Player Matchup

Thoth
Thoth
MrSowa
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 1
Thor
Thor
kokonnn
Thor
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 6L
1,050 Elo+
Party 1
Cthulhu
Cthulhu
rybson2134
Cthulhu
Level 11
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 8L
1,219 Elo+
Party 1
Team Averages
Level 8
1,499 SR
1,162 Elo+

VS

Team Averages
Level 18
1,436 SR
1,306 Elo+
Arachne
Arachne
AaronFrance
Arachne
Level 16
God Stats
6W - 8L
1,553 SR
Queue Stats
26W - 34L
1,312 Elo+
Solo
Medusa
Medusa
SugOnDiesNuts69
Medusa
Level 22
God Stats
13W - 16L
1,421 SR
Queue Stats
90W - 112L
1,397 Elo+
Solo
Yemoja
Yemoja
frulais
Yemoja
Level 17
God Stats
26W - 50L
1,335 SR
Queue Stats
118W - 123L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MrSowa
Thoth
20
11 / 12 / 12
17,483
699
23,818
26,789
16,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
kokonnn
Thor
20
7 / 10 / 15
17,131
685
16,276
23,089
21,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
rybson2134
Cthulhu
20
11 / 3 / 14
18,443
738
24,506
31,455
52,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AaronFrance
Arachne
20
6 / 8 / 11
17,680
707
18,942
25,667
10,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 9 / 4
18,765
751
28,899
24,670
8,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
frulais
Yemoja
20
2 / 12 / 16
16,939
678
15,898
25,401
27,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
29
Kills
25
25
Deaths
29
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
AaronFrance
Arachne
6
8
11
1.44
L
Thoth
MrSowa
Thoth
11
12
12
1.42
W
17
9
4
2.11
W
Yemoja
frulais
Yemoja
2
12
16
0.83
L
Thor
kokonnn
Thor
7
10
15
1.45
L
Cthulhu
rybson2134
Cthulhu
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,600
Damage
63,739
81,333
Taken
75,738
90,975
Mitigated
46,690
6,394
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AaronFrance
Arachne
18,942
12,883
0
4,815
25,667
10,592
688
16,172
9,495
0
66,687
L
Thoth
MrSowa
Thoth
23,818
5,266
0
4,950
26,789
16,992
272
5,286
21,503
60,790
0
W
28,899
15,268
0
2,818
24,670
8,520
2,492
15,813
8,857
0
75,232
W
Yemoja
frulais
Yemoja
15,898
1,156
918
1,673
25,401
27,578
160
16,339
9,062
41,719
0
L
Thor
kokonnn
Thor
16,276
6,858
0
500
23,089
21,789
691
5,694
17,395
0
68,803
L
Cthulhu
rybson2134
Cthulhu
24,506
2,021
359
585
31,455
52,194
100
4,918
26,537
83,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
53,384
248
Minions Killed
210
0
Camps Cleared
0
1,155,631
Distance Traveled
1,171,561
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,680
707
77
3
0
468,125
0
L
Thoth
17,483
699
67
3
0
335,934
2
W
Medusa
18,765
751
101
4
0
395,900
0
W
Yemoja
16,939
678
32
1
0
307,536
3
L
Thor
17,131
685
90
4
0
376,264
2
L
Cthulhu
18,443
738
91
4
0
443,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role