Player Matchup

Gilgamesh
Gilgamesh
GambohhTV
Gilgamesh
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,146 Elo+
Party 2
Awilix
Awilix
KilllerNoGravity
Awilix
Level 27
God Stats
0W - 6L
1,421 SR
Queue Stats
29W - 59L
1,367 Elo+
Party 1
Bacchus
Bacchus
YoungTraveler
Bacchus
Level 89
God Stats
10W - 6L
1,690 SR
Queue Stats
63W - 46L
1,678 Elo+
Party 2
Agni
Agni
galaxisheen
Agni
Level 68
God Stats
5W - 6L
1,614 SR
Queue Stats
137W - 172L
1,454 Elo+
Party 1
Neith
Neith
xctk2001
Neith
Level 65
God Stats
14W - 10L
1,653 SR
Queue Stats
200W - 185L
1,540 Elo+
Party 2
Team Averages
Level 50
1,576 SR
1,437 Elo+

VS

Team Averages
Level 59
1,424 SR
1,401 Elo+
Nemesis
Nemesis
DaneHawke
Nemesis
Level 41
God Stats
16W - 12L
1,579 SR
Queue Stats
177W - 235L
1,404 Elo+
Party 3
Janus
Janus
GeeVibes
Janus
Level 60
God Stats
5W - 8L
1,081 SR
Queue Stats
370W - 457L
1,365 Elo+
Solo
Danzaburou
Danzaburou
RomanSalvador
Danzaburou
Level 40
God Stats
32W - 45L
1,122 SR
Queue Stats
196W - 312L
1,365 Elo+
Party 3
Khepri
Khepri
Welshy12
Khepri
Level 68
God Stats
3W - 2L
1,854 SR
Queue Stats
440W - 549L
1,439 Elo+
Party 3
King Arthur
King Arthur
bastone
King Arthur
Level 85
God Stats
26W - 27L
1,484 SR
Queue Stats
354W - 464L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GambohhTV
Gilgamesh
10
1 / 3 / 0
6,165
514
1,160
6,802
2,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 2
6,566
547
1,580
8,005
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
9
1 / 4 / 3
6,266
522
4,899
8,022
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 3
6,998
583
6,180
4,824
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xctk2001
Neith
11
1 / 2 / 0
6,213
518
3,460
6,015
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaneHawke
Nemesis
11
4 / 1 / 4
7,055
588
4,559
7,436
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
GeeVibes
Janus
12
1 / 4 / 1
6,767
564
3,421
6,303
1,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RomanSalvador
Danzaburou
11
0 / 0 / 3
6,486
541
2,659
3,579
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Welshy12
Khepri
10
2 / 1 / 3
6,501
542
2,129
5,062
2,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
bastone
King Arthur
13
6 / 2 / 1
8,016
668
6,304
6,896
3,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaneHawke
Nemesis
4
1
4
6
L
Gilgamesh
GambohhTV
Gilgamesh
1
3
0
0.33
W
Janus
GeeVibes
Janus
1
4
1
0.38
L
2
3
2
1
W
Danzaburou
RomanSalvador
Danzaburou
0
0
3
1.5
W
Khepri
Welshy12
Khepri
2
1
3
3.5
L
Bacchus
1
4
3
0.63
W
King Arthur
bastone
King Arthur
6
2
1
3.25
L
2
1
3
3.5
L
Neith
xctk2001
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
19,072
33,668
Taken
29,276
15,300
Mitigated
11,213
9,528
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaneHawke
Nemesis
4,559
2,182
0
2,786
7,436
2,820
0
1,995
5,357
0
28,622
L
Gilgamesh
GambohhTV
Gilgamesh
1,160
229
0
1,148
6,802
2,508
798
0
6,802
0
29,162
W
Janus
GeeVibes
Janus
3,421
302
0
1,060
6,303
1,922
660
3,158
2,873
41,844
0
L
1,580
819
0
2,545
8,005
3,366
513
1,037
6,968
0
23,823
W
Danzaburou
RomanSalvador
Danzaburou
2,659
965
0
2,062
3,579
1,122
1,799
1,043
2,498
0
36,541
W
Khepri
Welshy12
Khepri
2,129
25
0
1,728
5,062
2,328
307
1,273
3,757
13,946
0
L
Bacchus
4,899
753
460
2,695
8,022
6,089
0
1,148
6,874
13,071
0
W
King Arthur
bastone
King Arthur
6,304
789
0
1,555
6,896
3,021
256
3,147
3,712
0
45,309
L
6,180
531
0
157
4,824
1,475
0
2,267
2,557
37,764
0
L
Neith
xctk2001
Neith
3,460
2,077
0
2,523
6,015
1,862
1,112
1,098
4,917
0
37,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,208
Gold Earned
34,825
282
Minions Killed
359
0
Camps Cleared
0
1,109,814
Distance Traveled
1,176,663
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,055
588
57
5
0
259,447
2
L
Gilgamesh
6,165
514
63
5
0
220,177
3
W
Janus
6,767
564
83
7
0
204,046
4
L
Awilix
6,566
547
56
5
0
256,941
1
W
Danzaburou
6,486
541
84
7
0
229,396
0
W
Khepri
6,501
542
24
2
0
235,427
3
L
Bacchus
6,266
522
16
1
0
226,798
1
W
King Arthur
8,016
668
111
9
0
248,347
3
L
Agni
6,998
583
74
6
0
231,327
1
L
Neith
6,213
518
73
6
0
174,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role