Player Matchup

Tyr
Tyr
Leonardo51RGB
Tyr
Level 28
God Stats
3W - 0L
1,876 SR
Queue Stats
54W - 54L
1,565 Elo+
Solo
Ares
Ares
P1LP
Ares
Level 5
God Stats
3W - 0L
1,814 SR
Queue Stats
6W - 1L
1,591 Elo+
Party 1
Nemesis
Nemesis
RasmusLuktarKiss
Nemesis
Level 14
God Stats
6W - 4L
1,764 SR
Queue Stats
37W - 24L
1,587 Elo+
Solo
Ah Puch
Ah Puch
SurefireAlloy53
Ah Puch
Level 11
God Stats
2W - 0L
1,708 SR
Queue Stats
11W - 5L
1,477 Elo+
Party 1
Cupid
Cupid
danikpreus
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,477 Elo+
Party 1
Team Averages
Level 15
1,732 SR
1,539 Elo+

VS

Team Averages
Level 19
1,535 SR
1,476 Elo+
Thor
Thor
 
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Harski
Loki
Level 22
God Stats
2W - 6L
1,575 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Agni
Agni
Oreipk
Agni
Level 29
God Stats
2W - 2L
1,528 SR
Queue Stats
101W - 99L
1,567 Elo+
Solo
Bacchus
Bacchus
PauperKabouter
Bacchus
Level 28
God Stats
26W - 21L
1,574 SR
Queue Stats
340W - 329L
1,500 Elo+
Solo
Merlin
Merlin
zxcringe
Merlin
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 6
11,465
573
10,627
16,751
17,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
P1LP
Ares
14
1 / 6 / 8
9,395
470
6,759
11,883
9,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 1 / 2
12,872
644
14,051
12,791
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 7
9,706
485
4,356
11,886
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
16
5 / 4 / 3
10,189
509
7,214
10,890
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 5 / 0
8,841
442
7,031
15,048
9,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Harski
Loki
18
12 / 3 / 2
11,141
557
11,818
12,130
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Oreipk
Agni
12
2 / 4 / 2
8,210
411
6,761
6,374
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 6
8,864
443
9,238
16,501
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
zxcringe
Merlin
13
2 / 9 / 4
8,603
430
7,707
9,845
3,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
27
Kills
18
18
Deaths
27
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
L
Loki
Harski
Loki
12
3
2
4.33
W
5
1
6
8
L
Agni
Oreipk
Agni
2
4
2
0.75
W
Ares
P1LP
Ares
1
6
8
0.83
L
2
6
6
0.83
W
14
1
2
15
W
2
6
7
0.92
W
Cupid
5
4
3
1.63
L
Merlin
zxcringe
Merlin
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
42,555
64,201
Taken
59,898
41,832
Mitigated
32,674
17,570
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,031
2,875
0
3,600
15,048
9,022
0
1,616
12,982
0
53,453
L
Loki
Harski
Loki
11,818
2,889
0
485
12,130
4,648
0
1,398
10,672
0
76,716
W
10,627
3,518
0
8,950
16,751
17,914
1,112
2,372
14,379
0
63,744
L
Agni
Oreipk
Agni
6,761
1,199
0
1,136
6,374
1,809
360
1,726
4,648
41,168
0
W
Ares
P1LP
Ares
6,759
446
0
1,215
11,883
9,042
417
8,119
3,764
22,885
0
L
9,238
1,190
0
2,531
16,501
13,997
0
3,490
12,957
36,941
0
W
14,051
8,965
0
1,387
12,791
6,538
2,101
3,636
9,155
0
99,118
W
4,356
326
0
3,444
11,886
4,490
1,148
4,267
7,619
56,448
0
W
Cupid
7,214
3,457
284
2,290
10,890
3,848
1,151
5,312
5,578
0
67,820
L
Merlin
zxcringe
Merlin
7,707
985
0
620
9,845
3,198
56
2,885
6,840
31,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,627
Gold Earned
45,659
538
Minions Killed
422
0
Camps Cleared
0
1,855,714
Distance Traveled
1,645,572
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,841
442
107
5
0
313,578
5
L
Loki
11,141
557
106
5
0
379,066
0
W
Tyr
11,465
573
126
6
0
368,260
4
L
Agni
8,210
411
97
5
0
213,141
4
W
Ares
9,395
470
22
1
0
364,338
0
L
Bacchus
8,864
443
47
2
0
367,140
0
W
Nemesis
12,872
644
160
8
0
434,741
3
W
Ah Puch
9,706
485
104
5
0
345,241
1
W
Cupid
10,189
509
126
6
0
343,134
2
L
Merlin
8,603
430
65
3
0
372,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role