Player Matchup

Osiris
Osiris
Dulcelolis
Osiris
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,650 Elo+
Solo
Bellona
Bellona
Jabr0nie
Bellona
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 177L
1,572 Elo+
Solo
Hachiman
Hachiman
Muffinbot
Hachiman
Level 29
God Stats
15W - 8L
1,501 SR
Queue Stats
106W - 85L
1,558 Elo+
Solo
Nemesis
Nemesis
Zephuros333
Nemesis
Level 15
God Stats
2W - 3L
1,511 SR
Queue Stats
6W - 9L
1,628 Elo+
Solo
Ra
Ra
我是你亲爹草泥马的狗东西
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,847 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,651 Elo+

VS

Team Averages
Level 36
1,544 SR
1,583 Elo+
Neith
Neith
BluSama
Neith
Level 4
God Stats
7W - 5L
1,700 SR
Queue Stats
8W - 8L
1,535 Elo+
Party 1
Camazotz
Camazotz
ItsTreaddz
Camazotz
Level 25
God Stats
8W - 4L
1,550 SR
Queue Stats
238W - 251L
1,486 Elo+
Solo
Fenrir
Fenrir
LÂSBRA
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,818 Elo+
Solo
Ganesha
Ganesha
maniatico_99
Ganesha
Level 20
God Stats
1W - 2L
1,576 SR
Queue Stats
61W - 74L
1,472 Elo+
Solo
Janus
Janus
wars11726
Janus
Level 129
God Stats
0W - 3L
1,396 SR
Queue Stats
174W - 137L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dulcelolis
Osiris
17
2 / 3 / 8
10,337
574
12,383
15,244
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Jabr0nie
Bellona
16
10 / 2 / 8
10,607
589
13,144
18,763
12,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Muffinbot
Hachiman
15
5 / 3 / 6
9,826
546
9,590
8,425
3,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Zephuros333
Nemesis
15
3 / 2 / 2
9,822
546
3,827
10,950
4,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 4 / 5
13,102
728
17,359
14,322
6,983
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BluSama
Neith
11
1 / 9 / 4
7,349
408
7,614
11,618
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
ItsTreaddz
Camazotz
16
3 / 2 / 2
9,705
539
7,382
18,838
13,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
LÂSBRA
Fenrir
16
7 / 5 / 1
10,297
572
6,382
14,296
9,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
maniatico_99
Ganesha
12
1 / 7 / 7
8,436
469
3,500
17,346
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
wars11726
Janus
14
2 / 8 / 3
8,646
480
9,593
12,514
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
31
Kills
14
14
Deaths
31
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
BluSama
Neith
1
9
4
0.33
W
Osiris
Dulcelolis
Osiris
2
3
8
2
L
Camazotz
ItsTreaddz
Camazotz
3
2
2
2
W
Bellona
Jabr0nie
Bellona
10
2
8
7
L
Fenrir
LÂSBRA
Fenrir
7
5
1
1.5
W
Hachiman
Muffinbot
Hachiman
5
3
6
2.67
W
Nemesis
Zephuros333
Nemesis
3
2
2
2
L
Ganesha
maniatico_99
Ganesha
1
7
7
0.64
L
Janus
wars11726
Janus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,303
Damage
34,471
67,704
Taken
74,612
37,569
Mitigated
44,021
28,437
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BluSama
Neith
7,614
4,529
0
718
11,618
3,275
515
716
10,902
0
28,601
W
Osiris
Dulcelolis
Osiris
12,383
7,161
0
6,724
15,244
10,118
1,540
2,302
12,384
0
59,768
L
Camazotz
ItsTreaddz
Camazotz
7,382
2,347
0
9,499
18,838
13,639
0
3,551
15,287
0
52,978
W
Bellona
Jabr0nie
Bellona
13,144
7,678
0
6,997
18,763
12,901
279
3,498
15,175
0
57,002
L
Fenrir
LÂSBRA
Fenrir
6,382
1,752
0
3,310
14,296
9,302
0
6,536
7,760
0
59,358
W
Hachiman
Muffinbot
Hachiman
9,590
4,337
0
1,882
8,425
3,496
4,585
2,229
6,166
0
45,894
W
Nemesis
Zephuros333
Nemesis
3,827
1,507
0
2,770
10,950
4,071
2,277
1,489
9,461
0
63,108
L
Ganesha
maniatico_99
Ganesha
3,500
461
0
2,205
17,346
13,783
43
2,188
15,158
16,980
0
L
Janus
wars11726
Janus
9,593
164
0
1,089
12,514
4,022
96
4,368
8,146
49,361
0
W
17,359
2,029
1,833
8,231
14,322
6,983
426
3,575
10,687
104,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
44,433
567
Minions Killed
369
0
Camps Cleared
0
1,693,669
Distance Traveled
1,633,032
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,349
408
49
3
0
316,676
0
W
Osiris
10,337
574
113
6
0
355,088
1
L
Camazotz
9,705
539
105
6
0
333,463
4
W
Bellona
10,607
589
74
4
0
306,761
2
L
Fenrir
10,297
572
114
6
0
367,537
4
W
Hachiman
9,826
546
78
4
0
332,087
2
W
Nemesis
9,822
546
103
6
0
342,171
0
L
Ganesha
8,436
469
7
0
0
301,039
2
L
Janus
8,646
480
94
5
0
314,317
1
W
Ra
13,102
728
199
11
0
357,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role