Player Matchup

Nu Wa
Nu Wa
Craigbenj
Nu Wa
Level 69
God Stats
16W - 13L
1,513 SR
Queue Stats
185W - 191L
1,469 Elo+
Party 3
Terra
Terra
KestralJW
Terra
Level 97
God Stats
3W - 7L
1,362 SR
Queue Stats
362W - 376L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
Khaning
Danzaburou
Level 89
God Stats
21W - 20L
1,552 SR
Queue Stats
135W - 135L
1,469 Elo+
Party 1
Awilix
Awilix
RipleyLives
Awilix
Level 86
God Stats
30W - 24L
1,634 SR
Queue Stats
342W - 378L
1,455 Elo+
Party 3
Guan Yu
Guan Yu
VinsentoLow
Guan Yu
Level 88
God Stats
5W - 2L
1,888 SR
Queue Stats
53W - 43L
1,531 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,475 Elo+

VS

Team Averages
Level 91
1,617 SR
1,431 Elo+
Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AdmiralVinny
Odin
Level 109
God Stats
3W - 0L
1,780 SR
Queue Stats
15W - 22L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
FREAKINPOPO
Zhong Kui
Level 45
God Stats
1W - 0L
1,598 SR
Queue Stats
6W - 5L
1,489 Elo+
Party 2
Tiamat
Tiamat
UltraThiccBoi
Tiamat
Level 109
God Stats
2W - 1L
1,567 SR
Queue Stats
14W - 24L
1,301 Elo+
Party 2
Janus
Janus
gormorrd
Janus
Level 80
God Stats
21W - 12L
1,638 SR
Queue Stats
239W - 212L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Craigbenj
Nu Wa
11
0 / 4 / 3
6,766
451
4,846
6,262
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
KestralJW
Terra
10
1 / 1 / 1
6,696
446
3,743
10,100
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Khaning
Danzaburou
12
0 / 2 / 0
7,090
473
5,711
7,719
2,846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
11
2 / 5 / 0
6,854
457
3,543
9,998
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
VinsentoLow
Guan Yu
14
2 / 0 / 2
8,140
543
5,278
6,733
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 0 / 1
9,847
656
7,440
10,677
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
7,196
480
6,240
7,864
2,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FREAKINPOPO
Zhong Kui
12
0 / 0 / 3
6,924
462
3,789
8,420
5,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 2
7,887
526
3,163
8,058
6,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
gormorrd
Janus
14
3 / 1 / 3
8,386
559
6,268
6,114
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
12
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
0
1
7.5
W
0
3
1
0.17
L
Nu Wa
Craigbenj
Nu Wa
0
4
3
0.38
W
Zhong Kui
FREAKINPOPO
Zhong Kui
0
0
3
1.5
L
Terra
KestralJW
Terra
1
1
1
1.5
L
Danzaburou
Khaning
Danzaburou
0
2
0
0
L
Awilix
2
5
0
0.4
W
2
1
2
3
L
Guan Yu
VinsentoLow
Guan Yu
2
0
2
3
W
Janus
gormorrd
Janus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,121
Damage
26,900
40,812
Taken
41,133
19,632
Mitigated
19,593
9,925
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,440
851
0
4,827
10,677
4,470
2,188
2,638
7,843
0
76,778
W
6,240
1,415
207
1,071
7,864
2,048
688
1,410
5,999
0
32,134
L
Nu Wa
Craigbenj
Nu Wa
4,846
823
0
1,070
6,262
2,100
0
1,996
4,078
33,702
0
W
Zhong Kui
FREAKINPOPO
Zhong Kui
3,789
1,110
234
4,579
8,420
5,019
2,959
718
7,638
40,622
0
L
Terra
KestralJW
Terra
3,743
761
1,446
4,225
10,100
6,929
32
3,820
6,106
21,350
0
L
Danzaburou
Khaning
Danzaburou
5,711
1,709
0
706
7,719
2,846
0
3,887
3,832
0
46,074
L
Awilix
3,543
1,470
0
885
9,998
3,310
0
2,813
7,133
0
33,791
W
3,163
299
576
3,162
8,058
6,336
601
825
7,103
15,793
0
L
Guan Yu
VinsentoLow
Guan Yu
5,278
840
50
1,543
6,733
4,447
0
284
6,443
0
52,766
W
Janus
gormorrd
Janus
6,268
745
0
1,915
6,114
1,720
0
2,364
3,558
51,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
40,240
371
Minions Killed
407
0
Camps Cleared
0
1,492,645
Distance Traveled
1,509,767
28
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,847
656
125
8
0
346,856
0
W
Odin
7,196
480
68
5
0
305,388
1
L
Nu Wa
6,766
451
79
5
0
248,808
4
W
Zhong Kui
6,924
462
97
6
0
256,179
1
L
Terra
6,696
446
26
2
0
324,204
5
L
Danzaburou
7,090
473
91
6
0
270,519
5
L
Awilix
6,854
457
62
4
0
324,606
8
W
Tiamat
7,887
526
17
1
0
292,705
1
L
Guan Yu
8,140
543
113
8
0
324,508
6
W
Janus
8,386
559
100
7
0
308,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role