Player Matchup

Medusa
Medusa
Reborn Hydro
Medusa
Level 54
God Stats
8W - 4L
1,682 SR
Queue Stats
318W - 168L
1,642 Elo+
Party 1
Merlin
Merlin
RugTheDruler
Merlin
Level 151
God Stats
3W - 1L
1,873 SR
Queue Stats
310W - 204L
1,705 Elo+
Solo
Cabrakan
Cabrakan
ShlumPapa
Cabrakan
Level 136
God Stats
6W - 8L
1,481 SR
Queue Stats
232W - 214L
1,685 Elo+
Party 1
Horus
Horus
TROLLURGAME
Horus
Level 124
God Stats
19W - 9L
1,750 SR
Queue Stats
248W - 158L
1,762 Elo+
Party 1
Nemesis
Nemesis
hihock
Nemesis
Level 160
God Stats
4W - 3L
1,681 SR
Queue Stats
443W - 340L
1,676 Elo+
Solo
Team Averages
Level 125
1,693 SR
1,694 Elo+

VS

Team Averages
Level 149
1,674 SR
1,640 Elo+
Tiamat
Tiamat
Colayy
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 115L
1,621 Elo+
Solo
Ullr
Ullr
Im Kaxi
Ullr
Level 156
God Stats
2W - 5L
1,674 SR
Queue Stats
34W - 36L
1,599 Elo+
Solo
Sylvanus
Sylvanus
Rajangu
Sylvanus
Level 158
God Stats
8W - 9L
1,603 SR
Queue Stats
194W - 179L
1,660 Elo+
Solo
Serqet
Serqet
Scorpio1307
Serqet
Level 148
God Stats
0W - 1L
1,730 SR
Queue Stats
331W - 277L
1,644 Elo+
Solo
Cabrakan
Cabrakan
しもにかるが
Cabrakan
Level 156
God Stats
4W - 5L
1,862 SR
Queue Stats
355W - 297L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 2 / 4
6,379
638
6,514
5,779
1,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
1 / 0 / 1
5,497
550
1,483
2,794
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
ShlumPapa
Cabrakan
10
1 / 2 / 1
5,756
576
3,246
7,825
4,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
2 / 2 / 6
4,971
497
5,130
5,628
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
hihock
Nemesis
12
6 / 0 / 2
6,631
663
4,574
4,352
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colayy
Tiamat
10
0 / 0 / 1
5,557
556
1,998
3,574
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Im Kaxi
Ullr
9
2 / 6 / 0
5,705
571
2,793
8,411
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Rajangu
Sylvanus
9
1 / 1 / 0
5,406
541
3,398
6,312
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
6
0 / 5 / 1
4,608
461
1,656
6,860
2,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 0
6,352
635
7,177
7,619
5,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
6
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Colayy
Tiamat
0
0
1
0.5
L
Ullr
Im Kaxi
Ullr
2
6
0
0.33
L
Sylvanus
Rajangu
Sylvanus
1
1
0
1
W
Medusa
4
2
4
3
W
Merlin
1
0
1
1.5
L
Serqet
0
5
1
0.1
W
Cabrakan
ShlumPapa
Cabrakan
1
2
1
0.75
W
2
2
6
2.5
W
Nemesis
hihock
Nemesis
6
0
2
7
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,947
Damage
17,022
26,378
Taken
32,776
10,706
Mitigated
13,364
6,491
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Colayy
Tiamat
1,998
475
0
1,454
3,574
1,268
0
366
3,110
29,898
0
L
Ullr
Im Kaxi
Ullr
2,793
1,649
0
460
8,411
1,996
0
87
8,324
0
27,907
L
Sylvanus
Rajangu
Sylvanus
3,398
865
357
2,467
6,312
2,708
0
385
5,821
25,219
8,928
W
Medusa
6,514
3,140
0
617
5,779
1,651
0
1,009
4,770
0
38,556
W
Merlin
1,483
126
0
977
2,794
742
0
688
1,962
34,324
0
L
Serqet
1,656
177
0
1,257
6,860
2,245
0
488
6,313
0
11,891
W
Cabrakan
ShlumPapa
Cabrakan
3,246
575
0
2,732
7,825
4,576
0
5,204
2,471
27,303
0
W
5,130
2,727
186
1,403
5,628
2,310
0
3,052
2,576
0
11,845
W
Nemesis
hihock
Nemesis
4,574
2,211
0
576
4,352
1,427
0
2,427
1,925
0
38,501
L
7,177
1,655
0
2,122
7,619
5,147
106
3,140
4,479
39,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
27,628
322
Minions Killed
308
0
Camps Cleared
0
1,005,543
Distance Traveled
938,949
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,557
556
74
7
0
188,632
2
L
Ullr
5,705
571
49
5
0
172,609
2
L
Sylvanus
5,406
541
75
8
0
180,833
2
W
Medusa
6,379
638
72
7
0
180,812
2
W
Merlin
5,497
550
96
10
0
190,634
2
L
Serqet
4,608
461
26
3
0
221,967
4
W
Cabrakan
5,756
576
69
7
0
184,854
1
W
Horus
4,971
497
10
1
0
212,981
2
W
Nemesis
6,631
663
75
8
0
236,262
0
L
Cabrakan
6,352
635
84
8
0
174,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role