Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BlueFoxVinie
Fenrir
Level 26
God Stats
17W - 24L
1,385 SR
Queue Stats
31W - 45L
1,319 Elo+
Party 3
Artemis
Artemis
CaptAhhDread
Artemis
Level 26
God Stats
61W - 67L
1,630 SR
Queue Stats
117W - 179L
1,263 Elo+
Party 2
Cerberus
Cerberus
Nearddog
Cerberus
Level 16
God Stats
13W - 5L
1,758 SR
Queue Stats
51W - 46L
1,407 Elo+
Solo
Tiamat
Tiamat
SussyBaka3
Tiamat
Level 19
God Stats
20W - 21L
1,491 SR
Queue Stats
21W - 24L
1,370 Elo+
Party 3
Team Averages
Level 21
1,553 SR
1,372 Elo+

VS

Team Averages
Level 24
1,515 SR
1,290 Elo+
Fenrir
Fenrir
Baldoonis
Fenrir
Level 28
God Stats
6W - 6L
1,483 SR
Queue Stats
140W - 156L
1,480 Elo+
Party 1
Anubis
Anubis
Ginseng1111
Anubis
Level 29
God Stats
2W - 1L
1,837 SR
Queue Stats
6W - 9L
1,257 Elo+
Solo
Izanami
Izanami
OmegaDay
Izanami
Level 28
God Stats
5W - 8L
1,516 SR
Queue Stats
12W - 19L
1,369 Elo+
Solo
Ymir
Ymir
punchingbagguy
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,149 Elo+
Party 1
Merlin
Merlin
thebesthu
Merlin
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
3W - 6L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 2 / 0
8,626
479
2,809
5,818
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
10 / 4 / 4
10,297
572
8,697
14,596
7,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
CaptAhhDread
Artemis
14
2 / 5 / 4
8,591
477
5,183
9,878
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Nearddog
Cerberus
13
3 / 4 / 9
9,143
508
8,887
15,875
11,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
SussyBaka3
Tiamat
16
8 / 6 / 2
10,361
576
11,935
13,189
6,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baldoonis
Fenrir
15
3 / 6 / 8
9,428
524
7,992
13,329
6,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
14
4 / 5 / 3
9,026
501
10,043
9,441
3,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
OmegaDay
Izanami
15
10 / 6 / 2
10,110
562
14,504
15,058
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 6 / 2
6,171
343
1,256
11,974
6,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
thebesthu
Merlin
14
2 / 3 / 1
8,307
462
5,761
7,725
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
26
Kills
19
21
Deaths
26
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
0
1.5
L
Fenrir
Baldoonis
Fenrir
3
6
8
1.17
W
Fenrir
10
4
4
3
W
Artemis
CaptAhhDread
Artemis
2
5
4
0.8
L
Anubis
4
5
3
1.1
W
Cerberus
Nearddog
Cerberus
3
4
9
1.88
L
Izanami
OmegaDay
Izanami
10
6
2
1.83
W
Tiamat
SussyBaka3
Tiamat
8
6
2
1.5
L
0
6
2
0.17
L
Merlin
thebesthu
Merlin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
39,556
59,356
Taken
57,527
30,942
Mitigated
24,793
13,559
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,809
650
0
360
5,818
2,142
704
855
4,963
48,364
0
L
Fenrir
Baldoonis
Fenrir
7,992
2,512
0
913
13,329
6,429
0
4,721
8,586
0
53,889
W
Fenrir
8,697
899
0
2,365
14,596
7,404
25
2,712
11,884
0
57,367
W
Artemis
CaptAhhDread
Artemis
5,183
3,633
414
1,752
9,878
3,617
2,280
3,481
6,397
0
35,979
L
Anubis
10,043
582
0
3,095
9,441
3,394
723
4,786
4,655
42,230
0
W
Cerberus
Nearddog
Cerberus
8,887
880
0
4,032
15,875
11,242
1,551
7,279
8,596
33,017
0
L
Izanami
OmegaDay
Izanami
14,504
9,544
0
2,808
15,058
5,757
2,268
6,682
8,376
0
65,666
W
Tiamat
SussyBaka3
Tiamat
11,935
1,121
0
4,636
13,189
6,537
2,070
2,733
10,456
54,430
0
L
1,256
300
210
259
11,974
6,835
0
4,093
7,841
7,488
0
L
Merlin
thebesthu
Merlin
5,761
311
0
1,582
7,725
2,378
763
3,157
4,438
50,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,018
Gold Earned
43,042
386
Minions Killed
384
0
Camps Cleared
0
1,628,924
Distance Traveled
1,398,068
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,626
479
74
4
0
330,863
5
L
Fenrir
9,428
524
82
5
0
326,449
4
W
Fenrir
10,297
572
91
5
0
342,466
0
W
Artemis
8,591
477
63
4
0
281,424
0
L
Anubis
9,026
501
85
5
0
272,826
1
W
Cerberus
9,143
508
63
4
0
345,049
3
L
Izanami
10,110
562
112
6
0
293,660
6
W
Tiamat
10,361
576
95
5
0
329,122
1
L
Ymir
6,171
343
10
1
0
207,041
1
L
Merlin
8,307
462
95
5
0
298,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role