Player Matchup

Apollo
Apollo
Erelyas
Apollo
Level 28
God Stats
1W - 2L
1,354 SR
Queue Stats
152W - 117L
1,654 Elo+
Solo
Kali
Kali
G0DSkilleD
Kali
Level 8
God Stats
1W - 1L
1,766 SR
Queue Stats
13W - 11L
1,673 Elo+
Solo
Ymir
Ymir
HOUSE271K
Ymir
Level 17
God Stats
1W - 1L
1,909 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Bellona
Bellona
Worschdgulasch
Bellona
Level 17
God Stats
8W - 6L
1,551 SR
Queue Stats
33W - 39L
1,526 Elo+
Solo
Ra
Ra
xXHermes22Xx
Ra
Level 26
God Stats
1W - 7L
1,201 SR
Queue Stats
298W - 216L
1,594 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,648 Elo+

VS

Team Averages
Level 25
1,532 SR
1,636 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Biyxx
Scylla
Level 11
God Stats
7W - 10L
1,740 SR
Queue Stats
28W - 28L
1,729 Elo+
Solo
Kali
Kali
BlodSvett
Kali
Level 29
God Stats
9W - 9L
1,458 SR
Queue Stats
80W - 88L
1,603 Elo+
Solo
Neith
Neith
GAZAPP
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,703 Elo+
Solo
Bacchus
Bacchus
Karmariss
Bacchus
Level 28
God Stats
14W - 10L
1,463 SR
Queue Stats
61W - 51L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Erelyas
Apollo
8
0 / 2 / 0
4,471
447
1,923
5,811
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
4,690
469
1,130
4,498
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
6
0 / 3 / 0
4,158
416
824
6,649
2,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,359
536
3,283
5,364
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 0
6,090
609
2,113
5,261
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 0
6,202
620
2,156
4,956
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Biyxx
Scylla
10
0 / 1 / 1
5,781
578
3,254
5,032
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
12
0 / 0 / 0
6,257
626
2,599
4,771
1,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
GAZAPP
Neith
10
4 / 0 / 3
6,205
621
6,296
3,384
833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Karmariss
Bacchus
9
2 / 0 / 5
6,104
610
3,504
4,671
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
0
3
W
Scylla
Biyxx
Scylla
0
1
1
0.5
W
Kali
0
0
0
0
L
Apollo
Erelyas
Apollo
0
2
0
0
L
0
3
1
0.17
W
Neith
GAZAPP
Neith
4
0
3
5.5
L
Ymir
0
3
0
0
W
Bacchus
Karmariss
Bacchus
2
0
5
4.5
L
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,273
Damage
17,809
27,583
Taken
22,814
10,524
Mitigated
8,623
7,718
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,156
926
0
2,586
4,956
1,507
0
225
4,707
0
34,782
W
Scylla
Biyxx
Scylla
3,254
279
0
2,210
5,032
1,705
0
1,798
3,168
40,428
0
W
Kali
2,599
1,466
0
2,046
4,771
1,808
0
0
4,771
0
37,731
L
Apollo
Erelyas
Apollo
1,923
1,198
0
1,851
5,811
1,450
0
1,280
4,531
0
23,856
L
1,130
449
0
1,120
4,498
1,705
0
402
4,096
0
20,800
W
Neith
GAZAPP
Neith
6,296
2,816
0
1,016
3,384
833
773
601
2,783
0
42,991
L
Ymir
824
0
0
766
6,649
2,529
0
1,822
4,827
9,077
0
W
Bacchus
Karmariss
Bacchus
3,504
555
111
2,125
4,671
2,770
96
223
4,448
9,823
0
L
3,283
1,517
0
2,345
5,364
2,945
0
0
5,364
0
28,918
L
2,113
271
0
1,636
5,261
1,895
0
3,254
2,007
42,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,768
Gold Earned
30,549
279
Minions Killed
354
0
Camps Cleared
0
916,374
Distance Traveled
942,756
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,202
620
94
9
0
220,918
4
W
Scylla
5,781
578
72
7
0
166,517
1
W
Kali
6,257
626
80
8
0
182,780
4
L
Apollo
4,471
447
41
4
0
174,416
1
L
Kali
4,690
469
44
4
0
167,859
0
W
Neith
6,205
621
97
10
0
174,169
2
L
Ymir
4,158
416
23
2
0
180,249
1
W
Bacchus
6,104
610
11
1
0
198,372
3
L
Bellona
5,359
536
79
8
0
212,730
4
L
Ra
6,090
609
92
9
0
181,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role