Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 59
God Stats
55W - 62L
1,430 SR
Queue Stats
151W - 195L
1,405 Elo+
Party 3
Kali
Kali
DeonTaos
Kali
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 295L
1,410 Elo+
Party 4
Anubis
Anubis
Inli
Anubis
Level 48
God Stats
25W - 25L
1,562 SR
Queue Stats
195W - 244L
1,419 Elo+
Party 4
Eset
Eset
Zebulah
Eset
Level 37
God Stats
8W - 5L
1,869 SR
Queue Stats
110W - 160L
1,364 Elo+
Party 3
Team Averages
Level 50
1,572 SR
1,420 Elo+

VS

Team Averages
Level 54
1,554 SR
1,353 Elo+
Agni
Agni
Feratkr
Agni
Level 106
God Stats
1W - 0L
1,520 SR
Queue Stats
18W - 34L
1,308 Elo+
Party 2
Camazotz
Camazotz
KaYoZzz
Camazotz
Level 48
God Stats
4W - 2L
1,311 SR
Queue Stats
17W - 31L
1,314 Elo+
Party 2
Khepri
Khepri
ObiPanKentuky
Khepri
Level 43
God Stats
1W - 1L
1,746 SR
Queue Stats
29W - 26L
1,454 Elo+
Solo
Cthulhu
Cthulhu
RenegadeZank
Cthulhu
Level 42
God Stats
4W - 2L
1,615 SR
Queue Stats
21W - 33L
1,333 Elo+
Party 1
Heimdallr
Heimdallr
XetraVon
Heimdallr
Level 29
God Stats
7W - 4L
1,580 SR
Queue Stats
16W - 24L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 3 / 0
4,516
411
1,785
5,074
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
Danielza
Danzaburou
8
0 / 3 / 0
5,027
457
2,659
4,763
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
10
0 / 1 / 0
5,180
471
1,774
6,643
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Inli
Anubis
9
2 / 4 / 0
5,628
512
5,147
6,061
3,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
Zebulah
Eset
8
0 / 4 / 0
4,995
454
3,168
6,712
2,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Feratkr
Agni
13
4 / 0 / 3
7,145
650
4,970
6,890
2,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
KaYoZzz
Camazotz
11
7 / 0 / 2
6,791
617
3,002
7,075
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 5
5,775
525
1,693
3,453
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
RenegadeZank
Cthulhu
10
0 / 2 / 2
5,349
486
2,478
5,242
2,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Heimdallr
XetraVon
Heimdallr
9
3 / 0 / 3
5,502
500
5,008
4,675
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
15
15
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
L
Danzaburou
Danielza
Danzaburou
0
3
0
0
L
Kali
0
1
0
0
W
Agni
Feratkr
Agni
4
0
3
5.5
L
Anubis
Inli
Anubis
2
4
0
0.5
W
Camazotz
KaYoZzz
Camazotz
7
0
2
8
W
1
0
5
3.5
W
Cthulhu
RenegadeZank
Cthulhu
0
2
2
0.5
W
Heimdallr
XetraVon
Heimdallr
3
0
3
4.5
L
Eset
Zebulah
Eset
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,533
Damage
17,151
29,253
Taken
27,335
10,460
Mitigated
10,623
8,003
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,785
302
610
1,743
5,074
1,093
0
619
4,455
8,518
0
L
Danzaburou
Danielza
Danzaburou
2,659
1,019
0
842
4,763
1,340
0
1,074
3,688
0
23,554
L
Kali
1,774
783
0
1,526
6,643
2,139
238
1,944
4,699
0
25,005
W
Agni
Feratkr
Agni
4,970
457
0
4,221
6,890
2,346
645
2,890
3,734
44,023
0
L
Anubis
Inli
Anubis
5,147
1,407
0
1,848
6,061
3,810
568
2,506
3,555
24,662
0
W
Camazotz
KaYoZzz
Camazotz
3,002
487
0
4,090
7,075
1,855
0
1,821
5,160
0
25,136
W
1,693
151
0
1,401
3,453
2,265
291
265
3,056
15,516
0
W
Cthulhu
RenegadeZank
Cthulhu
2,478
217
0
1,552
5,242
2,259
81
3,346
1,896
16,899
0
W
Heimdallr
XetraVon
Heimdallr
5,008
3,097
147
2,006
4,675
1,898
183
1,048
3,389
0
25,454
L
Eset
Zebulah
Eset
3,168
579
0
1,434
6,712
2,078
0
2,998
3,714
23,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
30,562
227
Minions Killed
257
0
Camps Cleared
0
928,368
Distance Traveled
969,282
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,516
411
15
1
0
149,608
2
L
Danzaburou
5,027
457
65
6
0
196,030
0
L
Kali
5,180
471
42
4
0
241,140
1
W
Agni
7,145
650
91
8
0
195,166
3
L
Anubis
5,628
512
60
5
0
153,921
0
W
Camazotz
6,791
617
56
5
0
210,371
3
W
Khepri
5,775
525
41
4
0
178,923
3
W
Cthulhu
5,349
486
22
2
0
196,443
3
W
Heimdallr
5,502
500
47
4
0
188,379
0
L
Eset
4,995
454
45
4
0
187,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role