Player Matchup

Artemis
Artemis
Brujillio1705
Artemis
Level 2
God Stats
1W - 1L
1,718 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Zeus
Zeus
JambonMoullier
Zeus
Level 28
God Stats
1W - 2L
1,385 SR
Queue Stats
59W - 67L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
funny_planet685
Sun Wukong
Level 9
God Stats
5W - 4L
1,776 SR
Queue Stats
9W - 12L
1,397 Elo+
Solo
Ares
Ares
lagrima3000
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Set
Set
xAdonay-OR
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,359 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,409 Elo+

VS

Team Averages
Level 32
1,567 SR
1,480 Elo+
Kali
Kali
IDanual
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,345 Elo+
Solo
Cthulhu
Cthulhu
LitleTocic23
Cthulhu
Level 106
God Stats
40W - 30L
1,626 SR
Queue Stats
625W - 588L
1,486 Elo+
Party 1
Aphrodite
Aphrodite
Mr-_-Hippo1
Aphrodite
Level 29
God Stats
8W - 8L
1,614 SR
Queue Stats
147W - 129L
1,549 Elo+
Solo
Medusa
Medusa
Splix-15
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,575 Elo+
Solo
Neith
Neith
Toxicheer
Neith
Level 7
God Stats
8W - 5L
1,594 SR
Queue Stats
97W - 76L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 7 / 2
5,642
353
3,954
10,345
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 7 / 2
7,229
452
13,959
9,675
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
funny_planet685
Sun Wukong
12
0 / 7 / 0
6,710
419
1,737
11,213
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

9
0 / 10 / 4
6,182
386
1,889
13,135
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 5 / 0
8,589
537
9,214
12,678
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IDanual
Kali
16
12 / 1 / 8
10,417
651
8,141
13,674
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LitleTocic23
Cthulhu
15
6 / 0 / 12
8,866
554
10,850
9,032
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Mr-_-Hippo1
Aphrodite
12
5 / 3 / 8
7,590
474
3,375
8,153
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Splix-15
Medusa
11
4 / 4 / 8
7,010
438
7,778
8,432
2,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Toxicheer
Neith
15
8 / 2 / 13
9,318
582
12,228
10,469
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
10
Kills
35
36
Deaths
10
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
7
2
0.14
W
Kali
IDanual
Kali
12
1
8
16
L
3
7
2
0.57
W
Cthulhu
LitleTocic23
Cthulhu
6
0
12
12
W
Aphrodite
Mr-_-Hippo1
Aphrodite
5
3
8
3
W
Medusa
Splix-15
Medusa
4
4
8
2
W
Neith
Toxicheer
Neith
8
2
13
7.25
L
Sun Wukong
funny_planet685
Sun Wukong
0
7
0
0
L
0
10
4
0.2
L
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,753
Damage
42,372
57,046
Taken
49,760
24,417
Mitigated
23,178
8,264
Healing
23,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,954
1,485
0
1,932
10,345
3,450
288
3,212
7,103
0
17,251
W
Kali
IDanual
Kali
8,141
4,467
0
8,567
13,674
6,205
0
2,948
10,606
0
53,004
L
13,959
1,174
0
1,762
9,675
2,656
644
2,360
7,195
45,844
0
W
Cthulhu
LitleTocic23
Cthulhu
10,850
640
453
4,142
9,032
6,845
64
3,588
5,252
44,147
0
W
Aphrodite
Mr-_-Hippo1
Aphrodite
3,375
1,102
3,009
3,394
8,153
3,805
720
1,918
6,235
30,998
0
W
Medusa
Splix-15
Medusa
7,778
3,864
0
0
8,432
2,529
864
2,264
6,168
0
28,440
W
Neith
Toxicheer
Neith
12,228
4,599
0
4,244
10,469
3,794
762
5,130
5,339
0
57,317
L
Sun Wukong
funny_planet685
Sun Wukong
1,737
443
0
2,061
11,213
6,038
356
2,622
8,291
0
30,184
L
1,889
120
0
1,199
13,135
7,579
56
2,758
10,227
9,978
0
L
9,214
3,717
0
1,310
12,678
4,694
0
2,553
10,005
0
55,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,352
Gold Earned
43,201
260
Minions Killed
387
0
Camps Cleared
0
1,281,079
Distance Traveled
1,495,444
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,642
353
33
2
0
235,349
1
W
Kali
10,417
651
102
6
0
356,679
1
L
Zeus
7,229
452
62
4
0
226,413
4
W
Cthulhu
8,866
554
83
5
0
321,681
2
W
Aphrodite
7,590
474
51
3
0
276,060
2
W
Medusa
7,010
438
46
3
0
248,902
3
W
Neith
9,318
582
105
7
0
292,122
1
L
Sun Wukong
6,710
419
61
4
0
292,561
0
L
Ares
6,182
386
15
1
0
256,407
3
L
Set
8,589
537
89
6
0
270,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role