Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cjlaboy24
Athena
Level 116
God Stats
0W - 3L
1,303 SR
Queue Stats
219W - 191L
1,669 Elo+
Solo
Apollo
Apollo
Pre-Order_Bonus
Apollo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,490 Elo+
Solo
Janus
Janus
Triiinfinite
Janus
Level 126
God Stats
1W - 3L
1,789 SR
Queue Stats
95W - 89L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
orbital_szn10
Gilgamesh
Level 65
God Stats
12W - 19L
1,414 SR
Queue Stats
269W - 258L
1,638 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,575 Elo+

VS

Team Averages
Level 115
1,520 SR
1,594 Elo+
Arachne
Arachne
Hasflunffel
Arachne
Level 114
God Stats
1W - 0L
1,299 SR
Queue Stats
415W - 355L
1,664 Elo+
Solo
Izanami
Izanami
Necrovalley_Hero
Izanami
Level 141
God Stats
26W - 14L
1,517 SR
Queue Stats
376W - 323L
1,551 Elo+
Solo
Scylla
Scylla
geminiii_jay
Scylla
Level 108
God Stats
9W - 8L
1,599 SR
Queue Stats
519W - 485L
1,567 Elo+
Solo
King Arthur
King Arthur
istone_biefstuk
King Arthur
Level 95
God Stats
112W - 90L
1,582 SR
Queue Stats
317W - 283L
1,577 Elo+
Solo
Bacchus
Bacchus
vSlac_
Bacchus
Level 116
God Stats
16W - 8L
1,603 SR
Queue Stats
705W - 642L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 2 / 3
6,225
445
6,653
8,493
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Cjlaboy24
Athena
10
0 / 5 / 4
6,327
452
4,200
13,864
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,429
531
2,475
8,074
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 0
7,338
524
5,258
5,080
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
orbital_szn10
Gilgamesh
13
1 / 2 / 0
7,041
503
4,926
10,986
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hasflunffel
Arachne
14
3 / 1 / 3
7,958
568
5,347
9,001
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 2
8,995
643
8,334
8,849
2,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
0 / 1 / 0
7,197
514
1,841
4,350
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
istone_biefstuk
King Arthur
14
2 / 1 / 3
8,186
585
9,963
11,492
6,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
vSlac_
Bacchus
10
4 / 2 / 4
7,357
526
6,931
7,793
6,599
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
13
13
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
L
Athena
Cjlaboy24
Athena
0
5
4
0.4
W
Arachne
Hasflunffel
Arachne
3
1
3
4.5
W
4
0
2
5
L
1
3
0
0.33
L
3
1
0
3
W
Scylla
0
1
0
0
W
King Arthur
istone_biefstuk
King Arthur
2
1
3
3.5
L
Gilgamesh
orbital_szn10
Gilgamesh
1
2
0
0.5
W
Bacchus
vSlac_
Bacchus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
32,416
46,497
Taken
41,485
20,151
Mitigated
20,067
11,794
Healing
14,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,653
1,505
0
2,708
8,493
2,446
0
1,526
6,967
0
37,348
L
Athena
Cjlaboy24
Athena
4,200
867
0
2,890
13,864
7,412
0
3,372
10,492
23,621
0
W
Arachne
Hasflunffel
Arachne
5,347
3,661
0
2,394
9,001
3,030
0
2,879
6,008
0
47,875
W
8,334
5,899
0
3,563
8,849
2,972
3,356
852
7,971
0
77,799
L
2,475
1,093
0
2,187
8,074
2,274
0
585
7,489
0
50,911
L
5,258
234
0
792
5,080
1,633
0
2,887
2,193
51,884
0
W
Scylla
1,841
143
0
1,518
4,350
1,370
0
1,315
2,967
48,301
0
W
King Arthur
istone_biefstuk
King Arthur
9,963
1,144
0
5,072
11,492
6,096
0
1,627
9,798
0
52,631
L
Gilgamesh
orbital_szn10
Gilgamesh
4,926
934
0
3,217
10,986
6,386
0
402
10,584
0
43,236
W
Bacchus
vSlac_
Bacchus
6,931
831
0
1,899
7,793
6,599
0
2,379
5,283
13,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
39,693
467
Minions Killed
482
0
Camps Cleared
0
1,362,602
Distance Traveled
1,352,641
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,225
445
73
5
0
287,582
4
L
Athena
6,327
452
54
4
0
286,631
2
W
Arachne
7,958
568
102
7
0
317,143
4
W
Izanami
8,995
643
146
10
0
234,585
6
L
Apollo
7,429
531
114
8
0
242,742
4
L
Janus
7,338
524
120
9
0
274,639
4
W
Scylla
7,197
514
104
7
0
246,166
5
W
King Arthur
8,186
585
112
8
0
271,739
1
L
Gilgamesh
7,041
503
106
8
0
271,008
4
W
Bacchus
7,357
526
18
1
0
283,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role