Player Matchup

Gilgamesh
Gilgamesh
BarryMania
Gilgamesh
Level 19
God Stats
2W - 0L
1,800 SR
Queue Stats
21W - 16L
1,558 Elo+
Party 1
Hercules
Hercules
BarryVII
Hercules
Level 18
God Stats
2W - 2L
1,448 SR
Queue Stats
21W - 17L
1,558 Elo+
Party 1
Thoth
Thoth
MogryC
Thoth
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,558 Elo+
Party 1
Team Averages
Level 17
1,582 SR
1,558 Elo+

VS

Team Averages
Level 38
1,470 SR
1,279 Elo+
Scylla
Scylla
Ancientstorm59
Scylla
Level 49
God Stats
5W - 7L
1,267 SR
Queue Stats
28W - 34L
1,380 Elo+
Party 2
Bellona
Bellona
Redcrayon1
Bellona
Level 21
God Stats
4W - 9L
1,461 SR
Queue Stats
23W - 22L
1,239 Elo+
Party 2
Loki
Loki
unoriginal_name3
Loki
Level 45
God Stats
0W - 1L
1,680 SR
Queue Stats
7W - 21L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarryMania
Gilgamesh
15
5 / 4 / 17
12,327
685
10,673
18,664
11,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
BarryVII
Hercules
18
13 / 1 / 9
14,057
781
21,272
16,464
15,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
MogryC
Thoth
17
8 / 2 / 9
12,929
718
12,338
8,421
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 1
11,030
613
13,528
17,462
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Redcrayon1
Bellona
14
1 / 7 / 5
10,965
609
10,815
19,598
10,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 10 / 4
11,433
635
7,005
16,395
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
7
7
Deaths
26
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Gilgamesh
BarryMania
Gilgamesh
5
4
17
3.38
W
Hercules
BarryVII
Hercules
13
1
9
17.5
W
Thoth
MogryC
Thoth
8
2
9
6.25
L
Bellona
Redcrayon1
Bellona
1
7
5
0.5
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,283
Damage
31,348
43,549
Taken
53,455
29,319
Mitigated
22,164
10,396
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,528
952
0
1,807
17,462
5,927
156
5,366
12,096
48,626
0
W
Gilgamesh
BarryMania
Gilgamesh
10,673
2,204
0
2,399
18,664
11,263
1,010
7,761
10,555
4,654
26,853
W
Hercules
BarryVII
Hercules
21,272
6,157
1,774
5,070
16,464
15,504
595
3,831
12,321
12,986
49,337
W
Thoth
MogryC
Thoth
12,338
657
0
1,153
8,421
2,552
1,215
1,200
7,145
56,542
0
L
Bellona
Redcrayon1
Bellona
10,815
3,595
0
5,362
19,598
10,310
0
7,631
11,967
0
29,855
L
7,005
992
0
1,676
16,395
5,927
0
4,311
12,084
0
41,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
33,428
190
Minions Killed
148
0
Camps Cleared
0
940,560
Distance Traveled
890,031
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,030
613
55
3
0
278,074
1
W
Gilgamesh
12,327
685
29
2
0
274,218
1
W
Hercules
14,057
781
61
3
0
341,481
3
W
Thoth
12,929
718
100
6
0
324,861
0
L
Bellona
10,965
609
43
2
0
334,304
5
L
Loki
11,433
635
50
3
0
277,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role