Player Matchup

Cernunnos
Cernunnos
DARKRAY008
Cernunnos
Level 149
God Stats
1W - 0L
1,481 SR
Queue Stats
69W - 38L
1,593 Elo+
Solo
Ra
Ra
Drewinskiii
Ra
Level 127
God Stats
26W - 21L
1,560 SR
Queue Stats
104W - 100L
1,474 Elo+
Solo
Bacchus
Bacchus
Olavmeister1
Bacchus
Level 29
God Stats
91W - 63L
1,577 SR
Queue Stats
213W - 174L
1,481 Elo+
Party 3
Gilgamesh
Gilgamesh
WING3L
Gilgamesh
Level 104
God Stats
8W - 8L
1,478 SR
Queue Stats
1,008W - 992L
1,519 Elo+
Party 3
Guan Yu
Guan Yu
lukkie_king147
Guan Yu
Level 92
God Stats
11W - 5L
1,646 SR
Queue Stats
412W - 393L
1,561 Elo+
Party 3
Team Averages
Level 100
1,548 SR
1,526 Elo+

VS

Team Averages
Level 122
1,541 SR
1,465 Elo+
Cupid
Cupid
Baççhus
Cupid
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,467 Elo+
Party 1
King Arthur
King Arthur
Dupefactory
King Arthur
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KyraniJ
Tsukuyomi
Level 160
God Stats
17W - 26L
1,402 SR
Queue Stats
194W - 243L
1,489 Elo+
Party 2
Bellona
Bellona
Matrix255
Bellona
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheMagician56
Morgan Le Fay
Level 142
God Stats
5W - 1L
1,803 SR
Queue Stats
39W - 31L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DARKRAY008
Cernunnos
20
7 / 6 / 11
14,896
596
22,666
26,493
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 12
14,388
576
12,770
15,184
7,055
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Olavmeister1
Bacchus
20
8 / 1 / 10
14,321
573
11,819
15,283
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
WING3L
Gilgamesh
20
16 / 2 / 8
16,000
640
20,825
20,043
17,676
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 7
13,710
548
7,424
17,166
19,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Baççhus
Cupid
18
1 / 8 / 7
11,720
469
11,108
23,928
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Dupefactory
King Arthur
15
5 / 7 / 1
10,124
405
8,337
19,648
16,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
KyraniJ
Tsukuyomi
18
2 / 9 / 2
11,307
452
6,861
19,960
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Matrix255
Bellona
17
5 / 5 / 1
11,257
450
10,576
16,056
14,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
TheMagician56
Morgan Le Fay
16
2 / 10 / 3
10,409
416
16,199
18,730
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
38
Kills
15
15
Deaths
39
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
Baççhus
Cupid
1
8
7
0.56
W
Cernunnos
DARKRAY008
Cernunnos
7
6
11
2.08
W
4
4
12
2.5
L
King Arthur
Dupefactory
King Arthur
5
7
1
0.79
L
Tsukuyomi
KyraniJ
Tsukuyomi
2
9
2
0.33
L
Bellona
Matrix255
Bellona
5
5
1
1.1
W
Bacchus
Olavmeister1
Bacchus
8
1
10
13
L
Morgan Le Fay
TheMagician56
Morgan Le Fay
2
10
3
0.35
W
Gilgamesh
WING3L
Gilgamesh
16
2
8
10
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,504
Damage
53,081
94,169
Taken
98,322
71,532
Mitigated
55,793
39,873
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Baççhus
Cupid
11,108
5,689
64
8,883
23,928
8,865
2,830
5,862
18,066
0
83,749
W
Cernunnos
DARKRAY008
Cernunnos
22,666
11,844
0
11,902
26,493
10,964
5,174
2,811
23,682
0
117,606
W
12,770
1,521
7,143
6,632
15,184
7,055
3,310
5,799
9,385
118,528
0
L
King Arthur
Dupefactory
King Arthur
8,337
1,459
0
3,160
19,648
16,438
64
5,642
13,946
0
44,706
L
Tsukuyomi
KyraniJ
Tsukuyomi
6,861
1,132
0
2,598
19,960
8,496
1,848
4,594
15,216
0
68,806
L
Bellona
Matrix255
Bellona
10,576
2,804
0
1,271
16,056
14,363
0
4,059
11,517
0
55,066
W
Bacchus
Olavmeister1
Bacchus
11,819
793
0
3,824
15,283
15,874
144
2,338
12,945
50,112
0
L
Morgan Le Fay
TheMagician56
Morgan Le Fay
16,199
573
0
1,569
18,730
7,631
426
4,432
14,186
63,893
0
W
Gilgamesh
WING3L
Gilgamesh
20,825
7,687
0
2,868
20,043
17,676
1,677
3,363
16,680
0
142,790
W
7,424
1,087
1,188
6,316
17,166
19,963
499
2,363
14,803
0
76,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,315
Gold Earned
54,817
729
Minions Killed
527
0
Camps Cleared
0
2,499,749
Distance Traveled
2,065,085
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,720
469
147
6
0
369,669
1
W
Cernunnos
14,896
596
155
6
0
443,306
3
W
Ra
14,388
576
203
8
0
502,627
11
L
King Arthur
10,124
405
61
2
0
373,718
3
L
Tsukuyomi
11,307
452
127
5
0
461,786
7
L
Bellona
11,257
450
98
4
0
467,121
3
W
Bacchus
14,321
573
64
3
0
518,630
2
L
Morgan Le Fay
10,409
416
94
4
0
392,791
2
W
Gilgamesh
16,000
640
160
6
0
513,958
2
W
Guan Yu
13,710
548
147
6
0
521,228
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role