Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RicaRocha
Olorun
Level 4
God Stats
1W - 4L
1,419 SR
Queue Stats
1W - 4L
1,134 Elo+
Solo
Neith
Neith
samuraiplaya ad
Neith
Level 13
God Stats
2W - 3L
1,455 SR
Queue Stats
17W - 47L
1,265 Elo+
Solo
Team Averages
Level 58
1,458 SR
1,300 Elo+

VS

Team Averages
Level 27
1,593 SR
1,449 Elo+
Sun Wukong
Sun Wukong
VaderWolf501
Sun Wukong
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 1
Merlin
Merlin
Xx_Family124_xX
Merlin
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 101L
1,485 Elo+
Solo
Cthulhu
Cthulhu
random-bag1
Cthulhu
Level 8
God Stats
1W - 1L
1,778 SR
Queue Stats
20W - 31L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
12 / 1 / 4
12,883
859
23,640
18,404
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
RicaRocha
Olorun
13
2 / 9 / 11
10,225
682
3,381
18,410
6,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 7 / 9
10,598
707
9,403
13,275
4,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
VaderWolf501
Sun Wukong
11
2 / 8 / 8
9,186
612
3,761
12,323
5,815
16
8 / 6 / 9
11,822
788
21,939
13,403
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
random-bag1
Cthulhu
14
7 / 4 / 8
10,973
732
12,331
16,896
16,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
17
17
Deaths
18
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
4
14
W
Olorun
RicaRocha
Olorun
2
9
11
0.83
L
Sun Wukong
VaderWolf501
Sun Wukong
2
8
8
0.75
L
8
6
9
2.08
L
Cthulhu
random-bag1
Cthulhu
7
4
8
2.75
W
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,424
Damage
38,031
50,089
Taken
42,622
18,303
Mitigated
28,135
20,516
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
23,640
10,103
0
11,808
18,404
6,874
1,977
11,362
7,042
75,978
0
W
Olorun
RicaRocha
Olorun
3,381
2,007
1,723
4,033
18,410
6,826
684
12,203
6,207
28,721
0
L
Sun Wukong
VaderWolf501
Sun Wukong
3,761
453
0
382
12,323
5,815
0
8,250
4,073
0
9,610
L
21,939
725
0
3,188
13,403
5,509
593
9,176
4,227
60,335
0
L
Cthulhu
random-bag1
Cthulhu
12,331
719
97
0
16,896
16,811
432
9,595
7,301
23,393
0
W
9,403
5,808
521
2,431
13,275
4,603
775
10,705
2,570
0
24,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
31,981
176
Minions Killed
136
0
Camps Cleared
0
717,280
Distance Traveled
673,911
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,883
859
98
7
0
298,109
0
W
Olorun
10,225
682
34
2
0
228,110
0
L
Sun Wukong
9,186
612
8
1
0
193,825
1
L
Merlin
11,822
788
86
6
0
226,911
2
L
Cthulhu
10,973
732
42
3
0
253,175
0
W
Neith
10,598
707
44
3
0
191,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role