Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SZ_GAIC
Ah Muzen Cab
Level 29
God Stats
5W - 6L
1,635 SR
Queue Stats
442W - 450L
1,476 Elo+
Solo
Hun Batz
Hun Batz
kinttgYT
Hun Batz
Level 8
God Stats
0W - 4L
1,230 SR
Queue Stats
5W - 12L
1,410 Elo+
Solo
Anubis
Anubis
lC_FA-Qalmaximo
Anubis
Level 27
God Stats
6W - 7L
1,637 SR
Queue Stats
46W - 50L
1,410 Elo+
Solo
Ymir
Ymir
rpwm
Ymir
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
18W - 9L
882 Elo+
Solo
Baron Samedi
Baron Samedi
sahumpe
Baron Samedi
Level 27
God Stats
15W - 17L
1,402 SR
Queue Stats
189W - 228L
1,411 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,318 Elo+

VS

Team Averages
Level 24
1,550 SR
1,490 Elo+
Loki
Loki
Obliverati
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Kukulkan
Kukulkan
SirJulianARG
Kukulkan
Level 21
God Stats
11W - 5L
1,468 SR
Queue Stats
92W - 109L
1,950 Elo+
Solo
Jing Wei
Jing Wei
andremf93
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 158L
1,445 Elo+
Party 1
Bacchus
Bacchus
galera13
Bacchus
Level 29
God Stats
9W - 6L
1,544 SR
Queue Stats
88W - 93L
1,424 Elo+
Party 1
Anubis
Anubis
hogratis
Anubis
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
6W - 7L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SZ_GAIC
Ah Muzen Cab
18
1 / 9 / 4
10,810
432
8,571
18,875
8,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
kinttgYT
Hun Batz
3
1 / 0 / 0
6,854
274
456
877
182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
9 / 6 / 3
12,786
511
17,013
18,349
8,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
rpwm
Ymir
18
4 / 5 / 5
11,459
458
10,185
25,075
26,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
sahumpe
Baron Samedi
18
4 / 4 / 4
10,727
429
11,084
16,146
8,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
13,478
539
10,518
15,957
8,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SirJulianARG
Kukulkan
20
5 / 2 / 3
14,500
580
13,816
11,875
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
andremf93
Jing Wei
20
5 / 2 / 5
13,273
531
11,472
14,458
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
galera13
Bacchus
17
3 / 5 / 8
11,736
469
11,390
17,403
19,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
hogratis
Anubis
19
5 / 9 / 3
12,330
493
15,287
18,573
8,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
19
Kills
24
24
Deaths
19
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Ah Muzen Cab
SZ_GAIC
Ah Muzen Cab
1
9
4
0.33
W
Kukulkan
SirJulianARG
Kukulkan
5
2
3
3.25
W
Jing Wei
andremf93
Jing Wei
5
2
5
3.75
W
Bacchus
galera13
Bacchus
3
5
8
1.4
W
Anubis
hogratis
Anubis
5
9
3
0.72
L
Hun Batz
kinttgYT
Hun Batz
1
0
0
1
L
9
6
3
1.75
L
Ymir
rpwm
Ymir
4
5
5
1.3
L
Baron Samedi
sahumpe
Baron Samedi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
62,483
79,322
Taken
78,266
52,007
Mitigated
48,202
16,956
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,518
3,275
0
9,026
15,957
8,926
0
4,867
11,078
0
95,236
L
Ah Muzen Cab
SZ_GAIC
Ah Muzen Cab
8,571
3,514
0
2,659
18,875
8,131
1,013
6,131
12,744
0
79,845
W
Kukulkan
SirJulianARG
Kukulkan
13,816
647
0
2,988
11,875
5,423
3,082
5,478
6,051
112,926
0
W
Jing Wei
andremf93
Jing Wei
11,472
6,021
0
5,767
14,458
5,542
1,102
5,234
9,128
0
103,912
W
Bacchus
galera13
Bacchus
11,390
1,175
0
3,038
17,403
19,629
926
8,743
8,535
33,658
0
W
Anubis
hogratis
Anubis
15,287
1,270
0
7,565
18,573
8,682
2,714
13,268
5,192
66,889
0
L
Hun Batz
kinttgYT
Hun Batz
456
163
0
264
877
182
0
172
705
0
3,556
L
17,013
1,313
0
6,973
18,349
8,628
572
14,815
3,534
77,991
0
L
Ymir
rpwm
Ymir
10,185
1,836
0
1,219
25,075
26,517
439
10,133
14,942
57,655
0
L
Baron Samedi
sahumpe
Baron Samedi
11,084
1,501
903
4,938
16,146
8,549
0
9,242
6,904
55,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,636
Gold Earned
65,317
442
Minions Killed
670
0
Camps Cleared
0
1,532,937
Distance Traveled
2,156,008
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,478
539
138
6
0
475,693
7
L
Ah Muzen Cab
10,810
432
127
5
0
342,389
2
W
Kukulkan
14,500
580
202
8
0
470,032
3
W
Jing Wei
13,273
531
183
7
0
447,399
0
W
Bacchus
11,736
469
35
1
0
419,639
1
W
Anubis
12,330
493
112
4
0
343,245
1
L
Hun Batz
6,854
274
5
0
0
49,088
0
L
Anubis
12,786
511
140
6
0
332,453
3
L
Ymir
11,459
458
67
3
0
450,679
1
L
Baron Samedi
10,727
429
103
4
0
358,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role