Player Matchup

Izanami
Izanami
Bärtiki
Izanami
Level 28
God Stats
73W - 55L
1,738 SR
Queue Stats
169W - 169L
1,495 Elo+
Party 2
Sobek
Sobek
Dendenki
Sobek
Level 28
God Stats
15W - 17L
1,542 SR
Queue Stats
188W - 186L
1,497 Elo+
Party 2
Agni
Agni
adbaena
Agni
Level 29
God Stats
21W - 20L
1,554 SR
Queue Stats
553W - 530L
1,529 Elo+
Solo
Ne Zha
Ne Zha
jakkesnakke
Ne Zha
Level 27
God Stats
1W - 0L
1,733 SR
Queue Stats
42W - 28L
1,643 Elo+
Solo
Amaterasu
Amaterasu
kuuhaku96
Amaterasu
Level 26
God Stats
3W - 6L
1,357 SR
Queue Stats
139W - 141L
1,462 Elo+
Party 2
Team Averages
Level 28
1,585 SR
1,525 Elo+

VS

Team Averages
Level 19
1,439 SR
1,538 Elo+
Chang'e
Chang'e
EllieIsTired
Chang'e
Level 10
God Stats
23W - 18L
1,413 SR
Queue Stats
80W - 61L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
KevIsTiredddd
Heimdallr
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 7L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Paradokso
Gilgamesh
Level 26
God Stats
2W - 7L
1,489 SR
Queue Stats
53W - 47L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
TinglingBits
Ao Kuang
Level 26
God Stats
2W - 3L
1,479 SR
Queue Stats
43W - 46L
1,465 Elo+
Solo
Ares
Ares
hectorpajas
Ares
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
53W - 51L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bärtiki
Izanami
20
11 / 5 / 6
14,421
577
27,898
21,444
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Dendenki
Sobek
19
3 / 5 / 15
13,558
542
11,842
28,310
37,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
adbaena
Agni
19
5 / 4 / 7
13,945
558
24,570
14,820
5,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
8 / 3 / 8
15,635
625
18,016
20,427
12,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
kuuhaku96
Amaterasu
17
1 / 5 / 5
11,903
476
3,901
16,809
8,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EllieIsTired
Chang'e
17
3 / 5 / 9
10,592
424
10,741
22,316
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KevIsTiredddd
Heimdallr
16
1 / 9 / 9
9,936
397
12,531
19,618
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Paradokso
Gilgamesh
17
4 / 6 / 7
10,553
422
11,509
21,215
14,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
TinglingBits
Ao Kuang
20
9 / 3 / 4
13,592
544
10,433
19,069
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 7
11,666
467
12,927
27,779
37,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
28
Kills
21
22
Deaths
28
41
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bärtiki
Izanami
11
5
6
2.8
W
Sobek
Dendenki
Sobek
3
5
15
2.1
L
Chang'e
EllieIsTired
Chang'e
3
5
9
1.5
L
Heimdallr
KevIsTiredddd
Heimdallr
1
9
9
0.61
L
Gilgamesh
Paradokso
Gilgamesh
4
6
7
1.25
L
Ao Kuang
TinglingBits
Ao Kuang
9
3
4
3.67
W
Agni
adbaena
Agni
5
4
7
2.13
L
4
5
7
1.5
W
Ne Zha
8
3
8
4
W
Amaterasu
kuuhaku96
Amaterasu
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,227
Damage
58,141
101,810
Taken
109,997
73,383
Mitigated
76,032
32,412
Healing
24,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bärtiki
Izanami
27,898
21,246
0
9,990
21,444
8,744
4,336
8,524
12,920
0
160,078
W
Sobek
Dendenki
Sobek
11,842
1,170
0
7,881
28,310
37,838
28
9,743
18,567
33,630
0
L
Chang'e
EllieIsTired
Chang'e
10,741
1,359
3,780
7,585
22,316
8,177
156
10,288
12,028
47,823
0
L
Heimdallr
KevIsTiredddd
Heimdallr
12,531
4,847
0
2,375
19,618
7,475
0
5,706
13,912
0
64,135
L
Gilgamesh
Paradokso
Gilgamesh
11,509
2,231
243
2,135
21,215
14,008
0
9,566
11,649
0
57,373
L
Ao Kuang
TinglingBits
Ao Kuang
10,433
2,724
0
6,834
19,069
8,708
0
3,072
15,997
106,082
0
W
Agni
adbaena
Agni
24,570
2,246
133
5,811
14,820
5,960
2,387
6,095
8,725
91,279
0
L
12,927
1,838
0
1,819
27,779
37,664
0
9,473
18,306
38,034
0
W
Ne Zha
18,016
7,799
0
4,398
20,427
12,296
238
9,306
11,121
0
130,930
W
Amaterasu
kuuhaku96
Amaterasu
3,901
1,514
0
4,199
16,809
8,545
991
6,004
10,799
0
54,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,462
Gold Earned
56,339
631
Minions Killed
446
0
Camps Cleared
0
2,401,927
Distance Traveled
2,248,828
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,421
577
177
7
0
409,305
5
W
Sobek
13,558
542
32
1
0
508,154
2
L
Chang'e
10,592
424
59
2
0
457,374
1
L
Heimdallr
9,936
397
103
4
0
438,959
1
L
Gilgamesh
10,553
422
83
3
0
475,976
5
L
Ao Kuang
13,592
544
163
7
0
444,224
3
W
Agni
13,945
558
141
6
0
452,602
3
L
Ares
11,666
467
38
2
0
432,295
10
W
Ne Zha
15,635
625
190
8
0
526,325
8
W
Amaterasu
11,903
476
91
4
0
505,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role