Player Matchup

Ganesha
Ganesha
EatAfatCoock
Ganesha
Level 65
God Stats
0W - 1L
1,233 SR
Queue Stats
537W - 711L
1,482 Elo+
Solo
Cthulhu
Cthulhu
InertFurball217
Cthulhu
Level 35
God Stats
4W - 5L
1,574 SR
Queue Stats
19W - 36L
1,317 Elo+
Party 1
Janus
Janus
LANZOM
Janus
Level 80
God Stats
2W - 2L
1,526 SR
Queue Stats
7W - 20L
1,344 Elo+
Party 1
Team Averages
Level 60
1,445 SR
1,381 Elo+

VS

Team Averages
Level 92
1,533 SR
1,427 Elo+
Fenrir
Fenrir
Dragoon6
Fenrir
Level 124
God Stats
6W - 0L
1,761 SR
Queue Stats
325W - 264L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Lenkrow
Gilgamesh
Level 52
God Stats
25W - 11L
1,570 SR
Queue Stats
158W - 135L
1,504 Elo+
Party 2
Baba Yaga
Baba Yaga
xeronimus614
Baba Yaga
Level 99
God Stats
1W - 0L
1,268 SR
Queue Stats
5W - 16L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EatAfatCoock
Ganesha
12
0 / 2 / 2
8,891
593
1,778
8,960
4,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
8,750
583
3,138
11,490
9,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
LANZOM
Janus
13
1 / 6 / 1
9,262
617
6,981
9,163
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragoon6
Fenrir
16
4 / 2 / 7
11,156
744
8,126
9,936
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Lenkrow
Gilgamesh
17
8 / 0 / 4
10,966
731
8,332
7,795
5,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
xeronimus614
Baba Yaga
4
0 / 0 / 2
7,638
509
419
265
103
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
12
13
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dragoon6
Fenrir
4
2
7
3.75
L
Ganesha
EatAfatCoock
Ganesha
0
2
2
0.5
L
1
5
1
0.3
L
Janus
LANZOM
Janus
1
6
1
0.25
W
Gilgamesh
Lenkrow
Gilgamesh
8
0
4
10
W
Baba Yaga
xeronimus614
Baba Yaga
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
16,877
29,613
Taken
17,996
16,568
Mitigated
12,923
5,187
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dragoon6
Fenrir
8,126
1,398
0
1,609
9,936
7,478
1,536
7,183
2,753
0
23,155
L
Ganesha
EatAfatCoock
Ganesha
1,778
103
0
2,323
8,960
4,177
110
0
8,654
28,511
0
L
3,138
248
225
608
11,490
9,651
92
319
11,003
18,888
0
L
Janus
LANZOM
Janus
6,981
508
635
1,396
9,163
2,740
373
100
8,883
46,314
0
W
Gilgamesh
Lenkrow
Gilgamesh
8,332
2,337
0
523
7,795
5,342
1,513
4,449
3,346
0
47,865
W
Baba Yaga
xeronimus614
Baba Yaga
419
128
0
226
265
103
0
265
0
873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
29,760
168
Minions Killed
136
0
Camps Cleared
0
725,680
Distance Traveled
581,188
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,156
744
34
2
0
274,397
3
L
Ganesha
8,891
593
29
2
0
236,439
3
L
Cthulhu
8,750
583
47
3
0
248,317
0
L
Janus
9,262
617
92
6
0
240,924
0
W
Gilgamesh
10,966
731
100
7
0
294,786
2
W
Baba Yaga
7,638
509
2
0
0
12,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role