Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DregoAR
Kukulkan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,138 Elo+
Solo
Chaac
Chaac
Extermineitor69
Chaac
Level 88
God Stats
10W - 6L
1,922 SR
Queue Stats
829W - 972L
1,367 Elo+
Solo
Da Ji
Da Ji
Pedrodedao
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,503 Elo+
Solo
Team Averages
Level 109
1,584 SR
1,402 Elo+

VS

Team Averages
Level 94
1,510 SR
1,468 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FernandoSouza199
Ares
Level 100
God Stats
7W - 8L
1,551 SR
Queue Stats
332W - 331L
1,452 Elo+
Solo
Achilles
Achilles
Kagabriel1381
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,321 Elo+
Solo
Loki
Loki
KubsonVash
Loki
Level 129
God Stats
1W - 1L
1,499 SR
Queue Stats
358W - 308L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 2 / 10
9,048
823
9,312
18,035
9,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
 
Chang'e
15
4 / 3 / 9
8,800
800
12,218
10,649
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
DregoAR
Kukulkan
18
6 / 1 / 10
9,866
897
18,544
5,460
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 3 / 14
8,872
807
7,832
21,961
16,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
13
3 / 5 / 10
8,260
751
9,571
10,827
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 8
7,951
723
14,308
14,053
6,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
 
Rama
13
2 / 4 / 7
7,725
702
6,547
10,597
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

15
3 / 3 / 6
8,401
764
12,554
16,672
17,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Kagabriel1381
Achilles
13
3 / 5 / 4
8,181
744
10,284
14,012
12,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 4 / 7
9,390
854
10,038
7,897
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
20
Kills
14
14
Deaths
20
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
10
5
W
Chang'e
 
Chang'e
4
3
9
2.83
L
Chang'e
 
Chang'e
2
4
8
1.5
L
Rama
 
Rama
2
4
7
1.38
W
Kukulkan
DregoAR
Kukulkan
6
1
10
11
W
2
3
14
3
L
3
3
6
2
L
Achilles
Kagabriel1381
Achilles
3
5
4
1
L
4
4
7
1.88
W
Da Ji
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
53,731
66,932
Taken
63,231
39,172
Mitigated
45,531
38,051
Healing
19,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,312
3,354
1,543
9,172
18,035
9,950
422
5,312
12,723
0
12,929
W
Chang'e
 
Chang'e
12,218
815
8,360
5,090
10,649
3,843
87
5,840
4,809
25,561
0
L
Chang'e
 
Chang'e
14,308
378
7,057
4,026
14,053
6,307
56
6,693
7,090
26,919
0
L
Rama
 
Rama
6,547
5,838
0
0
10,597
5,775
43
4,170
6,307
0
13,526
W
Kukulkan
DregoAR
Kukulkan
18,544
1,662
0
789
5,460
2,283
760
846
4,614
45,279
0
W
7,832
692
1,108
9,657
21,961
16,664
143
9,773
12,188
0
15,350
L
12,554
185
1,762
3,300
16,672
17,472
0
8,047
8,299
16,142
0
L
Achilles
Kagabriel1381
Achilles
10,284
2,974
120
1,486
14,012
12,584
0
6,928
6,724
0
17,934
L
10,038
2,547
1,476
642
7,897
3,393
0
4,924
2,823
0
25,096
W
Da Ji
9,571
2,891
1,378
954
10,827
6,432
234
5,091
5,736
0
10,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
41,648
113
Minions Killed
95
0
Camps Cleared
0
986,487
Distance Traveled
974,620
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,048
823
9
1
0
219,462
2
W
Chang'e
8,800
800
24
2
0
197,105
0
L
Chang'e
7,951
723
33
3
0
209,767
5
L
Rama
7,725
702
16
1
0
209,911
1
W
Kukulkan
9,866
897
56
5
0
192,454
3
W
Chaac
8,872
807
21
2
0
199,761
0
L
Ares
8,401
764
4
0
0
204,998
0
L
Achilles
8,181
744
21
2
0
196,411
1
L
Loki
9,390
854
21
2
0
153,533
5
W
Da Ji
8,260
751
3
0
0
177,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role