Player Matchup

Ymir
Ymir
Double_Shaft
Ymir
Level 7
God Stats
8W - 8L
1,575 SR
Queue Stats
17W - 13L
1,568 Elo+
Party 2
Ares
Ares
Raider_Zubi
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Royalty_AJM
Gilgamesh
Level 49
God Stats
1W - 4L
1,851 SR
Queue Stats
26W - 28L
1,468 Elo+
Party 2
Osiris
Osiris
beckyphate
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,676 Elo+
Solo
Ra
Ra
youngslayuh
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,533 Elo+
Solo
Team Averages
Level 18
1,585 SR
1,547 Elo+

VS

Team Averages
Level 23
1,500 SR
1,507 Elo+
Nemesis
Nemesis
Duskshell
Nemesis
Level 22
God Stats
15W - 29L
1,430 SR
Queue Stats
234W - 257L
1,510 Elo+
Party 1
Osiris
Osiris
Rhustyph
Osiris
Level 26
God Stats
2W - 2L
1,141 SR
Queue Stats
79W - 81L
1,487 Elo+
Solo
Anubis
Anubis
SaucyAura798
Anubis
Level 18
God Stats
11W - 5L
1,743 SR
Queue Stats
243W - 243L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
XanderCisco
Kukulkan
Level 29
God Stats
107W - 105L
1,594 SR
Queue Stats
287W - 322L
1,540 Elo+
Solo
Nu Wa
Nu Wa
XxGetsomeNowxX
Nu Wa
Level 18
God Stats
18W - 11L
1,593 SR
Queue Stats
49W - 43L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,868
887
4,461
18,448
16,104
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 2 / 2
8,063
806
1,449
4,708
2,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Royalty_AJM
Gilgamesh
15
7 / 7 / 1
10,556
1,056
11,444
20,579
9,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
beckyphate
Osiris
13
1 / 3 / 2
8,490
849
4,385
7,286
5,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 8 / 5
9,339
934
8,298
12,369
5,344
Team 1 Tickets

83

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Duskshell
Nemesis
16
5 / 4 / 13
9,987
999
6,564
9,178
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Rhustyph
Osiris
16
3 / 1 / 17
10,768
1,077
11,996
8,401
10,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
16
8 / 3 / 12
11,072
1,107
12,179
6,337
3,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
XanderCisco
Kukulkan
17
4 / 1 / 15
10,435
1,044
12,437
2,769
1,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
6 / 0 / 14
11,141
1,114
14,777
6,082
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
97
9
Kills
26
26
Deaths
9
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Nemesis
Duskshell
Nemesis
5
4
13
2.88
L
0
2
2
0.5
W
Osiris
Rhustyph
Osiris
3
1
17
11.5
L
Gilgamesh
Royalty_AJM
Gilgamesh
7
7
1
1.07
W
Anubis
8
3
12
4.67
W
Kukulkan
XanderCisco
Kukulkan
4
1
15
11.5
W
6
0
14
13
L
Osiris
beckyphate
Osiris
1
3
2
0.67
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
57,953
63,390
Taken
32,767
38,939
Mitigated
21,704
1,948
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,461
1,384
0
11
18,448
16,104
0
12,610
5,592
17,893
0
W
Nemesis
Duskshell
Nemesis
6,564
2,881
0
502
9,178
3,883
0
5,113
4,035
0
8,547
L
1,449
98
0
1
4,708
2,052
0
2,562
2,058
5,570
0
W
Osiris
Rhustyph
Osiris
11,996
3,489
0
792
8,401
10,690
0
4,766
3,545
184
16,569
L
Gilgamesh
Royalty_AJM
Gilgamesh
11,444
3,736
0
820
20,579
9,579
0
14,110
6,007
0
20,110
W
Anubis
12,179
1,117
0
0
6,337
3,581
0
2,056
4,251
28,858
0
W
Kukulkan
XanderCisco
Kukulkan
12,437
1,035
0
79
2,769
1,091
0
533
2,146
46,632
0
W
14,777
3,540
300
927
6,082
2,459
0
1,740
4,222
31,846
0
L
Osiris
beckyphate
Osiris
4,385
1,330
0
302
7,286
5,860
0
3,380
3,656
0
10,235
L
8,298
1,573
486
328
12,369
5,344
0
5,743
6,500
22,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
53,403
92
Minions Killed
184
3
Camps Cleared
10
659,724
Distance Traveled
856,895
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,868
887
26
3
0
157,093
0
W
Nemesis
9,987
999
2
0
2
164,447
0
L
Ares
8,063
806
5
1
0
75,796
1
W
Osiris
10,768
1,077
12
1
1
178,684
0
L
Gilgamesh
10,556
1,056
13
1
1
177,264
1
W
Anubis
11,072
1,107
38
4
1
150,605
0
W
Kukulkan
10,435
1,044
94
9
0
197,259
4
W
Nu Wa
11,141
1,114
38
4
6
165,900
0
L
Osiris
8,490
849
9
1
1
109,442
0
L
Ra
9,339
934
39
4
1
140,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role