Player Matchup

Neith
Neith
Chip02
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,709 Elo+
Party 1
Zhong Kui
Zhong Kui
HanStyle
Zhong Kui
Level 17
God Stats
1W - 3L
1,229 SR
Queue Stats
27W - 12L
1,634 Elo+
Solo
Janus
Janus
SmallSeriousDuck
Janus
Level 1
God Stats
12W - 8L
1,693 SR
Queue Stats
85W - 58L
1,641 Elo+
Party 1
Ratatoskr
Ratatoskr
edenV
Ratatoskr
Level 27
God Stats
21W - 24L
1,538 SR
Queue Stats
373W - 368L
1,487 Elo+
Party 1
Izanami
Izanami
encebolla2
Izanami
Level 8
God Stats
11W - 13L
1,470 SR
Queue Stats
18W - 29L
1,457 Elo+
Solo
Team Averages
Level 11
1,486 SR
1,586 Elo+

VS

Team Averages
Level 19
1,442 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DelcidTheGreat
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,616 Elo+
Solo
Nemesis
Nemesis
SVThunderhammer
Nemesis
Level 22
God Stats
1W - 2L
1,193 SR
Queue Stats
244W - 247L
1,467 Elo+
Party 2
Anhur
Anhur
SurpriseSubtext
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 93L
1,442 Elo+
Party 2
Tyr
Tyr
autisticcowboy
Tyr
Level 28
God Stats
15W - 12L
1,516 SR
Queue Stats
238W - 247L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chip02
Neith
11
3 / 2 / 3
6,499
542
5,895
7,760
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
HanStyle
Zhong Kui
13
3 / 3 / 0
7,440
620
3,641
8,795
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
7,040
587
4,418
3,350
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
edenV
Ratatoskr
10
1 / 4 / 3
6,063
505
3,388
6,131
2,286
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
encebolla2
Izanami
10
2 / 2 / 2
5,878
490
2,210
4,630
1,267
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 1 / 0
8,260
688
10,713
5,914
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
6,045
504
1,913
4,977
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 3 / 2
6,278
523
2,560
7,446
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 1
5,362
447
2,485
7,073
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
6,575
548
745
5,737
2,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
10
Kills
11
11
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
1
0
8
W
Neith
Chip02
Neith
3
2
3
2.25
L
1
1
1
1.5
W
Zhong Kui
HanStyle
Zhong Kui
3
3
0
1
L
1
3
2
0.67
W
1
0
1
1.5
L
1
4
1
0.38
L
0
1
0
0
W
Ratatoskr
edenV
Ratatoskr
1
4
3
0.63
W
Izanami
encebolla2
Izanami
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,552
Damage
18,416
30,666
Taken
31,147
12,585
Mitigated
12,024
7,877
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,713
1,455
0
1,912
5,914
1,908
846
2,555
3,351
50,556
0
W
Neith
Chip02
Neith
5,895
1,931
0
1,815
7,760
2,006
258
3,116
4,644
0
35,876
L
1,913
469
0
742
4,977
3,131
0
0
4,977
24,440
0
W
Zhong Kui
HanStyle
Zhong Kui
3,641
928
0
4,001
8,795
6,125
803
5,897
2,898
39,287
3,527
L
2,560
831
0
837
7,446
2,518
380
758
6,616
0
31,427
W
4,418
560
0
861
3,350
901
0
0
3,350
46,225
0
L
2,485
881
0
500
7,073
1,636
284
1,177
5,884
0
21,592
L
745
0
0
2,539
5,737
2,831
148
3,058
2,473
0
34,171
W
Ratatoskr
edenV
Ratatoskr
3,388
680
0
950
6,131
2,286
0
1,965
4,166
0
30,722
W
Izanami
encebolla2
Izanami
2,210
1,208
0
250
4,630
1,267
385
1,648
2,982
0
25,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
32,520
392
Minions Killed
347
0
Camps Cleared
0
1,135,612
Distance Traveled
1,085,765
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,260
688
100
8
0
228,045
2
W
Neith
6,499
542
65
5
0
210,344
3
L
Ymir
6,045
504
40
3
0
213,556
4
W
Zhong Kui
7,440
620
94
8
0
209,568
5
L
Nemesis
6,278
523
63
5
0
236,677
0
W
Janus
7,040
587
108
9
0
241,195
3
L
Anhur
5,362
447
51
4
0
212,783
3
L
Tyr
6,575
548
93
8
0
194,704
3
W
Ratatoskr
6,063
505
66
6
0
253,636
3
W
Izanami
5,878
490
59
5
0
220,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role