Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drakier759
Kumbhakarna
Level 128
God Stats
1W - 0L
1,654 SR
Queue Stats
4W - 5L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Just Hersh
Danzaburou
Level 86
God Stats
15W - 6L
1,765 SR
Queue Stats
122W - 102L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
mylesdamurderer
Nu Wa
Level 129
God Stats
6W - 6L
1,720 SR
Queue Stats
145W - 133L
1,343 Elo+
Party 1
Ymir
Ymir
woahrich
Ymir
Level 79
God Stats
36W - 19L
1,618 SR
Queue Stats
245W - 263L
1,500 Elo+
Solo
Team Averages
Level 110
1,651 SR
1,467 Elo+

VS

Team Averages
Level 97
1,638 SR
1,508 Elo+
Nu Wa
Nu Wa
MoeMula25
Nu Wa
Level 106
God Stats
13W - 7L
1,631 SR
Queue Stats
60W - 77L
1,342 Elo+
Solo
Baba Yaga
Baba Yaga
Phoneinacup
Baba Yaga
Level 64
God Stats
6W - 11L
1,733 SR
Queue Stats
255W - 234L
1,536 Elo+
Party 2
Vamana
Vamana
TheVaultKid01
Vamana
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 239L
1,562 Elo+
Party 2
Apollo
Apollo
hallfam057
Apollo
Level 85
God Stats
21W - 19L
1,678 SR
Queue Stats
147W - 132L
1,573 Elo+
Solo
Bakasura
Bakasura
shadowwalker439
Bakasura
Level 122
God Stats
5W - 3L
1,646 SR
Queue Stats
216W - 191L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
1 / 0 / 0
4,128
826
1,709
2,560
804
Kumbhakarna
Drakier759
Kumbhakarna
5
2 / 2 / 0
3,926
785
797
3,440
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Just Hersh
Danzaburou
5
0 / 2 / 2
3,480
696
2,022
3,530
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 1
4,118
824
1,885
965
203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
0 / 0 / 0
3,464
693
0
2,087
706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MoeMula25
Nu Wa
5
2 / 2 / 1
3,457
691
1,459
3,097
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Phoneinacup
Baba Yaga
1
0 / 0 / 0
2,514
503
0
188
59
6
0 / 1 / 0
3,291
658
1,239
2,620
766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
hallfam057
Apollo
5
2 / 0 / 1
3,431
686
1,998
1,631
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
5
0 / 1 / 0
3,335
667
0
3,472
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
4
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Kumbhakarna
Drakier759
Kumbhakarna
2
2
0
1
W
Danzaburou
Just Hersh
Danzaburou
0
2
2
0.5
L
Nu Wa
MoeMula25
Nu Wa
2
2
1
1.25
L
Baba Yaga
Phoneinacup
Baba Yaga
0
0
0
0
L
0
1
0
0
L
Apollo
hallfam057
Apollo
2
0
1
2.5
W
1
0
1
1.5
L
Bakasura
0
1
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,413
Damage
4,696
12,582
Taken
11,008
4,081
Mitigated
2,736
4,330
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,709
148
0
1,000
2,560
804
0
0
2,560
0
17,703
W
Kumbhakarna
Drakier759
Kumbhakarna
797
67
0
956
3,440
1,615
0
778
2,459
6,567
0
W
Danzaburou
Just Hersh
Danzaburou
2,022
1,226
246
1,442
3,530
753
0
412
3,052
0
11,408
L
Nu Wa
MoeMula25
Nu Wa
1,459
363
17
1,158
3,097
564
72
812
2,285
5,927
0
L
Baba Yaga
Phoneinacup
Baba Yaga
0
0
0
0
188
59
0
188
0
0
0
L
1,239
67
0
1,283
2,620
766
0
82
2,538
0
11,465
L
Apollo
hallfam057
Apollo
1,998
1,159
0
1,031
1,631
374
351
252
1,379
0
10,123
W
1,885
353
0
186
965
203
888
0
965
19,791
0
L
Bakasura
0
0
0
820
3,472
973
0
1,348
2,124
0
9,767
W
Ymir
0
0
0
500
2,087
706
0
0
2,087
13,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,116
Gold Earned
16,028
133
Minions Killed
80
0
Camps Cleared
0
460,752
Distance Traveled
328,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,128
826
37
7
0
95,403
2
W
Kumbhakarna
3,926
785
5
1
0
94,088
0
W
Danzaburou
3,480
696
18
4
0
91,371
0
L
Nu Wa
3,457
691
12
2
0
81,380
1
L
Baba Yaga
2,514
503
0
0
0
0
0
L
Vamana
3,291
658
19
4
0
73,696
1
L
Apollo
3,431
686
18
4
0
79,449
0
W
Nu Wa
4,118
824
38
8
0
99,260
0
L
Bakasura
3,335
667
31
6
0
93,809
0
W
Ymir
3,464
693
35
7
0
80,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role