Player Matchup

Fenrir
Fenrir
Raijho
Fenrir
Level 154
God Stats
2W - 0L
2,014 SR
Queue Stats
54W - 41L
1,578 Elo+
Party 1
Chaac
Chaac
SimpMilk
Chaac
Level 81
God Stats
4W - 0L
1,601 SR
Queue Stats
195W - 174L
1,498 Elo+
Party 1
Bacchus
Bacchus
WavySphere32029
Bacchus
Level 124
God Stats
3W - 0L
1,714 SR
Queue Stats
76W - 79L
1,538 Elo+
Solo
Thoth
Thoth
YolleredMilk
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
1,535 Elo+
Party 1
Set
Set
Ðucc
Set
Level 148
God Stats
1W - 0L
1,154 SR
Queue Stats
80W - 50L
1,578 Elo+
Party 1
Team Averages
Level 127
1,596 SR
1,546 Elo+

VS

Team Averages
Level 82
1,680 SR
1,557 Elo+
Cernunnos
Cernunnos
IDontBeatGames
Cernunnos
Level 67
God Stats
4W - 1L
1,976 SR
Queue Stats
190W - 189L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
KingsGambit96
Zhong Kui
Level 87
God Stats
2W - 3L
1,701 SR
Queue Stats
222W - 229L
1,598 Elo+
Solo
Ullr
Ullr
Kioxcero
Ullr
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
416W - 407L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
Scummybear7
Baba Yaga
Level 88
God Stats
1W - 2L
1,620 SR
Queue Stats
30W - 33L
1,530 Elo+
Solo
Tyr
Tyr
WamangitukaMVP
Tyr
Level 23
God Stats
0W - 1L
1,602 SR
Queue Stats
5W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Raijho
Fenrir
20
11 / 5 / 16
13,306
783
17,041
20,748
9,703
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
SimpMilk
Chaac
19
2 / 4 / 23
11,858
698
13,558
22,171
26,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
0 / 3 / 26
11,316
666
13,812
21,661
27,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 2 / 13
13,937
820
28,436
15,862
6,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Ðucc
Set
20
11 / 5 / 16
14,144
832
16,347
19,017
13,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IDontBeatGames
Cernunnos
19
4 / 9 / 9
12,165
716
19,582
20,882
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KingsGambit96
Zhong Kui
19
6 / 7 / 7
12,035
708
18,178
17,263
10,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
2 / 10 / 5
10,424
613
7,498
18,785
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Scummybear7
Baba Yaga
20
2 / 5 / 12
12,410
730
20,073
15,126
6,448
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 8 / 10
12,185
717
13,065
26,627
22,812
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
62
39
Kills
19
19
Deaths
39
94
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
IDontBeatGames
Cernunnos
4
9
9
0.94
L
Zhong Kui
KingsGambit96
Zhong Kui
6
7
7
1.36
L
Ullr
2
10
5
0.45
W
Fenrir
Raijho
Fenrir
11
5
16
3.8
L
Baba Yaga
Scummybear7
Baba Yaga
2
5
12
1.6
W
Chaac
SimpMilk
Chaac
2
4
23
3.38
L
5
8
10
1.25
W
0
3
26
4.33
W
15
2
13
10.75
W
Set
Ðucc
Set
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,194
Damage
78,396
99,459
Taken
98,683
83,660
Mitigated
54,395
33,713
Healing
26,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
IDontBeatGames
Cernunnos
19,582
7,480
789
3,292
20,882
7,537
578
10,103
10,479
0
39,554
L
Zhong Kui
KingsGambit96
Zhong Kui
18,178
594
1,596
2,551
17,263
10,727
210
5,106
11,857
27,788
0
L
Ullr
7,498
2,885
3,264
2,976
18,785
6,871
1,155
8,577
9,728
0
22,127
W
Fenrir
Raijho
Fenrir
17,041
6,524
460
6,748
20,748
9,703
536
8,678
12,070
0
33,047
L
Baba Yaga
Scummybear7
Baba Yaga
20,073
523
1,546
4,654
15,126
6,448
566
5,321
9,663
51,806
0
W
Chaac
SimpMilk
Chaac
13,558
1,568
1,499
8,015
22,171
26,555
1,232
5,652
16,519
0
23,333
L
13,065
202
513
5,221
26,627
22,812
165
12,249
13,718
0
22,854
W
13,812
481
3,090
3,779
21,661
27,600
849
8,998
12,663
20,775
0
W
28,436
556
942
2,063
15,862
6,730
2,053
7,769
8,093
54,840
0
W
Set
Ðucc
Set
16,347
8,270
1,803
5,314
19,017
13,072
608
7,154
11,863
0
41,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,561
Gold Earned
59,219
184
Minions Killed
166
0
Camps Cleared
0
1,540,624
Distance Traveled
1,381,306
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,165
716
32
2
0
228,772
0
L
Zhong Kui
12,035
708
23
1
0
278,809
3
L
Ullr
10,424
613
21
1
0
248,813
2
W
Fenrir
13,306
783
38
2
0
278,295
0
L
Baba Yaga
12,410
730
70
4
0
306,281
0
W
Chaac
11,858
698
22
1
0
332,124
0
L
Tyr
12,185
717
20
1
0
318,631
2
W
Bacchus
11,316
666
10
1
0
312,919
2
W
Thoth
13,937
820
48
3
0
334,128
4
W
Set
14,144
832
66
4
0
283,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role