Player Matchup

Nemesis
Nemesis
Bronze I
 
Nemesis
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Silver V
KAYSLIMEK
Apollo
Silver V
Level 135
God Stats
55W - 71L
1,402 SR
Queue Stats
1,039W - 1,099L
683 MMR
Party 2
Achilles
Achilles
Bronze IV
SzczurWPiwnicy
Achilles
Bronze IV
Level 58
God Stats
4W - 7L
1,457 SR
Queue Stats
75W - 127L
-220 MMR
Solo
Sobek
Sobek
Bronze III
Wiccbacc
Sobek
Bronze III
Level 59
God Stats
4W - 3L
1,601 SR
Queue Stats
111W - 154L
11 MMR
Solo
Raijin
Raijin
Silver IV
xGloow
Raijin
Silver IV
Level 123
God Stats
8W - 14L
1,362 SR
Queue Stats
88W - 104L
632 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,465 SR
521 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,465 SR
708 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
ArchedBog
Athena
Silver II
Level 116
God Stats
12W - 10L
1,674 SR
Queue Stats
97W - 107L
798 MMR
Solo
Hachiman
Hachiman
Silver IV
Ektrna
Hachiman
Silver IV
Level 115
God Stats
6W - 9L
1,311 SR
Queue Stats
222W - 249L
442 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze I
TheSargid
Gilgamesh
Bronze I
Level 145
God Stats
15W - 13L
1,416 SR
Queue Stats
370W - 405L
403 MMR
Solo
Chaac
Chaac
Bronze I
moogdip
Chaac
Bronze I
Level 128
God Stats
23W - 25L
1,423 SR
Queue Stats
223W - 249L
398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 1 / 3
10,819
515
8,429
15,045
6,365
Apollo
KAYSLIMEK
Apollo
15
1 / 7 / 6
9,568
456
9,835
14,692
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
14
1 / 3 / 3
9,079
432
5,655
16,147
14,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Wiccbacc
Sobek
13
2 / 7 / 6
9,067
432
6,359
22,021
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
xGloow
Raijin
15
4 / 6 / 2
9,715
463
7,956
11,190
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ChironScyllaAresTsukuyomiEset

VS

Bans
PoseidonYmirTiamatArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
1 / 2 / 8
11,851
564
10,523
9,441
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
ArchedBog
Athena
15
3 / 3 / 13
10,980
523
9,318
20,809
21,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ektrna
Hachiman
18
5 / 1 / 9
12,644
602
15,251
11,281
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheSargid
Gilgamesh
19
10 / 5 / 6
12,749
607
13,412
18,956
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
moogdip
Chaac
18
5 / 1 / 5
12,241
583
14,486
15,834
21,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
12
Kills
24
24
Deaths
12
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
3
5.5
W
Vulcan
 
Vulcan
1
2
8
2.5
W
Athena
ArchedBog
Athena
3
3
13
3.17
W
Hachiman
Ektrna
Hachiman
5
1
9
9.5
L
Apollo
KAYSLIMEK
Apollo
1
7
6
0.57
L
Achilles
1
3
3
0.83
W
Gilgamesh
TheSargid
Gilgamesh
10
5
6
2.6
L
Sobek
Wiccbacc
Sobek
2
7
6
0.71
W
Chaac
moogdip
Chaac
5
1
5
7.5
L
Raijin
xGloow
Raijin
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
62,990
79,095
Taken
76,321
48,837
Mitigated
62,067
16,664
Healing
28,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,429
3,330
0
3,406
15,045
6,365
278
2,568
12,441
0
86,285
W
Vulcan
 
Vulcan
10,523
1,679
0
3,346
9,441
4,304
405
2,865
6,292
76,324
0
W
Athena
ArchedBog
Athena
9,318
1,453
1,380
6,866
20,809
21,965
1,149
5,962
14,731
34,311
0
W
Hachiman
Ektrna
Hachiman
15,251
8,428
0
5,475
11,281
5,482
5,766
2,001
9,250
0
96,143
L
Apollo
KAYSLIMEK
Apollo
9,835
5,364
0
2,847
14,692
5,486
0
2,557
12,027
0
63,022
L
Achilles
5,655
1,308
0
4,543
16,147
14,740
0
4,098
11,453
4,489
35,981
W
Gilgamesh
TheSargid
Gilgamesh
13,412
3,011
0
4,813
18,956
8,537
578
4,652
14,178
0
93,161
L
Sobek
Wiccbacc
Sobek
6,359
691
0
5,489
22,021
17,739
0
7,195
14,570
18,870
0
W
Chaac
moogdip
Chaac
14,486
3,099
0
6,156
15,834
21,779
1,749
2,040
13,756
531
84,009
L
Raijin
xGloow
Raijin
7,956
604
0
379
11,190
4,507
0
3,171
7,737
53,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
60,465
454
Minions Killed
609
0
Camps Cleared
0
1,920,539
Distance Traveled
2,081,803
44
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,819
515
135
6
0
466,598
9
W
Vulcan
11,851
564
137
7
0
419,154
8
W
Athena
10,980
523
39
2
0
477,347
7
W
Hachiman
12,644
602
146
7
0
379,005
6
L
Apollo
9,568
456
105
5
0
359,697
4
L
Achilles
9,079
432
73
3
0
349,363
7
W
Gilgamesh
12,749
607
144
7
0
422,099
1
L
Sobek
9,067
432
17
1
0
402,618
13
W
Chaac
12,241
583
143
7
0
384,198
3
L
Raijin
9,715
463
124
6
0
342,263
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role