Player Matchup

Odin
Odin
Godx7
Odin
Level 142
God Stats
6W - 2L
1,801 SR
Queue Stats
12W - 6L
1,764 Elo+
Party 1
Pele
Pele
º北枫º
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,685 Elo+
Party 1
Zeus
Zeus
富强民主文明自由平等公正法制爱国
Zeus
Level 156
God Stats
53W - 38L
1,805 SR
Queue Stats
476W - 431L
1,647 Elo+
Party 1
Team Averages
Level 148
1,702 SR
1,699 Elo+

VS

Team Averages
Level 137
1,711 SR
1,697 Elo+
Nu Wa
Nu Wa
EbolaStick
Nu Wa
Level 132
God Stats
4W - 5L
1,805 SR
Queue Stats
218W - 164L
1,747 Elo+
Party 2
Nox
Nox
ItsBiBi
Nox
Level 152
God Stats
4W - 2L
1,589 SR
Queue Stats
220W - 165L
1,748 Elo+
Party 2
Gilgamesh
Gilgamesh
sonbeelzebub
Gilgamesh
Level 127
God Stats
12W - 8L
1,740 SR
Queue Stats
355W - 361L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Godx7
Odin
12
7 / 1 / 8
8,966
897
3,124
6,783
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
7 / 4 / 4
8,349
835
10,296
10,842
3,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 8
7,960
796
8,427
7,778
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 6 / 4
7,462
746
4,606
7,275
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
11
2 / 3 / 2
7,178
718
5,864
7,172
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
sonbeelzebub
Gilgamesh
9
2 / 8 / 0
6,469
647
6,978
12,432
4,319
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
6
4
0.67
W
Odin
Godx7
Odin
7
1
8
11
L
Nox
2
3
2
1
L
Gilgamesh
sonbeelzebub
Gilgamesh
2
8
0
0.25
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
17,448
25,403
Taken
26,879
11,149
Mitigated
8,621
4,962
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,606
1,558
0
7
7,275
1,876
0
3,076
4,199
16,717
0
W
Odin
Godx7
Odin
3,124
808
0
1,315
6,783
5,543
40
2,697
3,966
0
12,990
L
Nox
5,864
794
0
1,062
7,172
2,426
0
3,051
4,121
21,435
0
L
Gilgamesh
sonbeelzebub
Gilgamesh
6,978
2,953
0
681
12,432
4,319
0
2,300
10,132
0
16,435
W
10,296
2,439
0
1,636
10,842
3,517
65
5,118
5,474
0
37,335
W
8,427
751
64
1,947
7,778
2,089
270
2,173
5,493
34,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
21,109
130
Minions Killed
97
0
Camps Cleared
0
555,990
Distance Traveled
531,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,462
746
28
3
0
163,051
1
W
Odin
8,966
897
23
2
0
198,395
1
L
Nox
7,178
718
51
5
0
189,959
4
L
Gilgamesh
6,469
647
18
2
0
178,149
2
W
Pele
8,349
835
43
4
0
190,146
3
W
Zeus
7,960
796
64
6
0
167,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role