Player Matchup

Fenrir
Fenrir
Dinamickk14
Fenrir
Level 18
God Stats
1W - 0L
1,291 SR
Queue Stats
29W - 27L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Juty-crack
Nu Wa
Level 67
God Stats
51W - 34L
1,492 SR
Queue Stats
358W - 389L
1,402 Elo+
Party 2
Sol
Sol
Looooma
Sol
Level 4
God Stats
21W - 13L
1,500 SR
Queue Stats
33W - 26L
1,401 Elo+
Party 3
Bellona
Bellona
Stepsisadri_
Bellona
Level 4
God Stats
3W - 2L
1,530 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
asabi0711
Hou Yi
Level 28
God Stats
24W - 12L
1,682 SR
Queue Stats
43W - 28L
1,493 Elo+
Party 3
Team Averages
Level 24
1,499 SR
1,430 Elo+

VS

Team Averages
Level 13
1,519 SR
1,415 Elo+
Artemis
Artemis
GenieOfTheLamp
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Icey Glogang
Cthulhu
Level 28
God Stats
3W - 4L
1,716 SR
Queue Stats
61W - 56L
1,495 Elo+
Solo
Anubis
Anubis
SSjMarkymark
Anubis
Level 14
God Stats
4W - 8L
1,450 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iMP_KaROzero
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,292 Elo+
Solo
Neith
Neith
velociraptor1015
Neith
Level 17
God Stats
7W - 10L
1,431 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 3 / 12
12,019
1,093
14,356
16,538
9,867
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
20
10 / 3 / 15
12,917
1,174
25,676
11,519
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
19
5 / 1 / 18
12,011
1,092
17,476
12,521
5,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Stepsisadri_
Bellona
16
1 / 1 / 6
10,098
918
2,027
6,313
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
asabi0711
Hou Yi
19
15 / 2 / 6
13,623
1,238
17,852
9,620
3,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

273

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 6
10,755
978
8,029
17,000
5,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Icey Glogang
Cthulhu
17
5 / 11 / 3
11,992
1,090
18,250
27,802
12,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
16
2 / 5 / 3
10,406
946
9,909
17,176
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
iMP_KaROzero
Tsukuyomi
13
0 / 2 / 0
8,661
787
561
2,789
923
17
3 / 7 / 3
11,898
1,082
12,902
18,435
6,391
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
37
Kills
10
10
Deaths
37
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
12
4
L
0
12
6
0.25
L
Cthulhu
Icey Glogang
Cthulhu
5
11
3
0.59
W
Nu Wa
10
3
15
5.83
W
Sol
5
1
18
14
L
Anubis
2
5
3
0.7
W
Bellona
Stepsisadri_
Bellona
1
1
6
4
W
Hou Yi
asabi0711
Hou Yi
15
2
6
9
L
Tsukuyomi
iMP_KaROzero
Tsukuyomi
0
2
0
0
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,387
Damage
49,651
56,511
Taken
83,202
25,371
Mitigated
32,885
8,737
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,356
4,684
0
1,173
16,538
9,867
0
6,913
9,625
0
21,033
L
8,029
3,130
0
413
17,000
5,737
0
9,957
6,859
0
16,125
L
Cthulhu
Icey Glogang
Cthulhu
18,250
952
0
2,149
27,802
12,353
0
14,194
13,282
43,891
0
W
Nu Wa
25,676
5,354
1,261
1,800
11,519
4,511
0
6,224
5,295
52,764
0
W
Sol
17,476
7,220
0
4,503
12,521
5,165
0
5,347
7,174
34,491
0
L
Anubis
9,909
361
0
1,888
17,176
7,481
0
8,377
8,633
17,067
0
W
Bellona
Stepsisadri_
Bellona
2,027
126
0
0
6,313
2,133
0
5,177
1,136
0
4,599
W
Hou Yi
asabi0711
Hou Yi
17,852
11,144
0
0
9,620
3,695
0
4,498
5,122
0
37,879
L
Tsukuyomi
iMP_KaROzero
Tsukuyomi
561
37
0
0
2,789
923
0
1,634
1,035
0
2,275
L
12,902
6,571
330
3,885
18,435
6,391
0
8,014
10,241
0
48,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,668
Gold Earned
53,712
177
Minions Killed
159
9
Camps Cleared
4
1,048,927
Distance Traveled
732,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,019
1,093
13
1
0
229,795
3
L
Artemis
10,755
978
12
1
0
153,982
0
L
Cthulhu
11,992
1,090
52
5
1
202,019
0
W
Nu Wa
12,917
1,174
65
6
1
171,868
1
W
Sol
12,011
1,092
47
4
1
219,422
0
L
Anubis
10,406
946
16
1
0
188,940
0
W
Bellona
10,098
918
8
1
1
237,850
0
W
Hou Yi
13,623
1,238
44
4
6
189,992
0
L
Tsukuyomi
8,661
787
1
0
0
22,446
0
L
Neith
11,898
1,082
78
7
3
165,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role