Player Matchup

Fafnir
Fafnir
ELRanchero57
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 80L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SEzzrie
Morgan Le Fay
Level 27
God Stats
30W - 25L
1,551 SR
Queue Stats
220W - 226L
1,625 Elo+
Solo
Izanami
Izanami
SkuIIcrash
Izanami
Level 28
God Stats
1W - 7L
1,263 SR
Queue Stats
63W - 53L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tier1Sub
Tsukuyomi
Level 26
God Stats
1W - 1L
1,857 SR
Queue Stats
47W - 35L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
surikatka
Nu Wa
Level 17
God Stats
3W - 4L
1,594 SR
Queue Stats
54W - 45L
1,600 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,624 Elo+

VS

Team Averages
Level 17
1,667 SR
1,646 Elo+
Sol
Sol
AdxlfHxtler
Sol
Level 10
God Stats
16W - 5L
1,756 SR
Queue Stats
22W - 13L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
Eleamor
Gilgamesh
Level 16
God Stats
21W - 20L
1,947 SR
Queue Stats
95W - 80L
1,794 Elo+
Solo
Heimdallr
Heimdallr
RasmusLuktarKiss
Heimdallr
Level 15
God Stats
5W - 4L
1,532 SR
Queue Stats
37W - 24L
1,610 Elo+
Solo
Kumbhakarna
Kumbhakarna
epicman0020123
Kumbhakarna
Level 18
God Stats
4W - 0L
1,774 SR
Queue Stats
40W - 31L
1,563 Elo+
Solo
Thoth
Thoth
munchkinstar
Thoth
Level 25
God Stats
1W - 1L
1,325 SR
Queue Stats
29W - 16L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 5 / 1
4,256
426
1,587
6,673
4,827
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SEzzrie
Morgan Le Fay
6
0 / 2 / 0
4,132
413
2,705
3,072
941
Izanami
SkuIIcrash
Izanami
8
0 / 5 / 1
4,756
476
3,070
6,725
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tier1Sub
Tsukuyomi
11
3 / 2 / 0
6,110
611
3,473
7,132
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
surikatka
Nu Wa
10
0 / 3 / 1
5,637
564
3,850
5,565
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,757
676
1,435
5,505
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
Eleamor
Gilgamesh
10
4 / 4 / 5
6,455
646
4,483
6,947
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
11
6 / 0 / 4
6,438
644
6,543
5,311
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
epicman0020123
Kumbhakarna
10
4 / 0 / 6
6,459
646
3,517
5,987
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 1
6,934
693
3,272
3,772
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
17
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Fafnir
0
5
1
0.1
W
Gilgamesh
Eleamor
Gilgamesh
4
4
5
1.63
W
Heimdallr
6
0
4
8
L
Morgan Le Fay
SEzzrie
Morgan Le Fay
0
2
0
0
L
Izanami
SkuIIcrash
Izanami
0
5
1
0.1
L
Tsukuyomi
Tier1Sub
Tsukuyomi
3
2
0
1.5
W
Kumbhakarna
epicman0020123
Kumbhakarna
4
0
6
7
W
2
0
1
2.5
L
Nu Wa
surikatka
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
19,250
29,167
Taken
27,522
10,898
Mitigated
10,466
6,723
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,435
290
0
4,297
5,505
1,640
1,021
2,864
2,641
40,255
0
L
Fafnir
1,587
842
0
714
6,673
4,827
0
1,223
5,447
5,796
0
W
Gilgamesh
Eleamor
Gilgamesh
4,483
1,424
0
1,750
6,947
3,054
252
1,581
5,366
0
22,785
W
Heimdallr
6,543
4,827
0
3,528
5,311
1,754
304
1,073
4,238
0
33,635
L
Morgan Le Fay
SEzzrie
Morgan Le Fay
2,705
121
0
125
3,072
941
0
1,406
1,666
12,810
0
L
Izanami
SkuIIcrash
Izanami
3,070
2,187
0
1,420
6,725
1,584
0
1,869
4,853
0
25,565
L
Tsukuyomi
Tier1Sub
Tsukuyomi
3,473
835
0
2,399
7,132
2,125
0
1,501
5,533
0
29,751
W
Kumbhakarna
epicman0020123
Kumbhakarna
3,517
666
218
2,824
5,987
2,928
198
1,430
4,557
16,871
0
W
3,272
399
0
1,264
3,772
1,090
226
1,194
2,578
44,558
0
L
Nu Wa
surikatka
Nu Wa
3,850
737
0
2,065
5,565
1,421
0
1,835
3,438
38,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
33,043
224
Minions Killed
331
0
Camps Cleared
0
908,689
Distance Traveled
960,746
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,757
676
89
9
0
189,467
4
L
Fafnir
4,256
426
8
1
0
198,704
0
W
Gilgamesh
6,455
646
45
5
0
210,719
4
W
Heimdallr
6,438
644
72
7
0
163,210
3
L
Morgan Le Fay
4,132
413
24
2
0
109,230
1
L
Izanami
4,756
476
52
5
0
186,581
0
L
Tsukuyomi
6,110
611
61
6
0
240,014
0
W
Kumbhakarna
6,459
646
16
2
0
193,057
2
W
Thoth
6,934
693
109
11
0
204,293
5
L
Nu Wa
5,637
564
79
8
0
174,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role