Level 28
God Stats
4W - 2L
1,427 SR
Queue Stats
148W - 148L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
TsM F4dedW0lf
Ao Kuang
Level 29
God Stats
3W - 1L
1,771 SR
Queue Stats
20W - 11L
1,556 Elo+
Solo
Medusa
Medusa
chknstripps
Medusa
Level 6
God Stats
4W - 5L
1,318 SR
Queue Stats
7W - 12L
1,327 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,492 Elo+

VS

Team Averages
Level 21
1,610 SR
1,525 Elo+
Tyr
Tyr
Av3ng3d Titan13
Tyr
Level 24
God Stats
21W - 22L
1,560 SR
Queue Stats
256W - 263L
1,379 Elo+
Solo
Scylla
Scylla
Eltrrapo7w7r
Scylla
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
74W - 90L
1,518 Elo+
Solo
Merlin
Merlin
SinbadTre
Merlin
Level 20
God Stats
43W - 47L
1,489 SR
Queue Stats
59W - 68L
1,451 Elo+
Solo
Arachne
Arachne
Stanimal54
Arachne
Level 27
God Stats
3W - 4L
1,751 SR
Queue Stats
308W - 318L
1,512 Elo+
Solo
Thor
Thor
xBlackspider16
Thor
Level 4
God Stats
3W - 5L
1,751 SR
Queue Stats
5W - 6L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 16
14,343
1,025
11,954
23,728
20,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
GlitchMasta
Guan Yu
20
10 / 2 / 16
16,464
1,176
19,160
25,708
25,738
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
NTFH_Goat
Cernunnos
20
13 / 3 / 16
17,006
1,215
32,339
15,813
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
TsM F4dedW0lf
Ao Kuang
20
15 / 7 / 8
16,283
1,163
29,099
20,317
7,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
20
4 / 12 / 18
13,940
996
9,059
21,626
10,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 10
13,228
945
12,155
27,396
21,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
2 / 3 / 22
14,700
1,050
20,309
14,334
4,866
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
SinbadTre
Merlin
20
9 / 7 / 15
16,232
1,159
32,968
22,345
8,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Stanimal54
Arachne
20
17 / 12 / 7
17,219
1,230
29,027
32,921
14,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 11 / 9
11,991
857
4,808
13,465
4,979

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
96
45
Kills
33
33
Deaths
45
74
Assists
63
Player
Kills
Deaths
Assists
KDA
L
4
12
10
0.75
L
Scylla
2
3
22
4.33
W
3
9
16
1.22
W
Guan Yu
GlitchMasta
Guan Yu
10
2
16
9
W
Cernunnos
NTFH_Goat
Cernunnos
13
3
16
7
L
Merlin
SinbadTre
Merlin
9
7
15
2.36
L
Arachne
Stanimal54
Arachne
17
12
7
1.71
W
Ao Kuang
TsM F4dedW0lf
Ao Kuang
15
7
8
2.71
W
Medusa
4
12
18
1.08
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,611
Damage
99,267
107,192
Taken
110,461
71,091
Mitigated
55,021
18,584
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,155
2,191
0
1,399
27,396
21,888
0
9,978
16,887
0
31,780
L
Scylla
20,309
3,248
0
1,214
14,334
4,866
0
8,575
5,352
51,870
0
W
11,954
1,283
0
682
23,728
20,534
0
12,218
11,258
22,235
0
W
Guan Yu
GlitchMasta
Guan Yu
19,160
4,512
2,564
4,300
25,708
25,738
0
11,434
14,024
0
56,862
W
Cernunnos
NTFH_Goat
Cernunnos
32,339
17,971
625
3,105
15,813
6,405
0
8,624
7,129
0
92,197
L
Merlin
SinbadTre
Merlin
32,968
714
0
1,954
22,345
8,962
0
8,026
14,109
66,015
0
L
Arachne
Stanimal54
Arachne
29,027
21,385
0
6,354
32,921
14,326
0
12,062
20,346
0
51,240
W
Ao Kuang
TsM F4dedW0lf
Ao Kuang
29,099
7,597
0
6,092
20,317
7,520
0
10,432
9,757
37,270
0
W
Medusa
9,059
4,261
0
1,216
21,626
10,894
0
9,705
11,747
0
26,259
L
4,808
1,034
0
0
13,465
4,979
0
2,412
10,732
0
13,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,036
Gold Earned
73,370
289
Minions Killed
237
10
Camps Cleared
5
1,161,100
Distance Traveled
1,140,834
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,228
945
20
1
0
221,792
0
L
Scylla
14,700
1,050
80
6
0
263,451
0
W
Ares
14,343
1,025
25
2
0
214,718
0
W
Guan Yu
16,464
1,176
69
5
6
309,366
1
W
Cernunnos
17,006
1,215
148
11
3
254,832
0
L
Merlin
16,232
1,159
66
5
2
250,698
0
L
Arachne
17,219
1,230
46
3
3
275,459
0
W
Ao Kuang
16,283
1,163
18
1
0
221,468
0
W
Medusa
13,940
996
29
2
1
160,716
0
L
Thor
11,991
857
25
2
0
129,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role