Player Matchup

Hercules
Hercules
BigOleFrog
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 7L
1,843 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DMutante
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,401 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Athena
Athena
OgaBoogaHooga
Athena
Level 24
God Stats
2W - 3L
1,567 SR
Queue Stats
81W - 74L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
SirNlcc
Gilgamesh
Level 28
God Stats
5W - 6L
1,845 SR
Queue Stats
110W - 49L
1,824 Elo+
Solo
Neith
Neith
amahey
Neith
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
7W - 9L
1,590 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,722 Elo+

VS

Team Averages
Level 27
1,674 SR
1,700 Elo+
Chronos
Chronos
BenShapirosBible
Chronos
Level 27
God Stats
10W - 2L
1,939 SR
Queue Stats
294W - 96L
1,851 Elo+
Party 1
Pele
Pele
Binjan
Pele
Level 26
God Stats
5W - 3L
1,738 SR
Queue Stats
112W - 93L
1,687 Elo+
Solo
Ra
Ra
Lambytoes47
Ra
Level 27
God Stats
9W - 0L
1,989 SR
Queue Stats
321W - 55L
1,976 Elo+
Party 1
Fenrir
Fenrir
SpeedOrTroll
Fenrir
Level 27
God Stats
2W - 2L
1,341 SR
Queue Stats
237W - 266L
1,526 Elo+
Solo
Anhur
Anhur
sgkcarol
Anhur
Level 30
God Stats
8W - 17L
1,365 SR
Queue Stats
222W - 234L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigOleFrog
Hercules
10
2 / 3 / 3
6,115
556
6,300
9,708
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
DMutante
Morgan Le Fay
7
1 / 5 / 2
4,706
428
1,925
4,861
1,499
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 4
5,430
494
4,728
9,194
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
SirNlcc
Gilgamesh
10
1 / 1 / 3
5,838
531
4,329
8,776
3,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
amahey
Neith
11
2 / 2 / 0
6,267
570
2,839
3,756
904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,173
652
7,308
8,192
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Binjan
Pele
12
9 / 1 / 1
7,400
673
8,018
7,660
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 2
7,360
669
7,413
6,617
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
7
0 / 4 / 7
5,486
499
2,944
9,359
4,798
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
sgkcarol
Anhur
12
3 / 0 / 0
7,411
674
1,038
3,906
1,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
16
16
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Hercules
BigOleFrog
Hercules
2
3
3
1.17
W
Pele
Binjan
Pele
9
1
1
9.5
L
Morgan Le Fay
DMutante
Morgan Le Fay
1
5
2
0.4
W
2
1
2
3
L
1
5
4
0.6
L
Gilgamesh
SirNlcc
Gilgamesh
1
1
3
2.5
W
Fenrir
0
4
7
0.88
L
Neith
amahey
Neith
2
2
0
1
W
Anhur
sgkcarol
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,121
Damage
26,721
36,295
Taken
35,734
13,782
Mitigated
13,162
7,405
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,308
2,103
0
2,106
8,192
2,728
0
2,227
5,965
47,701
0
L
Hercules
BigOleFrog
Hercules
6,300
1,989
0
2,050
9,708
4,315
0
4,280
5,146
0
31,484
W
Pele
Binjan
Pele
8,018
2,016
0
2,216
7,660
2,290
0
1,493
6,167
0
43,863
L
Morgan Le Fay
DMutante
Morgan Le Fay
1,925
547
0
209
4,861
1,499
0
1,327
3,516
7,735
0
W
7,413
942
372
2,792
6,617
2,346
0
1,079
5,538
47,288
0
L
4,728
1,103
0
1,693
9,194
4,052
0
3,452
5,514
19,390
0
L
Gilgamesh
SirNlcc
Gilgamesh
4,329
785
0
2,935
8,776
3,012
0
4,854
3,642
988
25,905
W
Fenrir
2,944
929
0
2,570
9,359
4,798
0
1,369
7,990
0
13,645
L
Neith
amahey
Neith
2,839
1,141
0
518
3,756
904
0
0
3,756
0
33,777
W
Anhur
sgkcarol
Anhur
1,038
404
0
2,036
3,906
1,000
854
485
3,421
0
40,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
34,830
243
Minions Killed
393
0
Camps Cleared
0
1,099,281
Distance Traveled
1,167,956
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,173
652
95
9
0
217,743
2
L
Hercules
6,115
556
61
6
0
250,945
2
W
Pele
7,400
673
71
6
0
263,549
3
L
Morgan Le Fay
4,706
428
19
2
0
198,489
0
W
Ra
7,360
669
119
11
0
241,174
3
L
Athena
5,430
494
21
2
0
241,332
1
L
Gilgamesh
5,838
531
58
5
0
225,105
5
W
Fenrir
5,486
499
25
2
0
239,565
3
L
Neith
6,267
570
84
8
0
183,410
5
W
Anhur
7,411
674
83
8
0
205,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role